Hmm what can I say... While I agree the 6-8 squares away from your capital build limit does limit you, it's not for that reason. In fact the biggest limitation is food production and once your civilization reaches something ridiculous like 15K+ population. Gold was never a issue for me because of going down the gold research path. In fact my current save I have somewhere near 80k gold and rising, and I stopped playing shortly after conquering the church of Abstincia, and this is while maintaining 3 Avatars of the Gods and 10 mixed units between centaurs, civ males and females, Marcus, and a Futa Fanatics squad, all around 1 or 2 black stars except the Avatars, since they take a LOT longer to level. In fact, even with my Leader sitting at max stats all rounder, with the "perfect body" diameters from praying and training, I required a huge army such as this to even take down the Church. Even then I can't seem to win against the rag tag group of warriors that occupy a slot right outside of the Capital two turns after you claim the Church as a outpost. This really killed my will to continue playing, especially since this was on Normal, for two reasons. Once you have a outpost you can only build on tiles one block away from the outpost, which is SERIOUSLY under powered. I require a bigger pop to produce more gold to fund a even bigger army to take down even bigger armies I am likely to face as I continue to conquest, but with how under powered the outposts are as a acquisition it feels like it is soooooo not worth the trouble (which it is a pain in the ass) to conquer one for any other reason but to get those basterds off your borders. Even then you simply don't need to worry about it because any land past the 6x6 or whatever square outside of your city which is always generated in the top left corner is absolutely useless to you because you can do NOTHING with it. I understand this is for balancing reasons, but really it just makes it feel empty to conquer anything in the game. Especially when the moment you do conquer what is likely to be your first conquer (The Church) you immediately get punished by losing one of the few tiles you can actually build on near it to a near unbeatable war machine npc that shows up out of the blue (The remnants of the Churchs Army that is returning from afar). It's tragic to get slapped in the face like that after getting a disappointing reward for a hard fought battle in conquering a enemy. The game is fun, for a while, but late game feels... bad, really bad.