This game has had its ups and downs. It started out as basically what if the pair from Dating my Daughter end up stranded on an island, then there were some messy attempts at game mechanics, like a sanity meter for the girl, coupled with some quite nasty death scenes due to circumstances that were not really easy to understand or made much sense.
Then it evolved into something more, something better, the girl actually had a personality apart from being the perfect sex toy, even if her character was a bit bitchy at times.
The teasing, the slow coming together was done well, if a bit agonizing at times. And the sex it culminated in was actually done quite well, at least for the time it was created. That was around the time I wrote my initial version of this review, which ended up being much more positive and forgiving.
Anyway, at some point the story got more and more fractured, so many scenes that didn't really make sense, an accent, turning out to be fake, pirates, corporate wars, murder due to the slightest provocation. It was all very convoluted and, as I said, didn't make much sense.
Of course, bringing up the whole memory erasing and many more manipulations which made it unclear what really happened, was a smart way to bring it all together, without really having to explain stuff.
Then we have a new LI in the last stretch of the story, which seems as important as the original girl and deserves the same amount of endings, that was kind of weird as well.
Technically, there were many issues, some decisions leading to bad results, that weren't really foreseeable, many times you would have to struggle to find working save games with new versions, sometimes even use one from three versions back or so.
Not to mention that with this final game version, you had to start over completely once again.
The game was also very inconsistent with how MC and main LI call each other, despite asking for it like three or four times, especially in the new final parts, it even reverted back to the original names occasionally
The writing was also here and there, some parts were great, some were fun, some were just tedious and boring, or even annoying.
This was an entertaining game, I just felt that at some point during its run it had a lot more potential than was realized in the end. Not necessarily in regard to the story, but more the quality of the writing and characterization of the cast.
This is still a game above average for its strengths, and it gets a bonus for the devs sticking to it, during the long, long time it took to be finished. We sure have enough games that not only don't stick the landing, but manage no ending at all.