yossa999

Well-Known Member
Dec 5, 2020
1,772
11,539
I have pretty mixed feelings about tattoos. It’s not that I’m totally against them, the main thing is that they are small and not very noticeable, so they don’t overshadow the natural beauty of the girl’s body, but make her image a little spicy. It's funny how the main girls aren't inked, well except for Quinn, but can she even be called the main girl? And her face tattoo is a gang badge. But those who have almost their entire body covered with tattoos are Zoey and the meth monster named Sandy. Very suspicious. :KEK:
 
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Orgitas

Well-Known Member
Jan 5, 2023
1,986
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he can stop making sexual games, if he doesn't need to worry about money. He can go do something else then lol. You are so dumb.

I am pretty sure he isn't even a millionaire yet. These 10yo kids thinks because he sold a few thousand copies of his game, that makes him a millionaire.


Sorry, just had to take a minute there to process what you said.

He likes making games, it is what he wants to do. Not everything is dictated about making truck loads of cash if you have a passion for the project, which he clearly does...

You do know that Season 2, alone, of Being a Dik sold roughly 304k units on steam alone? From that one platform 3.1 million dollars, in gross revenue, was made. "A couple of thousand" hah, that made me chuckle.
 
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DanMotta

Active Member
Dec 7, 2022
514
886
I have pretty mixed feelings about tattoos. It’s not that I’m totally against them, the main thing is that they are small and not very noticeable, so they don’t overshadow the natural beauty of the girl’s body, but make her image a little spicy. It's funny how the main girls aren't inked, well except for Quinn, but can she even be called the main girl? And her face tattoo is a gang badge. But those who have almost their entire body covered with tattoos are Zoey and the meth monster named Sandy. Very suspicious. :KEK:
Quinn has no tattoos.
 
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Murgus

Newbie
May 17, 2018
99
160
Hopefully "team of testers" mean >5 people
This is just cucking at this point. who cares about polishing there's no difference between the two pictures . I feel like he knows how big of cash cow this game is and where he can roll out 2 episodes a year he's purposely delaying the release so he can make more money throughout his life .
Polishing is important, although I can't determine from the pictures which one is good or bad
 

Geralt From Rivia

Forum Fanatic
Jun 15, 2022
5,151
30,807
This is just cucking at this point. who cares about polishing there's no difference between the two pictures . I feel like he knows how big of cash cow this game is and where he can roll out 2 episodes a year he's purposely delaying the release so he can make more money throughout his life .
Without polishing, you will get a buggy product that will generate errors every 5 minutes. I mean, look at the AAA games today where you're paying money for beta test.
 

Baalzie

Newbie
Aug 18, 2022
85
150
No. They all Giving their Money to Lily collectively, who then goes to Quinn and buy the drug for all of them . and they not paying to Vinny, none of them.
Yes. LILY buys it from Quinn. Whatever SHE does with it is neither here nor there for the purpose of this disagreement.
The rest have stopped buying from Vinnie and now buys from... Lily! Not from Quinn. Right? Right!
 

Lovetities

Active Member
Apr 3, 2020
647
1,303
There is a difference, a noticeable one if you work in 3d art. Also he is a multi millionaire at this point through his steam sales alone. So money really isn't a worry for him now or for the future.
Haha, people seems to forget about that Jacob loop lol or the bugs that swamped up this place. Even tho, it was because of modded save. Imagine if Dpc didn't polish the game and how many more of these idiots would be here. Honestly, polishing and fixing early bugs is really important. Look at cyber punk and GTA definitive edition. :Kappa:
 
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Abhai

Devoted Member
Sep 12, 2018
8,705
36,263
he can stop making sexual games, if he doesn't need to worry about money. He can go do something else then lol. You are so dumb.

I am pretty sure he isn't even a millionaire yet. These 10yo kids thinks because he sold a few thousand copies of his game, that makes him a millionaire.
such wise words from 11yo adult:KEK:

#dpcforeversupporterknightpatron
#imatalkingaboutgirlspreviewswallsforever
#zombielikeworld

p.s.
alongside icstor, this dude is probably the biggest milker of all devs.
any adult should have been realized that long time ago...yet as the world is full of pampered kids, it is what it is:HideThePain:
 

Darkwen

Forum Fanatic
Nov 10, 2020
4,012
9,735



Long post incoming. TLDR if you don't want to read about the polishing process is that I'm currently playing and polishing Episode 10, and animations are rendering. Skip to the last section of the text if you want to read about bug fixes from v0.9.1.

My polishing process
Today, I figured I would describe my workflow during the polishing phase a little more in-depth than before. And I'll also exemplify how I've worked this past week. I've spent the better part of this week playing the game and taking detailed notes of what must be polished.

Until now, while I have worked with every part of the episode and completed all scenes, I haven't played more than a few playthroughs. There are several scenes I haven't even seen in-game yet.

In this phase of the development - the polishing phase - I play the episode and sometimes prior episodes repeatedly to improve the new content in as many areas as possible.

I play and polish in many different ways, focusing on different things each time. In some playthroughs, I focus solely on the visuals, inspecting every render and animation - spotting if something needs to be changed/fixed/improved/removed/added. I write notes in my code and then go back to fix it after I have racked up a decent list of to-dos.

In other playthroughs, I focus on the story, dialogue, grammar, and continuity and stop caring about other aspects of the game. Similar playthroughs happen for sound/music/mini-games/features/phone content, and more.

And when I'm near the end of this process, I play, trying to take it all in at once and absorb the entire experience.

My first week of polishing Episode 10
This week, I started polishing by playing some branches and looking at them with no particular focus. I tried to enjoy the episode and spot things to fix. My first playthrough was on the Jill branch with mini-games enabled. It took me roughly 15 hours to get through episode 10 while playing in a particularly meticulous way.

While playing, I actively made notes and fixed minor things, but I never rolled back to test fixes and always moved forward in the episode.

As a whole, her branch and content felt very good. Things I found that needed to be fixed after this first pass were:

  • Mini-games and their tutorials
  • Music and SFX
  • Choices
  • Details in renders
  • Dialogue
  • Some canon content
This is an example of a render to fix, and errors I find can be as small as this or something bigger.



This is just a reflection error on a bottle that caught my eye.

My second run clocked in at ~13 hours. It was an Others branch game where I saw many exclusive scenes yet missed some of them.

In this playthrough, I got to test a couple of lewd scenes for the first time - scenes that I posed back in January/February but had yet to play. On this pass, I found more things to fix:

  • More mini-game bugs
  • Bad dialogue
  • DIK affinity sections that were off
  • Missing music
  • A missing animation
  • Code that crashed a lewd scene
I made a few more playthroughs, and the to-do list grew longer with each of them. I started fixing the issues I found so I could create a new build. It's easier to spot mistakes in a build where it's a clean slate with no known issues. And that's what I'm working on right now.

The to-do list was pretty long, with minor to major things that must be fixed. After I have fixed everything, I will continue playing more with other types of branches and combinations. Rinse and repeat the process in different ways.

My thoughts on this process
And this is what my polishing process is all about and how I've done it for years. At first, the episode will feel very rough, but with each pass, it improves.

The funny and sad part about this is that even though I do this phase countless times for different branches and combinations, I will still miss things. Eventually, my brain grows accustomed to errors, and I can't spot what's wrong within a scene until it gets pointed out to me by someone else. Even something you would say is a glaring issue/error might slip through. But at some point, I will feel I've done what I could to polish the episode. And when I reach that point, and all art has been rendered, I use my team of testers and proofreader for the extra polishing step.

Even after all of that, the release will still have bugs, typos, and occasional errors, but it will be in a state where it's good enough to be released to Patrons and have considerably fewer bugs than it would have if I skipped the polishing phase.

I carry out this meticulous polishing process because I don't want players to be the game's beta testers. I don't think it's fair to put out an episode that hasn't been properly tested after all this time and causes big game-breaking bugs.

It might still happen, and I will kick myself for every single bug that slips through, but at least I can rest well knowing I and my team of testers did the best we could.

This is what I'll do in the upcoming weeks, and I'll try my best to report how it's coming along and what areas I've been working on.

List of fixed bugs
If there is a bug in the Interlude or Episode 9 (v0.9.1) that you are aware of but don't see on the list below, please report it on my Discord server in the bug-reports room, and I'll fix it for this upcoming release.

These are the bugs that have been reported and fixed for v0.10.0 so far, any other bugs you know of, I am unaware of:

  • Fixed a bug where the CHICK response on Elena's cluck would subtract one from the total number of CHICK actions instead of adding one.
  • Fixed a bug with the Below Budget perk, which increased the starting budget of the Halloween party by $5.
  • Fixed an issue with Sarah's and Melanie's optional event in the final free-roam event.
  • Fixed an issue with Sarah's optional event in the second free-roam event.
  • Fixed an issue with the timer hampering performance during the drawing mini-game in the Interlude.
  • Fixed an issue where a scene with Becky could happen after the first party activity. Now, it only triggers before this activity as intended.
  • Fixed a bug where save names sometimes reverted to old save file names.
  • Fixed a bug with the Wallpaper setting in the Settings app during the end of the Interlude that caused a crash.
  • Fixed an issue where Maya's lewd scene was stored incorrectly.
  • Fixed a bug with the truth or dare game that caused an omission of truth when asked how many you've slept with.
  • Fixed an issue with Lily's gallery scene, causing an emote to misalign the text chat.
  • Fixed an issue with Lily's lewd scene where her tattoos were missing.
  • Updated the description of the Multiplier Madness perk. It worked as intended, but its description was off.
  • Corrected typos
Have a nice weekend

Dr PinkCake
Nothing on the rendering but I assume that would take a few weeks
 

DanMotta

Active Member
Dec 7, 2022
514
886
View attachment 2984951

Sorry, just had to take a minute there to process what you said.

He likes making games, it is what he wants to do. Not everything is dictated about making truck loads of cash if you have a passion for the project, which he clearly does...

You do know that, Season 2 alone, of Being a Dik sold roughly 304k units on steam alone? From that one platform 3.1 million dollars, in gross revenue, was made. "A couple of thousand" hah, that made me chuckle.
He isn't a millionaire. I did what you just did and copied and pasted the stats you copied and pasted. You d as f.
This stats is the same stats as from when he started to sell the game on steam.

Also these data are not the true data. As an example.


Quick stats as of today
230

active players (38 min ago)
258
active players (24h peak)
96.7%
positive reviews
$3,1m
gross revenue
304k
units sold
48.8 hours
avg play time
28 hours
median play time

the game is 4 years old. He is making less than 1million per year, Lets say he makes less than 100k per month and he has costs every month towards creating this game. You don't really know how much he earns. With that being said, he isn't even a millionaire yet.
Also this data you took from some webpage called Video Game insights. There are others that says his gross revenue untill now is 2.6million. Everyone will estimate a value, that doesn't make any of these datas correct or reliable.
This doesn't make him a millionaire or multimillionaire as you said. "Oh, I know DPC, He makes games only because he likes it, he enjoy. Not because he actually need the money". And untill few months back he was relying on money of people on patreon to buy a new pc. Such a millionaire lol.
 

Orgitas

Well-Known Member
Jan 5, 2023
1,986
6,677
He isn't a millionaire. I did what you just did and copied and pasted the stats you copied and pasted. You d as f.
This stats is the same stats as from when he started to sell the game on steam.

Also these data are not the true data. As an example.


Quick stats as of today
230

active players (38 min ago)
258
active players (24h peak)
96.7%
positive reviews
$3,1m
gross revenue
304k
units sold
48.8 hours
avg play time
28 hours
median play time

the game is 4 years old. He is making less than 1million per year, Lets say he makes less than 100k per month and he has costs every month towards creating this game. You don't really know how much he earns. With that being said, he isn't even a millionaire yet.
Also this data you took from some webpage called Video Game insights. There are others that says his gross revenue untill now is 2.6million. Everyone will estimate a value, that doesn't make any of these datas correct or reliable.
This doesn't make him a millionaire or multimillionaire as you said. "Oh, I know DPC, He makes games only because he likes it, he enjoy. Not because he actually need the money". And untill few months back he was relying on money of people on patreon to buy a new pc. Such a millionaire lol.
I can't tell if you are being serious or just intentionally playing dumb to garner a few laughs. If it is the latter then that is an amusing post. Well done.
 

ffive

Forum Fanatic
Jun 19, 2022
4,954
10,735
Phew man, thanks for making me sweat and upzip 20Gb for nothing. So, is that shit next to her left eye a mole or what? It looks like a tattoo to me, similar to the one her daddy had.
IIRC there's a brief scene where Quinn touches up that "tattoo" so this is likely just something painted, because she's such a daddy's girl she wants to even resemble him.
 
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Gunizz

Active Member
Aug 9, 2017
649
1,703
He isn't a millionaire. I did what you just did and copied and pasted the stats you copied and pasted. You d as f.
This stats is the same stats as from when he started to sell the game on steam.

Also these data are not the true data. As an example.


Quick stats as of today
230

active players (38 min ago)
258
active players (24h peak)
96.7%
positive reviews
$3,1m
gross revenue
304k
units sold
48.8 hours
avg play time
28 hours
median play time

the game is 4 years old. He is making less than 1million per year, Lets say he makes less than 100k per month and he has costs every month towards creating this game. You don't really know how much he earns. With that being said, he isn't even a millionaire yet.
Also this data you took from some webpage called Video Game insights. There are others that says his gross revenue untill now is 2.6million. Everyone will estimate a value, that doesn't make any of these datas correct or reliable.
This doesn't make him a millionaire or multimillionaire as you said. "Oh, I know DPC, He makes games only because he likes it, he enjoy. Not because he actually need the money". And untill few months back he was relying on money of people on patreon to buy a new pc. Such a millionaire lol.
His source says 3.1 millions USD, your source says 2.6 millions. That is just Steam (he sells it also on other platforms including Patreon), before Season 3. That is the definition of millionaire, two is still more than one million. He also earned from the previous game. And you're not considering all the other platforms, remember that. How can you write "he isn't even a millionaire yet".

And untill few months back he was relying on money of people on patreon to buy a new pc. Such a millionaire lol.
That's bullshit. Well, you can believe it if you want. Do you think one year ago, after Season 2 and with at least 3 millions euro gross, he could not afford some new workstations? Go on, entertain us, please.
 

ffive

Forum Fanatic
Jun 19, 2022
4,954
10,735
And untill few months back he was relying on money of people on patreon to buy a new pc. Such a millionaire lol.
I'd say it's pretty normal for a business to finance the expenses from its revenue instead of CEO's own pocket. It doesn't tell anything about personal wealth of the CEO.
 
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