Abandoned Girl From Japan - Dev Thread

5.00 star(s) 1 Vote

Which version of the new Natsumi would you stick your dick in?

  • All!

    Votes: 75 50.3%
  • V1

    Votes: 9 6.0%
  • V2

    Votes: 18 12.1%
  • V3

    Votes: 9 6.0%
  • V4

    Votes: 23 15.4%
  • Go home old guy, you're drunk (Not sticking my dick in any model).

    Votes: 15 10.1%

  • Total voters
    149
  • Poll closed .
Jun 5, 2020
251
404
That's the old Natsumi but it's still here if anyone wants it. We have the new Natsumi so I need to make her one.

japan girls beautiful and cute.
Thanks. I had a render with all the girls in it yesterday I was going to post but my rig was acting strange and crashed Daz3D. I will post soon though.

where is the download link?
I'm still working on that as Randy mentioned. Hopefully soon. Everyone will know - through F95 and a few other places the demo at least will be out for download.
 
Jun 5, 2020
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Well it's been a while so I thought I'd show my work. This is what I have right now with the knock-off custom VN system. The text at the top is error stuff so disregard in the screenshot.

Issues:

- Changing an image - there's a class I made to do this but I want it to be like Renpy's system with the images. I guess I can prioritize this for now. It's not loading any images. Unity is really not built for this.
- No longer have ANY fluid sim in Unity. The fluid sim I bought is not going to work. Going to have to figure out a way to do fluids from blender, use the particle system from Unity, or a mixture of both. It'll be a lot of work.
- I am using SQLite on the backend so it has to be exported which is not a big deal but I may abandon it too and write everything in C#.
- I thought about doing a strictly DX11/12 C++ game but I don't have the time to learn the engine right now. I really wanted to have full control and stop having so many issues with Unity (stop after weird errors, stuff randomly not lining up, random crashes, etc.). Bugs from Unity's editor is wasting A LOT of time.
- Reverse barely works on the custom VN system.
- Daz3D models are not importing correctly even though it's like super easy when everyone else uses the bridge. I'm mainly having issues with shaders not showing up correctly in Unity and the model's sizes. For some reason, the HDRP sample scene has Natsumi's model partially covered correctly with shaders, and her size looks fine. However, when I do it in any other basic indoor/outdoor scene, she's insanely small and has NO shaders. The bridge sucks.
- Need to figure out how to use morphs. I want all character's, mainly the girls, to easily have their ass and pussy expand on 'approach'.
- Need to also do morphs for when the girls get kinky and spread their lips for pee play.
- Transition of images does not work.
- Transition of scenes does not work.
- Images sometimes look better in other programs like image viewers (look darker in Unity).
- Navigation buttons have arrow buttons too that have not been linked up so have to do that too.
- No effects for the VN images right now. Working on it.

What works:

- Startup with the main menu and its buttons
- Canvases transition/hide ok
- Options menu works and returns to game with a few issues
- Choices work but some variables are not being saved correctly (have a trick up my sleeve to fix this)
- Bars at the top work
- Text changes are quick and fluid
- Input system (seen below) works ('natsumi' in the bars, not 'Natsumi' - that was input variable from previous screen)
- Navigation buttons at the bottom work
- Music is partially wrote so the demo will have what I have made so far.
- h button hides everything
- escape button goes to options
- Can't advance if over certain buttons
- DB system with commands does work - just needs tweaking - it stores variables, game progression, story responses, story text, and choice commands, etc.

I wanted to let you guys know I am working though. Here's what the UI and custom VN looks like right now (expect minor changes though after this post as I'm sure I will change a lot more):

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It would be awesome over the course of the next week to knock out some of these issues but then again, I am still working full time with O/T most days so we'll see.

Disregard the old Natsumi above, she's going to be in the game but I have something for you guys planned that is hot and I'm not spoiling it :) - Old Natsumi will return! She will have another name and a back story you guys may enjoy.

In the opening part, you pick their relationship (yes you can put in siblings/sisters or anything else), then their names, and after it starts the actual story. I haven't wrote the male MC side yet but it's close to the lesbian story. Natsumi greets the MC at the door, they exchange pleasantries, Natsumi has to pee, there's a chance for a peek, and Natsumi responds. This is all I have for now but until I can get a solid story engine wrote, it's going to be a test intro for now.

The way I envisioned the 3D stuff - I want to set them up like another game I played where the scene is interactive but you don't move the characters around (unless it's to penetrate, pee, etc.) and move the camera. So it WILL NOT be a large map to walk around with things to click on and stuff like that. Keep in mind this may change with the amount of bullshit the VN system is giving me (yeah I know I created the monster - trying not to raise another). I want to have the post processing effects, however, that the HDRP has to offer so the 3D scenes should look great.

All characters have an inclination to watersports, mind you. They're all curious and hopefully the game will show that they entered each other's lives for a reason - to play with each other. :) They all have a watersports backstory that made them a little curious but I'm debating rendering them.

Anyways, it's back to work....

I will return. Hopefully with some more things taken care of.
 

darlic

Well-Known Member
Feb 27, 2017
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The deep fake looks great! I wonder how the old Natsumi model would look like.

By the way, I can feel your pain and struggles with the engine and with gluing all things together, but so far I like your ideas and how the game will supposedly turn out to be, so keep up the good work! ;)
 
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Jun 5, 2020
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out of curiosity fellas, what is it about watersports do you like the most (this will help with scenes and story telling)? Elaborate on what I have below. Don't be shy, come on, give me some input.

- aroma/pheromones
- wetting/accidents
- domination
- playing
- intimacy/sharing something unique
- bladder release/feeling
- empathic bladder release/feeling
- desperation
- empathic desperation
- toilet/bathroom location/kinkiness
- nonchalant peeing/not concerned of viewers/location
- peek/peeping spying on something personal
- consensual kinkiness

I'll start this....for me it's the girl's scent. I'm not into the nasty pee stuff like when someone is not hydrated or drinks sodas. It's more of an intimacy thing and pheromones, but they have to be healthy. I love the way girls smell, especially worn panties, but I really love the way some girls pee smells - it's a horny trigger for me. Some girls just have a sweet smell to their pee so it's a turn on. Consensual is important too. I like dom but I think them being into is way hotter. Knowing she's wanting someone to watch her or play with her and also wanting to share makes my dick smack me in the face. Pee play/drinking is hot too. It's a bond thing but again, they have to be into it (unfortunately, you guys probably have IRL experience that not all girls are into it - that's why we have pee games!). I want to mention very clearly that I AM NOT into scat. A lot of people combine these fetishes and it's stupid. In Harem Hotel, Maria is my fav character. One of the reasons why: has a scene where the MC pisses on her in the dungeon, he runs out of pee, and her dialogue is "Awww is that all?". This to me is insanely hot. I love when the girls are into it. When I find porn videos and the chick isn't into it, I can't watch it.

I look at it this way: If God didn't want us down there, then why does pussy smell amazing and pee smell/taste sometimes sweet? Pee is harmless, most of the time, anyway. Why did he put a hole where the fun hole is too? I think it's an instinct thing and I've seen plenty of animals doing thing with pee.

If you're also wondering IRL if I've done the stuff I talk about, yeah buddy, I'm a kinky dude - and old so experienced.

Anyway, I'm a degenerate but there's my whole deal. Don't let me completely guide this game if I'm not 100% into the same niche watersports thing. Tell me!

Probably more you guys can elaborate on....let me know!
 
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RandyJMarsh

Pat the kitty
Game Developer
Dec 19, 2019
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out of curiosity fellas, what is it about watersports do you like the most (this will help with scenes and story telling)? Elaborate on what I have below. Don't be shy, come on, give me some input.
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Probably more you guys can elaborate on....let me know!
Jeez now I feel all lame and boring.
So I'll keep it short. I just like watching girls pee but my favourite thing is girls peeing in public places doesn't matter where or if people are around. It could be in the middle of a city or out in nature watering the plants. Wanting to be watched but maybe also somewhat embarrassed about it too.
Wish I could be of more help but I guess I'm just a simple guy when it comes to this.

Edit: Not that I don't enjoy other things you mentioned ;)
 
Last edited:
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nokessler

New Member
Aug 9, 2017
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I think for me it's mostly the excitement of (being caught) doing something embarrassing or taboo. So, from your list I'd check boxes for

- wetting/accidents
- intimacy/sharing something unique
- (empathic) desperation
- (empathic) bladder release/feeling
- peek/peeping spying on something personal (and the risk of being caught doing so)

This is something that Wet Summer Days did incredibly well. Both charaters seemed to be shy, but excited to experiment with the new situations.
 
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darlic

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Feb 27, 2017
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- playing
- intimacy/sharing something unique
- consensual kinkiness

The rest is pretty "meh" to me. But the key point here is consensuality, both parties must be into it both happily and willingly.
Since I naturally tend to impersonate the male character, I usually prefer the male to be on the giving side, rather than receiving. Nasty stuff is a big no for me as well.
 
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Jun 5, 2020
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**Wanted to show it actually works/runs and not some screenshots that could be photoshopped**

Things to note about below:

- The startup has a warning (like most games) that is disabled
- All the buttons were hand coded but I've changed them to work with unity event triggers in the UI - They all work with the exception of some not having logic to do the rest (like the skip button for example)
- Most rendered images are low quality
- frame is setup low too for right now
- some of the images are just randoms for now so I can get the flow of the image management system working right with the database
- it runs without unity
- it can change the size of the window outside of unity
- affection level is not demonstrated moving but works (top center)
- top left is Natsumi's pee level AND her arousal - you can see the pee level but you can also see a panty soaking look to the image as well - that's her arousal.
- I will add another panty/pussy setup if the user goes lesbian route
- I am in the process of creating the male arousal and pee level (trying to think of something creative on the UI)
- The top left arousal/pee level seems large but will be smaller once the frame is increased
- The buttons I press to increase and decrease levels is a debug for me but it may be a part of a tricky cheat menu later
- I am planning on using a particle effect as well (that looks like she's gushing a bit) when arousal level is high for the top left image
- backward motion works but has some issues still
- I have completely reworked the setup in unity and also in the code (I reduced/removed a lot of things and simplified the code)

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So this is where I am at guys. I am moving forward but feel like there's some things holding me back. Once I get to the 3D scenes you guys will know. Probably be closer to a demo.

I want to get to a point where I can transition between the VN and 3D smoothly, and also setup some cool transitions. I have not had time to figure out what to do about the actual peeing parts in 3D. I still do not want to render images for lewd scenes plus have 3D (ton of work) so for now VN will only serve as story telling with a little bit of lewdness.

There's another navigation setup with buttons for forward, left, right, and back but they do not have any logic right now. I need to map out the environment the player will be in first, then I can start doing this. After that will be figuring out game event system where certain things happen when you're at different places.

Again, this is completely custom so it's taking a lot of time. I'm sorry if this doesn't look much but between working on this and a fulltime, me being the only dev, and some other IRL stuff, I'm trying.

Please give feedback when you're able to.

Thanks
 
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Jun 5, 2020
251
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Been a while guys...
5srrw3.jpg

So Unity released an interesting object generation thing I am looking into. If it does what I need it to then the objects I need to generate the physics parts of fluids should help with performance and overall look. Additionally, I am researching some physics stuff to get it implemented.

Life stuff - some major life changes. That's pretty much why I haven't been doing much.

Future stuff - I've started learning OpenGL in case none of this shit works and I have to do barebones graphics. It's a pain but it may be worth it in the long run to learn it.

Again, I'm not trying to do a half ass job even though I think you guys may think the UI post I had earlier may be sub par. All I can say is I am trying. At least it's not a 2D hand drawn game with 1 pee scene planned for a year with a bunch of other stuff you don't want to see and a shit ton of dialogue.

Anyway, I am not sure when I will be back to post. I honestly have a lot going on right now but I feel bad. I still want this to be a cornerstone of the community. Oh well, maybe good things come to those that wait.

Thanks again guys.
 

RandyJMarsh

Pat the kitty
Game Developer
Dec 19, 2019
412
1,346
Been a while guys...
View attachment 1481990

So Unity released an interesting object generation thing I am looking into. If it does what I need it to then the objects I need to generate the physics parts of fluids should help with performance and overall look. Additionally, I am researching some physics stuff to get it implemented.

Life stuff - some major life changes. That's pretty much why I haven't been doing much.

Future stuff - I've started learning OpenGL in case none of this shit works and I have to do barebones graphics. It's a pain but it may be worth it in the long run to learn it.

Again, I'm not trying to do a half ass job even though I think you guys may think the UI post I had earlier may be sub par. All I can say is I am trying. At least it's not a 2D hand drawn game with 1 pee scene planned for a year with a bunch of other stuff you don't want to see and a shit ton of dialogue.

Anyway, I am not sure when I will be back to post. I honestly have a lot going on right now but I feel bad. I still want this to be a cornerstone of the community. Oh well, maybe good things come to those that wait.

Thanks again guys.
There are plenty of games that have the urination tag that have like one quick scene (or none at all:mad:) and I know that's not what you are going for here so relax and take your time to get how you want it to be:).
 
Jun 5, 2020
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So I stumbled across some voice AI software. If you're into joi or kindle books, this might be interesting. At the very least you can have a good laugh. See attached. I'd like to make a little scene for this but this is all I had time for.

I'd *like* to do something like this with the games I'm making but, it'd take a lot of time. Text is easier.
 
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RandyJMarsh

Pat the kitty
Game Developer
Dec 19, 2019
412
1,346
So I stumbled across some voice AI software. If you're into joi or kindle books, this might be interesting. At the very least you can have a good laugh. See attached. I'd like to make a little scene for this but this is all I had time for.

I'd *like* to do something like this with the games I'm making but, it'd take a lot of time. Text is easier.

THIS SHIT IS NSFW

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It says I need to request access:cry:
 

darlic

Well-Known Member
Feb 27, 2017
1,813
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It might be AI-powered but it still sounds like robots talking to each other, not very fond of that... Just remember to add a voice volume slider if you pursue the idea of adding them to the game ;)
 

RandyJMarsh

Pat the kitty
Game Developer
Dec 19, 2019
412
1,346
Personal thoughts- It's not something I really care for. I tend to the turn sound off in games like this.
General thoughts- The cadence and pronunciation is weird and would need work.
Dev thoughts- If it's something you want to add go for it. Make the game the way you want to make it.
 
Jun 5, 2020
251
404
Thanks guys. There's one chick's AI that sounded better than pretty much the rest that made me think it was a good idea. I still thought it was hot to hear her (because there's not a lot of girls who are into it). Voice actors are expensive, also.

Oh well. I'm still planning on having music and SFX in any case.
 
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Jun 5, 2020
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So new thing for work. Doing some things different IRL. Clogging the pipes as usual.

Wanted to jump on and get some feedback:

- touch system for models - thinking about writing something for either unity or c++/OpenGL that makes the model's skin react when touched. Think of it like you reaching around to grab a fat ass and the ass reacts to your touching (like IRL). This would need an increase in, I think, detail for the models (post Daz3d to blender stuff), then probably some custom morphs, then a stellar collision system (TLDR - more time).

- new attachment system. Let me explain: I want the models to interact, without having to do animations. If my smooth brain can figure out how to get them to zero in on certain intimate things and instructing them on what to do, limiting their known motion of travel for say, an arm that's giving a handjob, I think it'd be worth it. Again, I'm a coder. I like to code things and not point and click a bunch of things to make it kind of work. If the MC were somewhere where they peed themselves (think WSD with the cleanup scene) and Natsumi came to 'clean him/her up', I want the model's motion to be intelligent, not an animation where they stand up, move over, kinda put their hand on the shaft, and it kinda looks like they're stroking/sucking. Some games with animations are again too canned. I think I can do this. Just need to instruct the models, give them a bit of AI, and figure a few other things out like proper collision for the meshes. Seems collisions in unity are too late some times and not predictive like they should be.

Wouldn't you like her to know EXACTLY where your *eh hem* the MC's shaft is and how to use her hands/mouth to touch it? This may be future tech but I can't stop thinking about it. Probably throw my PC out the window trying to code it but it'd BE WORTH IT.

- The gif I posted of the game running has me walking back a bit. Thinking of decluttering the UI and putting an image of Natsumi as an overlay with her pee/arousal status and a data beside her (the overlay would pop out from the side of something). May make it to where the overlay image is fapable/super hot - IDK. Does it look too cluttered? Remember the UI is small right now because of resolution.

- Cut scenes. Who's a fan yay or nay? I have had some cut scenes I wanted to do for transitions and leveling that I really can't get out of my head but it will take a shit load of time to nail them.

Things may appear to be getting out of hand, I know. Rest assured that I'm getting this together and trying to cut the fat so something will happen, and soon. The stuff above doesn't have to be a part of the game. Just wanted input. If you think it'd be cool then let me know please. I can work on this while the game comes together.
 
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