Mod Cheat Mod Ren'Py College Kings 2 Cheat/Multi Mod[Duke Knox]

5.00 star(s) 1 Vote

Sojuwara

Newbie
Apr 2, 2020
59
33
Well, I'd been made to believe the mod was also compatible with Act 1 from some of the replies in this thread. The "walkthrough" component works perfectly fine, but the cheat menu is outright inaccessible. Does this mean there's no functional mods whatsoever for Act 1 at the current time with regard to stats?
Yeah, I don't even bother playing as there's no act 1 WT hahah
 
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Tumai

Member
Sep 1, 2019
435
1,008
Hi, what is the "ProjectAtmosphere" patch in the optional downloads? Doesn't seem to be a description of it in the OP.
 

Duke Knox

Newbie
Modder
Oct 1, 2023
51
177
Hi, what is the "ProjectAtmosphere" patch in the optional downloads? Doesn't seem to be a description of it in the OP.
Oh, you meant Mega, huh? Those are just the dirs of all my multi/cheat mods in Mega. You don't gotta worry 'bout that. Just dl the mod you want.
 
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hd199

Newbie
Feb 15, 2020
34
12
i downloaded latest version of game and installed this mod but my old saves are not opening , can you help please m getting this error


Code:
I'm sorry, but an uncaught exception occurred.

While loading <renpy.display.im.Image object ('whats_new/images/background.webp') at 0x000000001b6ccd90>:
  File "renpy/common/00action_file.rpy", line 498, in __call__
    renpy.load(fn)
AttributeError: Can't get attribute 'Vin_Digital_Clock' on <renpy.python.StoreModule object at 0x0000000003d3fe20>

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
    python hide:
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\ast.py", line 823, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\python.py", line 1178, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
    python hide:
  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
    ui.interact()
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\ui.py", line 301, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\display\core.py", line 2165, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\display\core.py", line 3197, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\display\transition.py", line 53, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\display\screen.py", line 793, in event
    rv = self.child.event(ev, x, y, st)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\display\layout.py", line 288, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\display\behavior.py", line 1174, in event
    return handle_click(self.clicked)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\display\behavior.py", line 1095, in handle_click
    rv = run(action)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\display\behavior.py", line 395, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 498, in __call__
    renpy.load(fn)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\loadsave.py", line 828, in load
    roots, log = loads(log_data)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\compat\pickle.py", line 100, in loads
    return load(io.BytesIO(s))
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\compat\pickle.py", line 97, in load
    return up.load()
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\compat\pickle.py", line 93, in find_class
    return super().find_class(module, name)
AttributeError: Can't get attribute 'Vin_Digital_Clock' on <renpy.python.StoreModule object at 0x0000000003d3fe20>

Windows-10-10.0.19044 AMD64
Ren'Py 8.2.0.24012702
College Kings 2 4.0.0
Wed Apr 17 13:43:18 2024
 

Duke Knox

Newbie
Modder
Oct 1, 2023
51
177
i downloaded latest version of game and installed this mod but my old saves are not opening , can you help please m getting this error


Code:
I'm sorry, but an uncaught exception occurred.

While loading <renpy.display.im.Image object ('whats_new/images/background.webp') at 0x000000001b6ccd90>:
  File "renpy/common/00action_file.rpy", line 498, in __call__
    renpy.load(fn)
AttributeError: Can't get attribute 'Vin_Digital_Clock' on <renpy.python.StoreModule object at 0x0000000003d3fe20>

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
    python hide:
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\ast.py", line 823, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\python.py", line 1178, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
    python hide:
  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
    ui.interact()
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\ui.py", line 301, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\display\core.py", line 2165, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\display\core.py", line 3197, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\display\transition.py", line 53, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\display\screen.py", line 793, in event
    rv = self.child.event(ev, x, y, st)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\display\layout.py", line 288, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\display\behavior.py", line 1174, in event
    return handle_click(self.clicked)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\display\behavior.py", line 1095, in handle_click
    rv = run(action)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\display\behavior.py", line 395, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 498, in __call__
    renpy.load(fn)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\loadsave.py", line 828, in load
    roots, log = loads(log_data)
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\compat\pickle.py", line 100, in loads
    return load(io.BytesIO(s))
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\compat\pickle.py", line 97, in load
    return up.load()
  File "E:\GAMES\zzz\CollegeKings2-4.0.0-pc\renpy\compat\pickle.py", line 93, in find_class
    return super().find_class(module, name)
AttributeError: Can't get attribute 'Vin_Digital_Clock' on <renpy.python.StoreModule object at 0x0000000003d3fe20>

Windows-10-10.0.19044 AMD64
Ren'Py 8.2.0.24012702
College Kings 2 4.0.0
Wed Apr 17 13:43:18 2024
Check this out-> here.
 
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Duke Knox

Newbie
Modder
Oct 1, 2023
51
177
thanks it worked , new mode ask to add variables but how would i know variable names
Alright, so here's the scoop: I've jazzed up the mod with this nifty feature, mainly because flying solo trying to uncover all the variables buried deep in the script is like searching for a needle in a haystack. Now, if someone stumbles upon new variables that aren't on the list, they can toss 'em in there hassle-free. Now, to get the full scoop on all the variables in the game, you gotta kick it into developer mode. First off, hit Shift+O to crack open the console, then type in "config.developer=True". Close the console with the trusty Escape key. Now, it's showtime! Hit Shift+D, and boom! The game unveils a smorgasbord of options, letting you peek behind the curtain at everything from images to variables. It's like unlocking a secret vault of game goodies. Enjoy the ride!
 
Last edited:
5.00 star(s) 1 Vote