Right now I'm creating an extension for Visual Studio Code, I'll be able to export the game's scripts into separate files to edit them with VSC and import them back to RPGMaker, this got nothing to do with the mods content but I'm sure it will make development faster, The built-in RPG Maker script editor is really bad, cannot even open two scripts at once. This will take me some time but it will be worth as long as I stop coding on the built-in engine script editor.
As for new things for v0.2, I've already done a script that will control body sizes and characteristics for every NPC, I believe this was suggested before by someone since I had it on the feedback/mod ideas list.
Basically the idea is to control each npc levels for some attributes like sizequeen, submissiveness, dominance, arousal... Each value for a npc will increase/decrease based on who they have sex with. You guys will be able to customize the player when creating a new game (like player penis size, dominance, starting sex skill).
Also I'll be able to remove that little box that is shown during the whole game with Sana Lewdness / Frustration value since it will be controlled all by this script. Might as well create a simple menu that player can open to see at least some information like arousal or cuckolding/cheating level for all npcs that are in the player's party.
Also this is important, for the next update post (v0.2) I will share my ideas list for the mod and ask you guys what ideas should be prioritized the most and discard other ones, the list keeps getting bigger with good ideas but I do not want to spend a whole year creating the mod core, probably you all don't want that either
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