- Oct 6, 2020
- 155
- 290
New in this build:
Basically no new content.I'm going to be traveling for the next few weeks and I'm not totally sure what my internet access is going to look like. But I'll have my notebook with me and be chugging along whenever I can steal a free moment!
- Imp dude sound fx added to scene content
- Imp dude has a grapple scene trigger and animation hooked up
- Goblins now have animations for their grapple scene
- Redtree is roughed in!
- The main vendors in Redtree are hanging out in town with a chest for their inventories next to them for easy testing purposes
- Added a player test house (location in the screenshot) with external save location. Dropped items on the overworld but within hedge circle surrounding the house should save and load. This needs a lot of polish and I'll most likely need to add a visual effect so the player can see the outline of the save area. Probably something similar to Fallou4 how they show the edge of the buildable settlement areas.
- Fast travel carriages between Redtree and Swamp Town
- Critters! Sheep, chickens, and pigs will spawn and slide around in some of the fields (they don't have animations yet though!)
- Fixed a handful of bugs (and probably created some more) Feel free to drop me a message if you run into any that are particularly annoying!