Development update
This has been one hell of a busy week for me and still I'm pretty surprised with how much progress I actually managed to squeeze in. I don't even really know how I did it but I think while writing it actually doesn't even hurt that much not to have hours to sit in front of an open words document to think about everything and instead just use the limited time to write things as they come to mind.
In terms of concrete progress I got done with the last map early in the week and for writing I finalized the morning scenes as well as all the variations for the Viktoria and Julia. I also started with the end of the day scenes but here the progress stalled a bit. Normally I have a pretty good idea of how to wrap up everything beforehand but this time around most of my planning was in regards to Viktoria and accordingly I'm still a bit unsure with all the stuff that comes afterwards. I do have some ideas and especially for Jacky it itches in my fingers to make something happen but here I have to be careful not to get too ahead of myself as the true breakthrough for her is still a bit off and I don't want to take away from that. I think I got something pretty good for the corruption route but I'm struggling to find a good equivalent for the seduction one. I'll figure something out though.
Apart from that I also did a lot of minor changes to the character models, the biggest of which are that I changed the eye shaders. In general I doubt that most of these changes will be very noticeable as they are mostly just stuff that annoyed me. I also did a few bigger tweaks such as those to Emilys face I posted on discord but it remains to be seen whether I will actually end up using these.
Anyway, I will try to finalize the script next week so that I can start rendering and get some teasers ready for the showcase at the end of the month.