- Oct 28, 2019
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tbh i'm not gone yet (as in, still watching this thread) exactly because i'm patient enough to hang on until we get to see some actual turnout of the then new version of CK. expectably that'll take quite some time, given the rather big differences in both platforms; one can't just copy pasta the assets and scripts and whatnot from Flash to Unity, that's quite a stack of manual work with the 7 chapters we already have. also i think i faintly recall some dev comment somewhere early on, that he wanted to adjust balance and some other things, long before he planned the Unity thing.This one seems promising though. It's not like the dev was one day like "hey I'mma switch to Unity let's gooooooooo". Instead he first decided to make another project first to learn it (Eld), and it was not a small one, either. Even if it is technically "unfinished" as-is (it's more like "he fully did a chapter 1 of what could be a big story if he chose to continue") we can actually see how that went, and it went quite well. I think there's reasons to be optimistic here.
so what does he have.. the main plot/storylines, the raw assets, the Flash game mechanics.. which might possibly serve as skeleton to look at when rebuilding the game on a new platform. i don't think there's a magical 'Flash2Unity' tool with a zero-problem result..?
so that's like, ok you can build a totally new house and have at least them old bricks, and the doors and windows are still there. lessee if those fit. if not, at least we know what the new ones should look like.
tons of work. my best guess would be something presentable in late spring/early summer, soonest.
*edit* found a typo. now it's mine.