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Nano47

Newbie
Aug 3, 2018
38
24
I think for a few things adding more detailed tooltips or feedback wouldn't hurt or even require much effort. Like if you try to kiss Mom it could say something like "She's creeped out. I'll have to change her personality to get anywhere with her." Or when you finish up asking the small and large questions for a fetish it could say something like 'Maybe we should go jogging and check out some girls together.'

We'd still get people who came asking for the same answers to the same questions, but there'd probably be less of them.
yeah but if I´m not mistaken the player already gets a hint about the relationship status if he wants to kiss mom...the only thing that the game expects from the player is to add the hints already given and come to the conclusion that "mom means that she is my mother and she thinks incest is wrong, so I have to change this part". Which shouldn´t be too difficult if the player plays the game, finds out that there is a possibility to mind control and to change the personality of a person with the help of that power. What most people forget is the part of "Superpowered" being (at least in my opinion) more than a simple porn game in which you unlock the porn just by simple clicking or making some choices.
 
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toolkitxx

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yeah but if I´m not mistaken the player already gets a hint about the relationship status if he wants to kiss mom...the only thing that the game expects from the player is to add the hints already given and come to the conclusion that "mom means that she is my mother and she thinks incest is wrong, so I have to change this part". Which shouldn´t be too difficult if the player plays the game, finds out that there is a possibility to mind control and to change the personality of a person with the help of that power. What most people forget is the part of "Superpowered" being (at least in my opinion) more than a simple porn game in which you unlock the porn just by simple clicking or making some choices.
Deeply disagree. We are talking a computer game here and not a board game. Unless you memorize all single limits and conditions by first reading an outside wiki there is no indicator ingame to warn less explain. That's what my original comment was based on and it's a common one i make when it comes to computer games. I am old and i grew up with this shit since the beginning. Those games didnt have the memory capacity we have nowadays so everything that could be left out was left out or put into the manual in the box. We are decades from that level of programming by now.
 
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Nano47

Newbie
Aug 3, 2018
38
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Deeply disagree. We are talking a computer game here and not a board game. Unless you memorize all single limits and conditions by first reading an outside wiki there is no indicator ingame to warn less explain. That's what my original comment was based on and it's a common one i make when it comes to computer games. I am old and i grew up with this shit since the beginning. Those games didnt have the memory capacity we have nowadays so everything that could be left out was left out or put into the manual in the box. We are decades from that level of programming by now.
ok..maybe I just belong to a group of gamers who are still keeping lists of stuff to do and more important, lists of stuff on certain aspects of the game (what happens when I do "A" instead of "B" and how does "C" react to it) but yeah, the internet and wikis and stuff helped a lot to lower the amount of work you have to put into that kind of playing a game...


but tbh I don´t really see that much of a challenge for the player of the game. As I explained in my example the logic is pretty simple and not that difficult to find out with a basic understanding of "normal" (or at least what in most societies is considered normal, I don´t want to judge) rules of a society and what kind of actions could be doable when you are able to mind control someone...It’s not like you have to make a huge amount of logical leaps and combine three different items and only do the action at a certain hour (ok, you have to mind control when the mum is in the same room but come on^^)


and for another example, the fetish you can unlock: you get certain hints during the conversations with the persons which gives the player ideas what the final action you have to take could be...and even if you...ähm..skipped a lot of the conversations (I pledge guilty) you can try out all the available actions (which aren´t that many) and the drawback in terms of punishment in stats is really low or nonexistent.
 

toolkitxx

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ok..maybe I just belong to a group of gamers who are still keeping lists of stuff to do and more important, lists of stuff on certain aspects of the game (what happens when I do "A" instead of "B" and how does "C" react to it) but yeah, the internet and wikis and stuff helped a lot to lower the amount of work you have to put into that kind of playing a game...
Maybe i wasnt clear enough but you misunderstood me: Outside wiki's are not a solution - they are basically like your notes or the old fashioned manuals in the box. Tooltips, ingame helps etc are regular means of modern computing. First looking up a wiki to be able to play a game is basically like sending a non-engineer to take apart a modern car engine and handing them a technical manual.
Since you used a mind control example lets stay there. You cant know which actual abilities come with mind control unless you read in the wiki about it - ingame there is no 'preview' that tells you what comes with it. So the player's fun is supposed to be to save energy and charm and money resources without even knowing what to actually use them for. That leads to those often asked questions - in coding or software development that is called a pattern. If certain things repeat one tries to make it a reusable pattern when it comes to code - same applies to human behaviour. Assuming everyone who asks is a lazy idiot is one way to think - i tend to give people the benefit of a doubt that they actually might have reason to ask and are not braindead.
 
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Nano47

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Aug 3, 2018
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ok, I understand your point...but a lot of the fun I (personally) get from a game is by trying out certain aspects of it, especially if I don´t know what will happen..again the drawbacks are not huge

Especially if we take into consideration that a lot of the players are using certain mods to gain the resources even quicker..that leaves the player only with the task to try something out and to see what happens, a normal game feature in my opinion. In the end (at least for me) a lot of the question come from players who aren´t even willingly to do this and yeah, maybe I would describe this as "lazy" and "idiotic" because they don´t want to play the game. They want the "action" in the shortest amount of time but if the dev decides that this isn´t how the game is supposed to work the player have to deal with it (or ask the same questions again and again, without taking into consideration that the question was answered before, something which can be easily checked with a quick search..but I said my part about “lazy” already)
 

Goemon

New Member
Oct 10, 2018
13
11
Excited to try this out but gotta say, in the banner picture MC looks like a young Steve Buscemi! x'D
 

Urruah

Member
Jun 20, 2017
465
284
There's a level of ingame assistance that doesn't discourage exploration. Too little explanation can discourage it in fact. Like I would have no clue what Psychoschism would do without looking it up and since it doesn't sound useful (turn fear into strength? Is that a combat power or something?) I wouldn't bother to pick it up. Or at least not until I had done everything else I could think of. I wouldn't know that one potential application would be using it to, say, give sis a mental illness so I can bang her in a maid outfit or whatever. I don't remember for sure, but I don't think the little power outline in the brochure says what you can do with the power.
 
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01110011 01101011

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Donor
Jan 10, 2018
154
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As i DON'T like to remember things, (the computer should do it), i made a little help list, in order to max the "Favor" at the beginning:
Char Like in conversation Activities
Kelly Sex Clothes Love Money ID k Training Shopping
Mary Money Sex Movies Love ID (unknown) Shopping Coffee
Sandra Books Science Politics Clothes ID sd Training Coffee
Allie Movies books Science Politics ID a Shopping Coffee
Nikki Love Sex Books Friends ID n Coffee Training
Samantha Science Politics Love Books ID sam Coffee Shopping
Denise Friends Movies Sex Clothes ID d Fitness Shopping
Maggie/Mom Sex Books Love Friends ID m Fitness Coffee
Director Politics Books Science Clothes ID pl Training Coffee
Sis/Stephanie Science Friends Money Politics ID (unknown) Training Coffee
Terri Money Politics Friends Science ID (unknown) Training Coffee

The list is nearly complete, some IDs are missing but goggle is there for a reson.
I also suggest to integrate this list in the "MAIN WALKTHROUGH", so that new players can get it easy without looking in 400 pages.
 
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toolkitxx

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As i DON'T like to remember things, (the computer should do it), i made a little help list, in order to max the "Favor" at the beginning:
Char Like in conversation Activities
Kelly Sex Clothes Love Money ID k Training Shopping
Mary Money Sex Movies Love ID (unknown) Shopping Coffee
Sandra Books Science Politics Clothes ID sd Training Coffee
Allie Movies books Science Politics ID a Shopping Coffee
Nikki Love Sex Books Friends ID n Coffee Training
Samantha Science Politics Love Books ID sam Coffee Shopping
Denise Friends Movies Sex Clothes ID d Fitness Shopping
Maggie/Mom Sex Books Love Friends ID m Fitness Coffee
Director Politics Books Science Clothes ID pl Training Coffee
Sis/Stephanie Science Friends Money Politics ID (unknown) Training Coffee
Terri Money Politics Friends Science ID (unknown) Training Coffee

The list is nearly complete, some IDs are missing but goggle is there for a reson.
I also suggest to integrate this list in the "MAIN WALKTHROUGH", so that new players can get it easy without looking in 400 pages.
All that info is actually part of the - so the info is retained ingame when using the mod. Its actually the only reason I have it installed myself.
 

01110011 01101011

Member
Donor
Jan 10, 2018
154
99
yep but as i did not install the simple full in the first place, when i load an old save created without the mod into a new game with the simple full or viceversa 80 % of the time is "error and rollback", so now you have the same info but without the mod, you just need to alt tab, and alt tab should not give you errors.
 

dragoon93041

Member
Jul 22, 2017
139
71
But what if you are the kind of person, like myself, who finds part of the fun of the game finding out how things work?
 

TJNeese

Newbie
Nov 20, 2017
70
19
Are there any codes for use during combat? Hopefully specifically one i can use to refill energy? It's kinda insane how long some of the fights with females can drag out when I'm waiting for Soliloquy to recharge so i can get more energy.
 

Doorknocker

Newbie
Aug 5, 2017
89
135
But what if you are the kind of person, like myself, who finds part of the fun of the game finding out how things work?
Then that is always an option. Whenever there's a tutorial, in game tips, helper text, or whatever, you can always choose to not use them. It's pretty clear to me that the bare bones UI/ tutorial/ feedback is because there's only a single developer and it hasn't been a priority, not that it's a solid design choice. Relying on people hunting things down on the wiki is a messy shortcut. Though it only semi-works if it doesn't get updated and clarified regularly.
 
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bbnn

Member
Mar 22, 2018
352
107
Are there any codes for use during combat? Hopefully specifically one i can use to refill energy? It's kinda insane how long some of the fights with females can drag out when I'm waiting for Soliloquy to recharge so i can get more energy.
wait for battle system rework ( as 0.30 released)
 

apatheticboi

Newbie
Jun 29, 2018
29
0
how do I get inhibition 0? because when I lower it,it gets back to 21. Is there any way to keep corruption 100 and inhibition 0 without using mpdesty bc it lowers corruption and I can't do it to family because I have to keep the sopression.
When I removed modesty kelly didn't get inhibition back to 20 (she has 80 corruption rn) but when I removed it to denise she got it back to 21 (100 corruption)
 

apatheticboi

Newbie
Jun 29, 2018
29
0
And how do i get a fetish with stephanie? I already jogged and asked personal question,I already know what is her fetish but it doesn't show on her phone the fetish and when I use the half shift is always the same scene
 
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