Unity Monster Girl Project [2023-03-19 Aya] [DreamDemon]

5.00 star(s) 6 Votes

dreamdemon

Newbie
Game Developer
Jun 18, 2017
84
453
How to fix the scaling?
In the new version, the game window is locked to full screen and 16:9.
This is to prevent viewers from seeing things they shouldn't see or not seeing things they should see.

Example:

Bloodstained can use the 21:9 window in the ending to see the dead Zangetsu.
(Although this is an easter egg

However, in my game, using a field of view outside the specification will only see the rough and broken edges of the map and destroy the overall sense of integrity of the world.
 

bobdillan

Forum Fanatic
Nov 18, 2016
4,153
9,357
In the new version, the game window is locked to full screen and 16:9.
This is to prevent viewers from seeing things they shouldn't see or not seeing things they should see.

Example:

Bloodstained can use the 21:9 window in the ending to see the dead Zangetsu.
(Although this is an easter egg

However, in my game, using a field of view outside the specification will only see the rough and broken edges of the map and destroy the overall sense of integrity of the world.
It is broken on 16:9 tho....
 

bobdillan

Forum Fanatic
Nov 18, 2016
4,153
9,357
In the new version, the game window is locked to full screen and 16:9.
This is to prevent viewers from seeing things they shouldn't see or not seeing things they should see.

Example:

Bloodstained can use the 21:9 window in the ending to see the dead Zangetsu.
(Although this is an easter egg

However, in my game, using a field of view outside the specification will only see the rough and broken edges of the map and destroy the overall sense of integrity of the world.
1683025135454.png
 

bobdillan

Forum Fanatic
Nov 18, 2016
4,153
9,357
well... this is an old version.
It does not apply the above mechanism.

But I remember that this version will let you choose the window size and whether it is full screen when the game starts.:unsure:
Can you provide your OS information?
Windows or Mac?
Or emulator?
windows, res is 3200x1800, windowed or fullscreen doesn't seem to change anything.
 

dreamdemon

Newbie
Game Developer
Jun 18, 2017
84
453
windows, res is 3200x1800, windowed or fullscreen doesn't seem to change anything.
Try to set the game window to be below 1920x1080...?

"The UI support limit is only up to 1920x1080."
I recall that previous versions had such problems.
But I forget when it was fixed.
Maybe this is a version that hasn't been fixed yet.
 

bobdillan

Forum Fanatic
Nov 18, 2016
4,153
9,357
Try to set the game window to be below 1920x1080...?

"The UI support limit is only up to 1920x1080."
I recall that previous versions had such problems.
But I forget when it was fixed.
Maybe this is a version that hasn't been fixed yet.
I see. cheers.
 
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fatcat2112

Newbie
Jul 11, 2018
34
80
What am i supposed to download? Why this has a lot of separate files? Lmao.
the full game will have everything interconnected but for now its all separated girl-by-girl according to their scenes, called "themes." you download as many or as few of the themes as you want, each one is fully-contained without the need for a full game.
 
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Alextombsalor

Member
Nov 5, 2019
372
392
About the games (or rather mini games).
All of the animations are done great.
BUT. All girls ostuet animation after hitting the main character (with the exception of Aya and Yaku), just a menu screen, in the second, even if you win you get nothing (except the ability to adjust the level of magic).
Fight with Aya and yaku can not, only scenes to see (which you will see in the full game).
The author made an ancient demo version without hentai, you can just look at the future game (although the author may change that yes) DEMO is out in 2020.
And perhaps the most annoying, is the control of the main character. No one did not seem that it is finished, in terms of the fact that your character is very lazy to respond to commands.
Please the author make that with the control, otherwise your game will be a parody of Souls games.
 

dreamdemon

Newbie
Game Developer
Jun 18, 2017
84
453
About the games (or rather mini games).
All of the animations are done great.
BUT. All girls ostuet animation after hitting the main character (with the exception of Aya and Yaku), just a menu screen, in the second, even if you win you get nothing (except the ability to adjust the level of magic).
Fight with Aya and yaku can not, only scenes to see (which you will see in the full game).
The author made an ancient demo version without hentai, you can just look at the future game (although the author may change that yes) DEMO is out in 2020.
And perhaps the most annoying, is the control of the main character. No one did not seem that it is finished, in terms of the fact that your character is very lazy to respond to commands.
Please the author make that with the control, otherwise your game will be a parody of Souls games.
sample.JPG
Early


Now

My games and systems are always growing.
Many systems have been refined over time.

This is exactly the history of my game growing up.
Before NewAya, there was no defeat story system.
Not even an ADV game dialogue system.
This system has been made and has been used since NewAya.
This means that all characters released after that will have this system.
Contains remade characters (Foxy remake, Mei remake...etc

As for platformers, you don't need to worry about that.
I don't want platformers to have nothing to do with adult elements.
MGW 0.1c already has porn bondage attacks.
And I keep improving and optimizing it.
test.gif
As I said before, my game is in metamorphosis at the moment.
"New World" was a watershed moment.
It will be a summary of improvements so far.


Also...the platformer I plan to make has old fashioned game controls.
(This means the character has "Recovery" / "Hit stun"...that you have no way to undo an order or fix it temporarily.
Players must understand the behavior patterns of BOSS and make corresponding actions, instead of testing the player's reaction speed.
I made a smoother operating system, but I have no plans to enable it at the moment.
Maybe it's not the control system that's making you feel sluggish, but the way enemies behave too quickly.
Cle's combat feels clumsy to the player, but that's because Cle is so sensitive. (This is by design.)

Anyway, I'm focusing on platformer combat, so you don't need to worry about that.
It's just that the direction of its improvement may be different from what you expect.
(Yes, Monster Hunter games and Souls games...but it won't be that hard.
 

L33tmaster

Member
Jun 7, 2017
257
258
I enjoy the models but I hate your fighting mechanics ins Mei (the one I want the most) even with the (and I use this term super loosely) "Buffs" the fight is excruciating and the scene is not worth the agony I suffered through to get it. Now having said that I did enjoy the new Aya, that was a proper fight cause even tho I would lose I was learning her tells.

Sorry went on a bit of a rant. TLDR: Keep up the good work, if you are gonna have boss battles keep them like the new Aya :love:
 

curiousmiqote

Newbie
Feb 10, 2023
18
22
So these files seem like random scenes/fights from random characters. Is there an actual way to play the game with these scenes already in it?

I downloaded the "Game World" file and it's the "non-H" version. Is there an h-version?
 
5.00 star(s) 6 Votes