Yeah, like I said. I made a mistake releasing the demo too early. I am not happy with
myself for how it released and I do apologize for that. Here's some major issues I had:
I've fixed all of this now. Everything is backed up on the cloud. There's a story map for me to follow for major plot points for each girl. It takes me roughly half-an-hour to write a new scene compared to hours/days before when I didn't "know" the personalities. I've programmed a pretty robust architecture for the game (knock on wood). And the models look great now. Don't worry, the humor is even better. The humor was really the only part of the demo I thought was solid, that and Kamiko's bottle spin animation. That shit was dope.
I am
very pleased with the content in the new patch. I believe I have used this time well and because of that it will quicken the releases going forward. One thing about the patch though, there's not very much repeated use of images. A scene has 100 lines and 80 images. That will
not be the norm going forward as it takes too long to make. I'm already over 2500 images for this update and I want to cut that in half.
After this update drops I will take a short break to get feedback and play ToTK finally, then I'll be releasing bi-monthly updates with roughly 45 scenes in each, and way more sex scenes as the relationships build. And that will get even quicker as I kill off the girls one by one in each patch, starting with Mei.
My priorities after this patch:
- ToTK for a couple weeks
- Add a Replay system (do people actually care about this? I have no idea)
- Content content content content content