RPGM Domination Desire: Banished - Development thread

5.00 star(s) 6 Votes

kokokokok64657

New Member
Dec 5, 2021
13
1
nomei的剧情什么时候更新?如果有的话,最好打完主角再积累经验,让她变大,不管是身高还是胸。请!
 

Salminar

Member
Aug 26, 2018
142
136
Is there a way to skip animations?

I don't want to review now cause i'm salty, i love this game, truly, i love almost everything about it but the fights are just a pain in the ass. They are not challenging at all as in any RPG maker it's basically RNG.If you are lucky your enemy will so stupid moves and easy win, if not it can two shot you without being able to to anything, like the grab kiss that can loop a few time or some enemies that can play more than one turn in a row, having you sit and wait for the animations you have seen already 1000 times decides to stop playing.

That's really a shame and i don't understand people trying to do this "Challenging" vibe like darksouls on Hgame, it's just painful like hell. in dark soul you reload and you are back in the fight fast, you have some interesting gameplay you can learn patterns. Here nothing like this and nobody is playing for the gameplay, so please stop it ...

Like many games like this when i see i'll get defeated and i need to wait forever to be able to reload cause of course no reload in fight, RPGM power, i simply shut down and restart, but here, surprise, loading ... And if you use the version with no precache it's laggy like hell.

Oh god how such a beautiful game where so much care have been put into render can turn in an hour painful to the point you just want to delete it?
I really hope something will be done with the fights, to stop the loops you can be stuck in, reduce the insane amount of difficulty that have no purpose and set a key to skip the animations if it doesn't exist yet. Then i guess we'll have the best game of this year ... But for now :/
 

Choo-choo

Active Member
Aug 8, 2017
705
1,520
Is there a way to skip animations?

I don't want to review now cause i'm salty, i love this game, truly, i love almost everything about it but the fights are just a pain in the ass. They are not challenging at all as in any RPG maker it's basically RNG.If you are lucky your enemy will so stupid moves and easy win, if not it can two shot you without being able to to anything, like the grab kiss that can loop a few time or some enemies that can play more than one turn in a row, having you sit and wait for the animations you have seen already 1000 times decides to stop playing.

That's really a shame and i don't understand people trying to do this "Challenging" vibe like darksouls on Hgame, it's just painful like hell. in dark soul you reload and you are back in the fight fast, you have some interesting gameplay you can learn patterns. Here nothing like this and nobody is playing for the gameplay, so please stop it ...

Like many games like this when i see i'll get defeated and i need to wait forever to be able to reload cause of course no reload in fight, RPGM power, i simply shut down and restart, but here, surprise, loading ... And if you use the version with no precache it's laggy like hell.

Oh god how such a beautiful game where so much care have been put into render can turn in an hour painful to the point you just want to delete it?
I really hope something will be done with the fights, to stop the loops you can be stuck in, reduce the insane amount of difficulty that have no purpose and set a key to skip the animations if it doesn't exist yet. Then i guess we'll have the best game of this year ... But for now :/
latest fix have "speed up option" by pressing 1,2,3 etc
 
Last edited:

Necropanzer

Member
Game Developer
Mar 24, 2018
226
536
Is there a way to skip animations?

I don't want to review now cause i'm salty, i love this game, truly, i love almost everything about it but the fights are just a pain in the ass. They are not challenging at all as in any RPG maker it's basically RNG.If you are lucky your enemy will so stupid moves and easy win, if not it can two shot you without being able to to anything, like the grab kiss that can loop a few time or some enemies that can play more than one turn in a row, having you sit and wait for the animations you have seen already 1000 times decides to stop playing.

That's really a shame and i don't understand people trying to do this "Challenging" vibe like darksouls on Hgame, it's just painful like hell. in dark soul you reload and you are back in the fight fast, you have some interesting gameplay you can learn patterns. Here nothing like this and nobody is playing for the gameplay, so please stop it ...

Like many games like this when i see i'll get defeated and i need to wait forever to be able to reload cause of course no reload in fight, RPGM power, i simply shut down and restart, but here, surprise, loading ... And if you use the version with no precache it's laggy like hell.

Oh god how such a beautiful game where so much care have been put into render can turn in an hour painful to the point you just want to delete it?
I really hope something will be done with the fights, to stop the loops you can be stuck in, reduce the insane amount of difficulty that have no purpose and set a key to skip the animations if it doesn't exist yet. Then i guess we'll have the best game of this year ... But for now :/
Are you playing on V3.02? If yes, then there is a fast forward button on keys from 2-9 with respective speed multipliers. If not, then I suggest updating the game. Skipping scenes won't be an option due to technical matters. I don't want the players to get stuck in a loop where player cannot win against an enemy and the enemy doesn't kill him, but to do that I need more specific feedback. Which enemies in particular are the problem? Also there are additional settings in the game accessible through Dimensional Rift that lets you turn off certain features if you wish. It can also spawn a "Game Assistant" npc that can raise your level/give you items. If you don't care about the gameplay/plot then you can access the arcade mode and with the move "surrender" you can experience all of the scenes. I get that my game is difficult, that's why there are some options for people who don't like the difficulty. They are easy to find, you just have to try. Please spare me the "nobody is playing for the gameplay", the fact that you are salty/have a strong opinion on something, doesn't mean that everyone and their mother agrees with you.
 
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Salminar

Member
Aug 26, 2018
142
136
Actually i want to follow the story and plot, my grudge is against the battle system.

Slime girls are an issue, the legion can too. The hug kiss attack can loop a few times i don't know what is the rule but sometime you are kisses once, sometimes, twice and somtime more i had one single succubus taking me to 100 from 20 with a single attack, what is truly ridiculous and means you will be drain no matter what if bad luck.

Those enemies you can handle them when they are alone, but as soon as you face 3 or more it's just a pure nightmare and full RNG cause of how they can chain their attacks/turns.
The legion alpha can also spawn a few little ones locking you too as she is too strong to be killed in 1-2 turns without cheating (I edited my saves to be stronger and have throwing daggers and it's still a nightmare to deal with, i can't imagine if no cheat ...) and she generates more enemis that can use the jump kiss attack ...

For the speed increse i have found it, but it speeds ALL the game, meaning you need to set it to 9 during the fight, then back to 1, if you forget, your torch goes down or you start walking like a rocket and walk in traps, that's not really fun either. Speaking of torches ... I usually enjoy exploring the world in RPGmaker games, but here, with this "night" feature the need to spam torches and no map, it's again turning into anything but pleasure.

Currently i want to continue the game but i'm really bored being locked in places that all looks like maze (Cause yeah when you build a house or a castle the first thing in mind is to make it like a maze so people get lost inside, right?) where you can't even see what is on the other side of this slim girl on the ground, so need to trigger it to see "Oh no, nothing here". Or how to get to this lever just on the other side of the wall, that requires you to go all around the map again not seeing 1/10 of the screen.

I think i'll just give up, the arts is nice, the kinks are so hot, love all those strange vore, how the succubus are innocently wicked but i wanted the story with it, i think i'll just move on, this is not a game for me, RPGm is already tedious in many aspects and here we add even more to the fun with mechanics that are just terrible.
I played Zelda (The first) and Super Hydlide that have similar mechanics but first the maps were not all mazes like this, so it was easy to memorize and clean the dungeons, also defeating an enemy was fast, they don't make you loose track of what you were doing, here this is just a pain.
 

Salminar

Member
Aug 26, 2018
142
136
Alright i could progress with the genie helping (Meaning not so much needed to cheat with the saves) and i don't know if the content in places you need torches can be skipped but so far i could, i hope it will remain like this, if it's fully optional, then why not.

The nemeis system is really fun but i tried to fed one of the succubi letting me get vored and she reached a pretty high level but was still quite weak in the end, don't know if it's intended. Also as a side note, the nemesis seem to remain at the same place, or mostly, so you need to defeat her to progress. I can understand that fully even if you might be locked if she gets too strong, but also, that means she'll die pretty soon. Might be more fun to move her a bit around?
 

Necropanzer

Member
Game Developer
Mar 24, 2018
226
536
Salminar

Thanks for letting me know in more detail of the issues you have with the game. I'll take have your post in mind when making QoL and balance changes to the game. I'll take a look at the slimes and the Cave area and try to make them less annoying. The cave has some quest in it: one fairly straightforward and one that is quite tough. The infested ruins area has additional event after you beat it first time. If you were vored with no level loss setting on and your level remained at 1, then yes it's an issue I'm aware of. If you want to move past a nemesis I suggest you lure her out and escape from battle when she catches you then run where you want to go.
 

Salminar

Member
Aug 26, 2018
142
136
I went into the infested ruins it seemed like it was reset all enemies back all chest here again, but in the end i was unable to continue with the rumbles blocking the way and the other side, the pheromones telling me i'm not ready for that.
I'm pretty sure i'm missing some content but except the slim girl cave i just want to skip even if i saw the lamp there, i only have the vault with the levers in the dimension i haven't completed and the angel not wanting to show up.

I'll try the vault spamming the candles everywhere but i'm scared it might break the game, not sure how RPGm likes this kind of things.

In the other half ligh area the issue wasn't turning into a pain cause you had a lot of places correctly lit inside and most of the important areas were visible so it wasn't such a requirement to light everything, you do it the first time to explore but then you can walk around without needing to go use a torch in the inventory and it was a lot more pleasant.

Edit: Also found a bug but not sure you can fix it. When you are seen by an enemy trhough a prison door, she can't reach you but will try, it makes the game extremely laggy until you kill her.
 
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Octave Ergebel

New Member
May 5, 2022
3
0
Hi, I'm totally lost in the obscur mansion, what are we supose to do there. I found the hole(going inside shrinked the character by the way) but I couldn't do anything else... where the fuck is the key :') ?
 

Necropanzer

Member
Game Developer
Mar 24, 2018
226
536
Hi, I'm totally lost in the obscur mansion, what are we supose to do there. I found the hole(going inside shrinked the character by the way) but I couldn't do anything else... where the fuck is the key :') ?
The small key you supposed to find for Noemi? It's in the room with the fireplace. You can find it in the top left corner of that room, hidden in the wardrobe.
 
Mar 17, 2021
328
187
Necropanzer I wanted to post this here, since it's where it should go, but I wanted to comment on the prayers you plan to implement. How are you implementing it? Is it something you will have to obtain, as in a quest for a church? Or will it be something given to you at the beginning of the game? Just curious.
 
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Necropanzer

Member
Game Developer
Mar 24, 2018
226
536
Necropanzer I wanted to post this here, since it's where it should go, but I wanted to comment on the prayers you plan to implement. How are you implementing it? Is it something you will have to obtain, as in a quest for a church? Or will it be something given to you at the beginning of the game? Just curious.
Prayers are a skill you will learn from Leilah, who apart from blessings will support the player with holy items and teach skills tied to holy element. There is a number of prayers to choose from: like the one giving the player additional resistance against seduction, one that temporarliy imbues your weapon with magic. There is one basic prayer that can be used multiple times a day which can be used to restore MP and lower arousal. It's a skill with no MP requirement but with a high cooldown. The special prayers will be limited to 1 use a day. These have various effects like the ones mentioned earlier and most of them will last until the player rests.
 

Salminar

Member
Aug 26, 2018
142
136
Just as curiosity, if a prayer is only available once a day and it lasts a day (Until the player rest) wouldn't be more interesting to set them as some sort of passive? In some RPG games you have spells you can turn on or off and auto cast in fights that would have a similar effect with a lot more flexibility. Or i misunderstood the concept.
 

Necropanzer

Member
Game Developer
Mar 24, 2018
226
536
If the prayer would be a passive then the player would have to have an option of turning it off in case he wants to have some fun with the enemies. The other thing is you get only one special prayer per day, meaning you get to choose only one you want to use out of a few that will be available to the player. This is how I see it now, however I might change things around once I do some testing of this feature.
 
5.00 star(s) 6 Votes