- Jun 28, 2017
- 92
- 119
Hey, nice artwork.
The question is, do you have a story to tell and is an RPG the right ludic venue?
I've lately spent a lot of time thinking about incestuous relationships and I've come to the conclusion, that if you want a game with the core concept of mother-son incest, you should write it from the mothers perspective. In most of these games you have a walking dildo-boy whose cock might as well be a third leg for how small the boy is, and because it is a game he is the active person. But realistically, mother-son incest does not work that way. There is an absolutely huge power disparity between a mother and a son. The mother cannot "seduce" the son because the son is too sexually inexperienced to even understand such avances - And there is no possibility that a son will do anything to the mother that she doesn't approve of. In short, MS genre is almost necessarily abuse. This one-sided nature is sometimes played quite transparently by MS incest games, who revolve around exploration and breaking of taboos, which are exciting things to play with certainly, but because of their nature with the son as the player avatar, action has to be initiated by the son, which invariably ends in hackneyed scenarios designed to end with sex. Plain Magic, Mind control, magic pills, or equally absurd blackmail scenarios come to mind. This is why people just fast forward through this dreck, because by reading such "storylines", your brain cells commit seppuku en masse.
Real MS (or MD / FD / FS) incest cases aren't usually of this nature, they are often of the "family fun" or the "be nice to mommy" variety, where the taboo is simply not brought up until long after everyone is fucking everyone. You watch a movie together, get a blowjob, stroke moms pussy. It may have started when the kid was 7 years old, or literally at birth. These are likely the majority of IRL MS incest cases, various grades of hippie style nudists who think giving your son a blowjob or even pussy as reward for good grades, as an "OK and natural" thing to do. Somewhere in the teens the kids realize that basically they're being raped they can be angry at the parents and may or may not bring them to justice, (usually not) or just can't see the harm and continue doing it even to old age, because it feels good. But there's no game to be made here, unless you want your MS incest game start in the maternity ward where you play the mother and suck sonnies dick and cheer when it gets hard. There's no challenge, no excitement to be had here.
So the MS genre as we know it revolves around the taboo and the breaking thereof, that is a sexually maturing son and a lonely mother who now all of a sudden takes a sexual interest in him and vice versa. If you play it from the perspective of the son, you will either be a relatively passive observer in a realistic story, or have to contrive said hackneyed scenarios for the son to be the active part. The mother however can actually take an active part without it becoming unbelievable - a son is almost always going to try to make his mother happy in any way possible, and again it would be too easy, if the son were not old enough to know about the taboo. In which case he will become deeply conflicted about his mothers increasingly forward requests, and the abusive nature of the relationship becomes very transparent.
And that's the sort of shit you want to make a game about? Are you sure? If so, I say, embrace it, go with it. Let the game be about a sick fuck of a mother who basically rapes her son and drives him to madness. Beats him into submission. Pimps him to gay men and watches & masturbates as her son is being raped and shat upon in exchange for money. Make it dark, make it vile, do not sugar coat the horrible stuff. Make it a "do abominable stuff simulator" that will churn the stomachs and harden the dicks of even the most cold-hearted perverts.
If you want to write a game about a nice hippie mom that is open to relieving her sons sexual tensions.... I guess you can do that, but it's not going to be very interesting. You can make up for that with nice artwork though.
The question is, do you have a story to tell and is an RPG the right ludic venue?
I've lately spent a lot of time thinking about incestuous relationships and I've come to the conclusion, that if you want a game with the core concept of mother-son incest, you should write it from the mothers perspective. In most of these games you have a walking dildo-boy whose cock might as well be a third leg for how small the boy is, and because it is a game he is the active person. But realistically, mother-son incest does not work that way. There is an absolutely huge power disparity between a mother and a son. The mother cannot "seduce" the son because the son is too sexually inexperienced to even understand such avances - And there is no possibility that a son will do anything to the mother that she doesn't approve of. In short, MS genre is almost necessarily abuse. This one-sided nature is sometimes played quite transparently by MS incest games, who revolve around exploration and breaking of taboos, which are exciting things to play with certainly, but because of their nature with the son as the player avatar, action has to be initiated by the son, which invariably ends in hackneyed scenarios designed to end with sex. Plain Magic, Mind control, magic pills, or equally absurd blackmail scenarios come to mind. This is why people just fast forward through this dreck, because by reading such "storylines", your brain cells commit seppuku en masse.
Real MS (or MD / FD / FS) incest cases aren't usually of this nature, they are often of the "family fun" or the "be nice to mommy" variety, where the taboo is simply not brought up until long after everyone is fucking everyone. You watch a movie together, get a blowjob, stroke moms pussy. It may have started when the kid was 7 years old, or literally at birth. These are likely the majority of IRL MS incest cases, various grades of hippie style nudists who think giving your son a blowjob or even pussy as reward for good grades, as an "OK and natural" thing to do. Somewhere in the teens the kids realize that basically they're being raped they can be angry at the parents and may or may not bring them to justice, (usually not) or just can't see the harm and continue doing it even to old age, because it feels good. But there's no game to be made here, unless you want your MS incest game start in the maternity ward where you play the mother and suck sonnies dick and cheer when it gets hard. There's no challenge, no excitement to be had here.
So the MS genre as we know it revolves around the taboo and the breaking thereof, that is a sexually maturing son and a lonely mother who now all of a sudden takes a sexual interest in him and vice versa. If you play it from the perspective of the son, you will either be a relatively passive observer in a realistic story, or have to contrive said hackneyed scenarios for the son to be the active part. The mother however can actually take an active part without it becoming unbelievable - a son is almost always going to try to make his mother happy in any way possible, and again it would be too easy, if the son were not old enough to know about the taboo. In which case he will become deeply conflicted about his mothers increasingly forward requests, and the abusive nature of the relationship becomes very transparent.
And that's the sort of shit you want to make a game about? Are you sure? If so, I say, embrace it, go with it. Let the game be about a sick fuck of a mother who basically rapes her son and drives him to madness. Beats him into submission. Pimps him to gay men and watches & masturbates as her son is being raped and shat upon in exchange for money. Make it dark, make it vile, do not sugar coat the horrible stuff. Make it a "do abominable stuff simulator" that will churn the stomachs and harden the dicks of even the most cold-hearted perverts.
If you want to write a game about a nice hippie mom that is open to relieving her sons sexual tensions.... I guess you can do that, but it's not going to be very interesting. You can make up for that with nice artwork though.