- Oct 10, 2022
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You can't make such coments when I'm out of reactions....
Defenestrator you fancy a carrot ?
You can't make such coments when I'm out of reactions....
Defenestrator you fancy a carrot ?
You can't make such coments when I'm out of reactions....
Defenestrator you fancy a carrot ?
You can't make such coments when I'm out of reactions....
Defenestrator you fancy a carrot ?
Vegans... Bring them here and I'll introduce them to the croc that likes to visit the service centre down the corner of my street. They can come for dinner....carrot = Kaija, cucumber = Emma, let's see with what vegetables our friend comes up for the girls of his Harem.......
giving this a thought , that would be the first vegan Harem.....in history....
Pffffsh...always an excuse isn't there? It's just not good enough Ceo...A day earlier this week because of the upcoming Easter Weekend.
And because of Easter this and next week will be pretty short work-wise because the next 4 days will be filled with family stuff.
I reinstalled DAZ because it was doing a similar thing to me. I still had the problem, it turns out it was my wallpaper program (animated wallpapers) battling for resources ugh.View attachment 3485457
Hey everyone,
A day earlier this week because of the upcoming Easter Weekend.
And because of Easter this and next week will be pretty short work-wise because the next 4 days will be filled with family stuff.
Following last week's update, I've been still fighting the random restarts while rendering in queue.
Apparently, it's not (just) Windows-related because after rolling back DAZ to an older version it's way better with the restarts.
The queue is at least somewhat usable again. I still need to find out what's happening but at least it's not the huge pain it was last weekend.
Overall, the progress this week was still not bad, especially given the fact it was one day less to work on the game.
I got 92 new static renders done and 258 new lines in the script file.
For next week, I plan to catch up with the renders to what's already scripted. And it's scripted to the point where the main part of Chapter 5 finally starts.
It has taken longer (because of more content than originally planned) to get here, but I'm happy with the result so far.
The numbers for this week:
92 new static renders for a total of 1036
35 animations (same as last week)
258 new lines in the script file for a total of 2895
I wish you guys a Happy Easter holiday if you celebrate it.
If not, have a nice weekend.
Cheers,
Ceolag
I just spent two days making love to a bucket (stomach bug) . Two days with her would have been much more pleasant I think. I blame Joshy so much simping from him finally turned my stomach inside out.Pffffsh...always an excuse isn't there? It's just not good enough Ceo...
Lemme guess..spending the weekend with HER too right....
to much simping guess ill have to make a Kaija simp post this weekI just spent two days making love to a bucket (stomach bug) . Two days with her would have been much more pleasant I think. I blame Joshy so much simping from him finally turned my stomach inside out.
Don't worry you are catching up to himto much simping guess ill have to make a Kaija simp post this week
Great googly moogly, the update is early! Everything's gone all wonky!View attachment 3485457
Hey everyone,
A day earlier this week because of the upcoming Easter Weekend.
And because of Easter this and next week will be pretty short work-wise because the next 4 days will be filled with family stuff.
Following last week's update, I've been still fighting the random restarts while rendering in queue.
Apparently, it's not (just) Windows-related because after rolling back DAZ to an older version it's way better with the restarts.
The queue is at least somewhat usable again. I still need to find out what's happening but at least it's not the huge pain it was last weekend.
Overall, the progress this week was still not bad, especially given the fact it was one day less to work on the game.
I got 92 new static renders done and 258 new lines in the script file.
For next week, I plan to catch up with the renders to what's already scripted. And it's scripted to the point where the main part of Chapter 5 finally starts.
It has taken longer (because of more content than originally planned) to get here, but I'm happy with the result so far.
The numbers for this week:
92 new static renders for a total of 1036
35 animations (same as last week)
258 new lines in the script file for a total of 2895
I wish you guys a Happy Easter holiday if you celebrate it.
If not, have a nice weekend.
Cheers,
Ceolag
Simona Phoenix?
I got to drop in to Patreon more often.
it really isn't. Maybe it's not your preference, but it's how the dev decided to make his story, and many of us in fact do like this kind of content.a pity really