• To improve security, we will soon start forcing password resets for any account that uses a weak password on the next login. If you have a weak password or a defunct email, please update it now to prevent future disruption.

Darkwen

Engaged Member
Nov 10, 2020
3,925
9,571



Long post incoming. TLDR if you don't want to read about the polishing process is that I'm currently playing and polishing Episode 10, and animations are rendering. Skip to the last section of the text if you want to read about bug fixes from v0.9.1.

My polishing process
Today, I figured I would describe my workflow during the polishing phase a little more in-depth than before. And I'll also exemplify how I've worked this past week. I've spent the better part of this week playing the game and taking detailed notes of what must be polished.

Until now, while I have worked with every part of the episode and completed all scenes, I haven't played more than a few playthroughs. There are several scenes I haven't even seen in-game yet.

In this phase of the development - the polishing phase - I play the episode and sometimes prior episodes repeatedly to improve the new content in as many areas as possible.

I play and polish in many different ways, focusing on different things each time. In some playthroughs, I focus solely on the visuals, inspecting every render and animation - spotting if something needs to be changed/fixed/improved/removed/added. I write notes in my code and then go back to fix it after I have racked up a decent list of to-dos.

In other playthroughs, I focus on the story, dialogue, grammar, and continuity and stop caring about other aspects of the game. Similar playthroughs happen for sound/music/mini-games/features/phone content, and more.

And when I'm near the end of this process, I play, trying to take it all in at once and absorb the entire experience.

My first week of polishing Episode 10
This week, I started polishing by playing some branches and looking at them with no particular focus. I tried to enjoy the episode and spot things to fix. My first playthrough was on the Jill branch with mini-games enabled. It took me roughly 15 hours to get through episode 10 while playing in a particularly meticulous way.

While playing, I actively made notes and fixed minor things, but I never rolled back to test fixes and always moved forward in the episode.

As a whole, her branch and content felt very good. Things I found that needed to be fixed after this first pass were:

  • Mini-games and their tutorials
  • Music and SFX
  • Choices
  • Details in renders
  • Dialogue
  • Some canon content
This is an example of a render to fix, and errors I find can be as small as this or something bigger.



This is just a reflection error on a bottle that caught my eye.

My second run clocked in at ~13 hours. It was an Others branch game where I saw many exclusive scenes yet missed some of them.

In this playthrough, I got to test a couple of lewd scenes for the first time - scenes that I posed back in January/February but had yet to play. On this pass, I found more things to fix:

  • More mini-game bugs
  • Bad dialogue
  • DIK affinity sections that were off
  • Missing music
  • A missing animation
  • Code that crashed a lewd scene
I made a few more playthroughs, and the to-do list grew longer with each of them. I started fixing the issues I found so I could create a new build. It's easier to spot mistakes in a build where it's a clean slate with no known issues. And that's what I'm working on right now.

The to-do list was pretty long, with minor to major things that must be fixed. After I have fixed everything, I will continue playing more with other types of branches and combinations. Rinse and repeat the process in different ways.

My thoughts on this process
And this is what my polishing process is all about and how I've done it for years. At first, the episode will feel very rough, but with each pass, it improves.

The funny and sad part about this is that even though I do this phase countless times for different branches and combinations, I will still miss things. Eventually, my brain grows accustomed to errors, and I can't spot what's wrong within a scene until it gets pointed out to me by someone else. Even something you would say is a glaring issue/error might slip through. But at some point, I will feel I've done what I could to polish the episode. And when I reach that point, and all art has been rendered, I use my team of testers and proofreader for the extra polishing step.

Even after all of that, the release will still have bugs, typos, and occasional errors, but it will be in a state where it's good enough to be released to Patrons and have considerably fewer bugs than it would have if I skipped the polishing phase.

I carry out this meticulous polishing process because I don't want players to be the game's beta testers. I don't think it's fair to put out an episode that hasn't been properly tested after all this time and causes big game-breaking bugs.

It might still happen, and I will kick myself for every single bug that slips through, but at least I can rest well knowing I and my team of testers did the best we could.

This is what I'll do in the upcoming weeks, and I'll try my best to report how it's coming along and what areas I've been working on.

List of fixed bugs
If there is a bug in the Interlude or Episode 9 (v0.9.1) that you are aware of but don't see on the list below, please report it on my Discord server in the bug-reports room, and I'll fix it for this upcoming release.

These are the bugs that have been reported and fixed for v0.10.0 so far, any other bugs you know of, I am unaware of:

  • Fixed a bug where the CHICK response on Elena's cluck would subtract one from the total number of CHICK actions instead of adding one.
  • Fixed a bug with the Below Budget perk, which increased the starting budget of the Halloween party by $5.
  • Fixed an issue with Sarah's and Melanie's optional event in the final free-roam event.
  • Fixed an issue with Sarah's optional event in the second free-roam event.
  • Fixed an issue with the timer hampering performance during the drawing mini-game in the Interlude.
  • Fixed an issue where a scene with Becky could happen after the first party activity. Now, it only triggers before this activity as intended.
  • Fixed a bug where save names sometimes reverted to old save file names.
  • Fixed a bug with the Wallpaper setting in the Settings app during the end of the Interlude that caused a crash.
  • Fixed an issue where Maya's lewd scene was stored incorrectly.
  • Fixed a bug with the truth or dare game that caused an omission of truth when asked how many you've slept with.
  • Fixed an issue with Lily's gallery scene, causing an emote to misalign the text chat.
  • Fixed an issue with Lily's lewd scene where her tattoos were missing.
  • Updated the description of the Multiplier Madness perk. It worked as intended, but its description was off.
  • Corrected typos
Have a nice weekend

Dr PinkCake
Nothing on the rendering but I assume that would take a few weeks
 

DanMotta

Active Member
Dec 7, 2022
511
880
View attachment 2984951

Sorry, just had to take a minute there to process what you said.

He likes making games, it is what he wants to do. Not everything is dictated about making truck loads of cash if you have a passion for the project, which he clearly does...

You do know that, Season 2 alone, of Being a Dik sold roughly 304k units on steam alone? From that one platform 3.1 million dollars, in gross revenue, was made. "A couple of thousand" hah, that made me chuckle.
He isn't a millionaire. I did what you just did and copied and pasted the stats you copied and pasted. You d as f.
This stats is the same stats as from when he started to sell the game on steam.

Also these data are not the true data. As an example.


Quick stats as of today
230

active players (38 min ago)
258
active players (24h peak)
96.7%
positive reviews
$3,1m
gross revenue
304k
units sold
48.8 hours
avg play time
28 hours
median play time

the game is 4 years old. He is making less than 1million per year, Lets say he makes less than 100k per month and he has costs every month towards creating this game. You don't really know how much he earns. With that being said, he isn't even a millionaire yet.
Also this data you took from some webpage called Video Game insights. There are others that says his gross revenue untill now is 2.6million. Everyone will estimate a value, that doesn't make any of these datas correct or reliable.
This doesn't make him a millionaire or multimillionaire as you said. "Oh, I know DPC, He makes games only because he likes it, he enjoy. Not because he actually need the money". And untill few months back he was relying on money of people on patreon to buy a new pc. Such a millionaire lol.
 

Orgitas

Well-Known Member
Jan 5, 2023
1,986
6,677
He isn't a millionaire. I did what you just did and copied and pasted the stats you copied and pasted. You d as f.
This stats is the same stats as from when he started to sell the game on steam.

Also these data are not the true data. As an example.


Quick stats as of today
230

active players (38 min ago)
258
active players (24h peak)
96.7%
positive reviews
$3,1m
gross revenue
304k
units sold
48.8 hours
avg play time
28 hours
median play time

the game is 4 years old. He is making less than 1million per year, Lets say he makes less than 100k per month and he has costs every month towards creating this game. You don't really know how much he earns. With that being said, he isn't even a millionaire yet.
Also this data you took from some webpage called Video Game insights. There are others that says his gross revenue untill now is 2.6million. Everyone will estimate a value, that doesn't make any of these datas correct or reliable.
This doesn't make him a millionaire or multimillionaire as you said. "Oh, I know DPC, He makes games only because he likes it, he enjoy. Not because he actually need the money". And untill few months back he was relying on money of people on patreon to buy a new pc. Such a millionaire lol.
I can't tell if you are being serious or just intentionally playing dumb to garner a few laughs. If it is the latter then that is an amusing post. Well done.
 

ffive

Forum Fanatic
Jun 19, 2022
4,867
10,513
Phew man, thanks for making me sweat and upzip 20Gb for nothing. So, is that shit next to her left eye a mole or what? It looks like a tattoo to me, similar to the one her daddy had.
IIRC there's a brief scene where Quinn touches up that "tattoo" so this is likely just something painted, because she's such a daddy's girl she wants to even resemble him.
 
  • Like
Reactions: yossa999

Gunizz

Active Member
Aug 9, 2017
649
1,701
He isn't a millionaire. I did what you just did and copied and pasted the stats you copied and pasted. You d as f.
This stats is the same stats as from when he started to sell the game on steam.

Also these data are not the true data. As an example.


Quick stats as of today
230

active players (38 min ago)
258
active players (24h peak)
96.7%
positive reviews
$3,1m
gross revenue
304k
units sold
48.8 hours
avg play time
28 hours
median play time

the game is 4 years old. He is making less than 1million per year, Lets say he makes less than 100k per month and he has costs every month towards creating this game. You don't really know how much he earns. With that being said, he isn't even a millionaire yet.
Also this data you took from some webpage called Video Game insights. There are others that says his gross revenue untill now is 2.6million. Everyone will estimate a value, that doesn't make any of these datas correct or reliable.
This doesn't make him a millionaire or multimillionaire as you said. "Oh, I know DPC, He makes games only because he likes it, he enjoy. Not because he actually need the money". And untill few months back he was relying on money of people on patreon to buy a new pc. Such a millionaire lol.
His source says 3.1 millions USD, your source says 2.6 millions. That is just Steam (he sells it also on other platforms including Patreon), before Season 3. That is the definition of millionaire, two is still more than one million. He also earned from the previous game. And you're not considering all the other platforms, remember that. How can you write "he isn't even a millionaire yet".

And untill few months back he was relying on money of people on patreon to buy a new pc. Such a millionaire lol.
That's bullshit. Well, you can believe it if you want. Do you think one year ago, after Season 2 and with at least 3 millions euro gross, he could not afford some new workstations? Go on, entertain us, please.
 

ffive

Forum Fanatic
Jun 19, 2022
4,867
10,513
And untill few months back he was relying on money of people on patreon to buy a new pc. Such a millionaire lol.
I'd say it's pretty normal for a business to finance the expenses from its revenue instead of CEO's own pocket. It doesn't tell anything about personal wealth of the CEO.
 
  • Like
Reactions: Eland51298

Joshy92

Conversation Conqueror
Mar 25, 2021
7,977
17,324
I have one final scene that I think is really good that I wanted to show everyone
This time it's Josy's time to shine.

You don't have permission to view the spoiler content. Log in or register now.
I think that is the hottest look she has in the entire game
That outfit is just so damn sexy imo
 
  • Like
Reactions: chuck69

yossa999

Well-Known Member
Dec 5, 2020
1,695
11,046
Quinn has no tattoos.
It's make up, maybe play past the first episode.
Yes, you guys were right, this snake tricked me :ROFLMAO: I never really paid attention when she's with or without it, but remembered the cross because of her dad. And she wears makeup like that quite often, for example at the ANO party in episode 5. Don't tell me her dad wears makeup too. :ROFLMAO:

 
  • Haha
Reactions: chuck69

Darkwen

Engaged Member
Nov 10, 2020
3,925
9,571
I have one final scene that I think is really good that I wanted to show everyone
This time it's Josy's time to shine.

You don't have permission to view the spoiler content. Log in or register now.
I think that is the hottest look she has in the entire game
That outfit is just so damn sexy imo
Josy shines in all her scenes, this is a short one but it great because it shows they can't keep there hands off each other
 
  • Like
Reactions: Joshy92

yossa999

Well-Known Member
Dec 5, 2020
1,695
11,046
Are you saying DPC has found himself RL Josy and Maya?

Next thing we hear, DPC didn't have time to render MC's dick for that Tybalt scene, so he just took a pic of his own... :whistle:
... When you were hoping for an update, but only received a dickpic from the dev.
 
  • Sad
Reactions: ffive

godkingxerxes

Well-Known Member
Sep 27, 2020
1,798
5,451
Yes, you guys were right, this snake tricked me :ROFLMAO: I never really paid attention when she's with or without it, but remembered the cross because of her dad. And she wears makeup like that quite often, for example at the ANO party in episode 5. Don't tell me her dad wears makeup too. :ROFLMAO:

Yeah Rox is a tattoo and Quinn wears the same design to honor him as found out when she meets with Buddy at the crack den.

Now whether Rox is dead or not, hopefully we find out next episode.
 
4.80 star(s) 1,509 Votes