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Ren'Py Abandoned Hypno Family Trainer [v0.1.2] [HF Trainer]

jeckdex

Newbie
Aug 27, 2017
59
89
To me the "old" renders look better - Imho
Yea, I agree, there's a distinct style in the old HS that Neo and HS2 just doesn't have. I tried my darnest to get close but I am a coder not a renderer. Neo tends to look like The Sims at times.....
I do believe the QoL and features of Neo will pay off in future renders though, since it allows for things not possible with OG HS (like FK).
 
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nefernefer

Newbie
Feb 9, 2021
20
7
Yea, I agree, there's a distinct style in the old HS that Neo and HS2 just doesn't have. I tried my darnest to get close but I am a coder not a renderer. Neo tends to look like The Sims at times.....
I do believe the QoL and features of Neo will pay off in future renders though, since it allows for things not possible with OG HS (like FK).
Hi, long time no post. Is this resurrection thing still on? No hard feelings if no, just want to know what's going on.
 
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jeckdex

Newbie
Aug 27, 2017
59
89
Hi, long time no post. Is this resurrection thing still on? No hard feelings if no, just want to know what's going on.
Hello,
sorry for the lack of updates - ironically I have been consistently working on the game the past few weekends, but the more I set up, the more holes I see in the original design; nothing to worry about though - just need to come up with solutions that adhere to the original HFT vision.

I just felt like after failing to meet deadlines I've set for myself, instead of treating this as a project that I publish monthly/bi-monthly updates - I'd just do it on my free time with no time pressure.

Long story short - ressurection project still on-going -
 

jeckdex

Newbie
Aug 27, 2017
59
89
There are still no signs of when to revive?
Sorry it's taking longer than expected -
there's some progress on my end-ish, here's what I've been up to
* Fiddling around with AI to write scripts
* added a shop where you can buy a hidden camera (fulfill the vouyerism tag)
* have a clear outline of progression

Most of the time investment has been trying to figure out how to programmatically generate images.
I'm nogging my head on how to make costuming work without having to manually reprint and set the images again.



Thank you for your interest and patience.
 

knexl_

New Member
Jun 15, 2021
5
6
Sorry it's taking longer than expected -
there's some progress on my end-ish, here's what I've been up to
* Fiddling around with AI to write scripts
* added a shop where you can buy a hidden camera (fulfill the vouyerism tag)
* have a clear outline of progression

Most of the time investment has been trying to figure out how to programmatically generate images.
I'm nogging my head on how to make costuming work without having to manually reprint and set the images again.



Thank you for your interest and patience.
Jeckdex!! Honestly, I'm very happy that you continue working on this project. I have been checking this forum every week eager to hear news, and I was afraid that this game would be abandoned. Nothing more to add, I just wish you encouragement, and I'm not just saying this for this project that you took on as a hobby, but also for your path.

And happy new year to all :)
 
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nefernefer

Newbie
Feb 9, 2021
20
7
Sorry it's taking longer than expected -
there's some progress on my end-ish, here's what I've been up to
* Fiddling around with AI to write scripts
* added a shop where you can buy a hidden camera (fulfill the vouyerism tag)
* have a clear outline of progression

Most of the time investment has been trying to figure out how to programmatically generate images.
I'm nogging my head on how to make costuming work without having to manually reprint and set the images again.



Thank you for your interest and patience.
Are you OK? Please give us a sign you are still alive!
 
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jeckdex

Newbie
Aug 27, 2017
59
89
Are you OK? Please give us a sign you are still alive!
still alive! Sry for the lack of updates -
the past 2-3 months I worked on trying out other game engines just so we can fix the "costume" problem, but to no avail.
There are currently 3 non coding related things that are taking time
* the balance
* the CG
* the script

Progression and game system are refined, but the other 3 are not my forte.

thank you all for your patience.