Vaassaa

Member
Feb 17, 2018
211
496
Think he should just bundle it into big updates and release them once a year honestly. I played this a year ago, randomly noticed it got updated and...well, not much has changed? I'm not disappointed, but yeh, I got 3 chapters at once and it was kind of ok at least.
 

Midhun 14235

Member
Apr 15, 2018
163
66
Code:
I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'dan4/1.jpg'>:
Exception: Could not load image u'dan4/1.jpg': error('JPEG loading error',)

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "script.rpyc", line 2867, in script
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/ast.py", line 1310, in execute
    renpy.exports.with_statement(trans, paired)
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/exports.py", line 1409, in with_statement
    return renpy.game.interface.do_with(trans, paired, clear=clear)
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/core.py", line 2190, in do_with
    clear=clear)
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/core.py", line 2624, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/core.py", line 3098, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/core.py", line 2038, in draw_screen
    renpy.config.screen_height,
  File "render.pyx", line 485, in renpy.display.render.render_screen
  File "render.pyx", line 233, in renpy.display.render.render
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/layout.py", line 711, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 145, in renpy.display.render.render
  File "render.pyx", line 233, in renpy.display.render.render
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/transition.py", line 178, in render
    renpy.display.render.render(self.transitions[-1], width, height, 0, 0)
  File "render.pyx", line 145, in renpy.display.render.render
  File "render.pyx", line 233, in renpy.display.render.render
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/transition.py", line 361, in render
    top = render(self.new_widget, width, height, st, at)
  File "render.pyx", line 145, in renpy.display.render.render
  File "render.pyx", line 233, in renpy.display.render.render
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/layout.py", line 711, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 145, in renpy.display.render.render
  File "render.pyx", line 233, in renpy.display.render.render
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/layout.py", line 711, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 145, in renpy.display.render.render
  File "render.pyx", line 233, in renpy.display.render.render
  File "accelerator.pyx", line 108, in renpy.display.accelerator.transform_render
  File "render.pyx", line 233, in renpy.display.render.render
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/image.py", line 414, in render
    return wrap_render(self.target, width, height, st, at)
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/image.py", line 229, in wrap_render
    rend = render(child, w, h, st, at)
  File "render.pyx", line 145, in renpy.display.render.render
  File "render.pyx", line 233, in renpy.display.render.render
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/im.py", line 580, in render
    return cache.get(self, render=True)
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/im.py", line 266, in get
    surf = image.load()
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/im.py", line 625, in load
    surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/pgrender.py", line 160, in load_image
    raise Exception("Could not load image {!r}: {!r}".format(filename, e))
Exception: Could not load image u'dan4/1.jpg': error('JPEG loading error',)
This is tha error im getting
 

gestved

Engaged Member
Aug 18, 2017
2,288
2,382
I liked more at the beginning, now I feel that the story is lazy, the relation building is underwhelming and that last scene in this chapter was very very forced
 
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Reactions: Gandalf78

Midhun 14235

Member
Apr 15, 2018
163
66
Im getting this error in day5
Code:
I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'dan4/1.jpg'>:
Exception: Could not load image u'dan4/1.jpg': error('JPEG loading error',)

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "script.rpyc", line 2867, in script
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/ast.py", line 1310, in execute
    renpy.exports.with_statement(trans, paired)
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/exports.py", line 1409, in with_statement
    return renpy.game.interface.do_with(trans, paired, clear=clear)
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/core.py", line 2190, in do_with
    clear=clear)
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/core.py", line 2624, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/core.py", line 3098, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/core.py", line 2038, in draw_screen
    renpy.config.screen_height,
  File "render.pyx", line 485, in renpy.display.render.render_screen
  File "render.pyx", line 233, in renpy.display.render.render
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/layout.py", line 711, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 145, in renpy.display.render.render
  File "render.pyx", line 233, in renpy.display.render.render
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/transition.py", line 178, in render
    renpy.display.render.render(self.transitions[-1], width, height, 0, 0)
  File "render.pyx", line 145, in renpy.display.render.render
  File "render.pyx", line 233, in renpy.display.render.render
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/transition.py", line 361, in render
    top = render(self.new_widget, width, height, st, at)
  File "render.pyx", line 145, in renpy.display.render.render
  File "render.pyx", line 233, in renpy.display.render.render
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/layout.py", line 711, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 145, in renpy.display.render.render
  File "render.pyx", line 233, in renpy.display.render.render
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/layout.py", line 711, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 145, in renpy.display.render.render
  File "render.pyx", line 233, in renpy.display.render.render
  File "accelerator.pyx", line 108, in renpy.display.accelerator.transform_render
  File "render.pyx", line 233, in renpy.display.render.render
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/image.py", line 414, in render
    return wrap_render(self.target, width, height, st, at)
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/image.py", line 229, in wrap_render
    rend = render(child, w, h, st, at)
  File "render.pyx", line 145, in renpy.display.render.render
  File "render.pyx", line 233, in renpy.display.render.render
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/im.py", line 580, in render
    return cache.get(self, render=True)
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/im.py", line 266, in get
    surf = image.load()
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/im.py", line 625, in load
    surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
  File "/data/user/0/com.xredgames.lewdisland/files/renpy/display/pgrender.py", line 160, in load_image
    raise Exception("Could not load image {!r}: {!r}".format(filename, e))
Exception: Could not load image u'dan4/1.jpg': error('JPEG loading error',)
 

Gandalf78

Member
Jan 31, 2018
369
119
Sorry day 4
Sorry to say this but How Dumb is the MC?
the first thing: why is He to dumb for making a Right Fireplace and "FIRE".
second: Porn PICS are more interesting then SURVIVAL TIPS!!!
NO NO NO Sorry but the MC is a bit to Strawheaded for me
 
  • Like
Reactions: seden

Davelis

Newbie
Jun 22, 2018
19
10
xRed wrote: "As I mentioned in my last post, I want to take a step back and reevaluate the whole story. What I mean by that is fixing some mistakes that occurred and are relevant to the story. The biggest change and plan is getting the story more diverse. I'll be implementing "Sanity" bar into the game which will be connected with the choices you make. Since the game by itself is maybe a bit too linear, I'm planing to include more branching and endings even, in the first 5 days. There will be more animations and new renders added with all of those.

It will be released one day per version, so basically, the next versionwill have "branched" day 1 and will include the story until the end of day 5. The version after that will have finished branching for day 2, and so on
".

So, the next real update in six months? :confused:

The news for this game is getting worse...
 
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Reactions: seden

Gandalf78

Member
Jan 31, 2018
369
119
xRed wrote: "As I mentioned in my last post, I want to take a step back and reevaluate the whole story. What I mean by that is fixing some mistakes that occurred and are relevant to the story. The biggest change and plan is getting the story more diverse. I'll be implementing "Sanity" bar into the game which will be connected with the choices you make. Since the game by itself is maybe a bit too linear, I'm planing to include more branching and endings even, in the first 5 days. There will be more animations and new renders added with all of those.

It will be released one day per version, so basically, the next versionwill have "branched" day 1 and will include the story until the end of day 5. The version after that will have finished branching for day 2, and so on
".

So, the next real update in six months? :confused:

The news for this game is getting worse...
Really in 6 Months.. and again only some Days to play.. :-(
 

macadam

Chicken Bubble Butt
Game Developer
Aug 5, 2016
6,967
10,067
xRed wrote: "As I mentioned in my last post, I want to take a step back and reevaluate the whole story. What I mean by that is fixing some mistakes that occurred and are relevant to the story. The biggest change and plan is getting the story more diverse. I'll be implementing "Sanity" bar into the game which will be connected with the choices you make. Since the game by itself is maybe a bit too linear, I'm planing to include more branching and endings even, in the first 5 days. There will be more animations and new renders added with all of those.

It will be released one day per version, so basically, the next versionwill have "branched" day 1 and will include the story until the end of day 5. The version after that will have finished branching for day 2, and so on
".

So, the next real update in six months? :confused:

The news for this game is getting worse...
is it me ? or did i understand badly ?

because for me.. that sound like :

"i m gonna do nothing about progress... i m just gonna go back again to day 1 and day 5 to add a shit amount of renders with multiples path/choices that nobody care about. combined with a new "sanity" level to block you even more in the logic to expect anything to happen betwen D and F..."


i mean wtf... the game "linear".. me (and probably others) dont give a shit about the linearity of the game... thats not what we want with paths and stuff. we want something logic, with a story that is logic. a story without some crazy twisted change that happen suddently out of nowhere ( D blowjob ) and lead to a chance for F to have fun with D instead of being the asshole fo the game and get a blowjob coming out of nowhere suddently.

thats what i think.


but, yeah... nice.. we gonna have again a bunch of small updates and restarting from day 1.. -_- milking festival.

i m done, thanks
 

RustyV

Conversation Conqueror
Game Developer
Dec 30, 2017
6,623
30,321
So as I understand it the dev. put out a so-so product and now is just going to tweak it instead of putting out new updates.
Apparently the dev. is following Microsoft's business model.

Basically all the updates so far have been a beta. I can see fixing up the previous updates somewhat, but not in place of actually creating new updates. If XRed has come to terms with the overwhelming opinion the old story is lacking then make the new updates better.
Stories with weak starts can get better, but not by declaring a dev. do-over.

This may be the first game that is abandoned by the players before the dev. lol
 
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yanh

Newbie
Jul 17, 2018
53
49
kinda nice game, I like survival and my fav actress got new job in this game haha, but wtf dev, blowjob out of nowhere tsssk :D
 

Bagger288

Active Member
Jul 11, 2017
936
606
Since the game by itself is maybe a bit too linear, I'm planing to include more branching and endings even, in the first 5 days. There will be more animations and new renders added with all of those.
Makes sense - so far, the dev has been putting a lot of time into branches and alternate renders, but always merging back. Perhaps they find it easier to do multiple scenarios than to plan too far ahead.
Removing the merge points doesn't seem like a good idea to me, but it would fit the game style (c.f. the date flashback).
 
3.30 star(s) 118 Votes