Unity Completed Making Movies [v0.9.15] [Droid Productions]

3.70 star(s) 9 Votes
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User_17502

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I really like the concept of the game. It one of the biggest draws for me. The problem however is the lack of direction. If I knew which values I needed to enhance to progress which events It would make the game much less frustrating. However I really like this game and your interaction Dev so I will be sure to follow this till I can support it in other ways.
 
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Droid Productions

[Love of Magic]
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Dec 30, 2017
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Thanks, guys.

I'm working on the first kinda 'official' build, 0.1.0 (you guys have been wonderful test-subjects!). Mostly it's just a whole bunch of bug-fixes, clarifying plans, removing things that can go wrong, and completing the romance sub-quest start for Mia. I've got two more movies planned for the near future, I may stretch a little and try to get them into 0.1.0 as well (another movie with Mia, and the long-awaited ending to Spicy Coffee). Haven't forgotten about you guys!

Droid.
 

Droid Productions

[Love of Magic]
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Typo fixed in 0.1.0 :)

The savegames go to usual uniry path; depending on platform.

 

Bagger288

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Jul 11, 2017
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Say, I think there's a feature that would be nice to get: the conversation tree has some locked options, and it would be nice to be alerted to their presence. I only got the 28 requisite goodguy points by accident - I had no idea if they mattered until the end of the conversation when a new branch opened up.
After I figured that out, I thought there might be a hidden branch in the roommate topics, but there wasn't.
 

Droid Productions

[Love of Magic]
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Dec 30, 2017
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Say, I think there's a feature that would be nice to get: the conversation tree has some locked options, and it would be nice to be alerted to their presence. I only got the 28 requisite goodguy points by accident - I had no idea if they mattered until the end of the conversation when a new branch opened up.
After I figured that out, I thought there might be a hidden branch in the roommate topics, but there wasn't.
Yeah.. I'm trying to work out how to do that better. There's three different types of feedback that should probably be in.

1. A stat check before *SHE* says something (like Mia's 28 goodguy check), which I could probably do some kind of "Suggestion Failed" feedback.

2. A stat check before a player option (You see a lot of them in the drinking spicy coffee sequence, for example)

3. An item test. For example, you get a different option if you've got the handcuffs for Chloe, or if you've bought the Wet T-Shirt.

I'm still contemplating how to do those better, both in terms of flagging and feedback.
 

Kuniyoshi

Member
May 24, 2017
188
252
Really enjoying the premise so far!

I think some form of guide would be good - not for exactly how to do things as such, but to show current quest branches and stuff....Even an in-game message telling us that we had reached the end of the current path would be good.

Two things that I seem to be having trouble with so far is that my stats don't change in the drop down box no matter what training I do and plans don't seem to be updating as I trigger the next event - example of this is I bought back the dog yet the plan says I need to save up money to buy her back still. I did notice at one point that all my stats were at 12 on day 2 without me doing anything....I then proceeded to botch the 2nd Mia vid cos I'd spunked all my money on equipment and stat books instead of buying the clothes....When I reloaded an earlier save file, all my stats were now permanently 0 except for smooth at 1 for some reason.

-Edit - I've noticed that the plans actually do say when you have reached the current end - my bad :p
 
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PeggyBlackett

Engaged Member
Jan 24, 2018
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I'm not familiar with the Unity system - is there a way to save the game at intervals - the last couple of times i've tried Unity games i couldn't find any, and i'm not intereste in playing a game i can't save when i think i might be about to do something stupid...
 

Droid Productions

[Love of Magic]
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Dec 30, 2017
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I'm not familiar with the Unity system - is there a way to save the game at intervals - the last couple of times i've tried Unity games i couldn't find any, and i'm not intereste in playing a game i can't save when i think i might be about to do something stupid...
You can save periodically, and it provides both quick save and full saves. The game also auto-saves before every conversation start, so you can always unroll to the last conversation start using the Rewind button.
 

Droid Productions

[Love of Magic]
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0.1.0 is up on the mirrors (and on , which always gets the builds first, since it's easier to test a single point rather than update all the files here). I also (the HTML5 version only, not the downloadable versions), if anyone wants to give it a shout-out there.

As always; keep the feedback coming. The next big push is the biz-sim part of things; making 'generic' movies, unlocking actors and positions for the movies through VN sequences, and actually balancing the economy of making and distributing porn.
 

Droid Productions

[Love of Magic]
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I don't think they did... I suspect what's happening is that since I've got edit access, I just... quietly update the original document myself, and nobody notices. If a porn game is released in the forest, and nobody clicks it, was it still launched?
 

Cameage

Member
Aug 13, 2017
114
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I don't think they did... I suspect what's happening is that since I've got edit access, I just... quietly update the original document myself, and nobody notices. If a porn game is released in the forest, and nobody clicks it, was it still launched?
I had thought that list was automatic. Makes me wonder if I've missed other updates.
 

Cameage

Member
Aug 13, 2017
114
71
I don't think they did... I suspect what's happening is that since I've got edit access, I just... quietly update the original document myself, and nobody notices. If a porn game is released in the forest, and nobody clicks it, was it still launched?
Just started 010 and holy shit, the city picture is Baltimore. That's awesome. Thanks for making my day.
 

strenif

Engaged Member
Aug 18, 2017
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I'm stuck right at the start. Mia shows up. I get her ID and tell her to wait in the office while I lock up. After that there is nothing to click on or ways to change rooms.

Ok if you click on yourself before you finish with Mia the scene bugs out and you can't do anything. You have to get her out of the room before you click on yourself.
 

Droid Productions

[Love of Magic]
Donor
Game Developer
Dec 30, 2017
6,609
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I'm stuck right at the start. Mia shows up. I get her ID and tell her to wait in the office while I lock up. After that there is nothing to click on or ways to change rooms.

Ok if you click on yourself before you finish with Mia the scene bugs out and you can't do anything. You have to get her out of the room before you click on yourself.
Hmm.. .interesting. Will see if I can repro that bug; I've heard it before, but I've never been able to get a local repro.

What platform are you on?
 

Droid Productions

[Love of Magic]
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Game Developer
Dec 30, 2017
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Ok if you click on yourself before you finish with Mia the scene bugs out and you can't do anything. You have to get her out of the room before you click on yourself.
Thanks for the repro-step. I thought this was a web-viewer only bug, but it's actually related to the tutorial flow. Fixed, I'll update new builds to itch.io with all the various changes now.
 
3.70 star(s) 9 Votes