I'm not sure how you arrived at 1.2 million USD, but development and interest in the game has been dying more
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, with the highest Patreon earnings at roughly 3.5k/mo (for major releases). According to their Patreon "about" section, "Venture Seas is currently a
solo development, with commissioned workers to ease my workload." I wouldn't even know what "on track" would look like, considering the game's been on a decline since 2021 and hasn't recovered since. The updates clearly aren't pulling people back in.