I'm terrified of the developer... they used RPG Maker as a core and pulled a unity plugin on it... and a couple of other engines that I don't even know... it would be easier for them to make a game on unity entirely with using assets from RPGM, and not to engage in such... perversion... plug-ins are connected so crazy that the very fact of their work is much more surprising than the huge chance of performance problems... I'm definitely not an expert in programming, but from all that I saw in her files... this is hell... a mountain of useless and pointless work that could be done on one engine, and not turn the game into a Frankenstein monster...
by the way, the game itself is great... but most likely it won't work properly... ruined 2 hours of my life to make it give out 19 frames per second by tuning this madness to my hardware... and software...
hate my life XD