The game is fine till around v1.2-v1.4, it's grindy but I think the aim is clear.
But from there on, based on the updates, the aim of this project seems lose, with a lost of steam from the developer and lost of user.
When the game is good, but grindy, people will whine and continue playing, that is still acceptable.
When the game is going down hill and still grindy, people will not say anything anymore and just leave.
Hope the developer understand the important of an aim to get himself motivate in either storytelling or CG.
But from there on, based on the updates, the aim of this project seems lose, with a lost of steam from the developer and lost of user.
When the game is good, but grindy, people will whine and continue playing, that is still acceptable.
When the game is going down hill and still grindy, people will not say anything anymore and just leave.
Hope the developer understand the important of an aim to get himself motivate in either storytelling or CG.