I thought this mod was dead since I hadn't seen an update in so long, but I'm glad to hear it at least hasn't completely scraped and forgotten.Exactly that. It's also the reason as to why things have been moving as slow as a glacier on all the modders ends that try to work with the base game:
It's the single biggest reason why updating the expanded mod (I can only speak for that one, don't know how it is for the other modders) is always a gargantuan task when it comes to getting it to work with the newest version: Every single update Oni puts out changes things on so many fronts that systems you'd expect to be entirely unrelated break inadvertedly and barely anything works anymore. It's not as simple as "merge the mod and make sure it runs with the new version", no, the game is such a tangled mess of code that it basically requires a complete re-write everytime an update rolls around and you want to get it to run.
The devs of the expanded mod are working on things, but when something will come to fruition out of that is entirely up in the stars as sadly as it sounds.
Considering that Oni breaks his own game with every major update, then slowly patches it over the next several updates, calling Oni's code a mess is an understatement.
Considering what the modders have to work with, it's understandable that there haven't been any new developments with the expanded mod in so long.
But now, I can't help but wonder...
If you basically have to rewrite the entire game just to make a mod for it, wouldn't it be easier to just do the same thing but better?
It sounds like the modders are more competent coders than Oni is, so I'm surprised no one has just said "Fuck it!" And made their own version of Oni's game.
Maybe use Rogue Like Evolution as a reference for what content to include, then cut out the middle man (Oni) and make a better version?
I know that it is far easier said than done, but given how well received Rogue Like Evolution has been, I'm surprised Oni doesn't have more competition.