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Mod Unity Pleasure Party Plus [asdfgghjkg]

5.00 star(s) 1 Vote

Provo26

Newbie
Mar 6, 2020
22
8
Since we can make crowd with clones, is it possible to change the character's outfit? for example tiffany could wear outfits from every female characters. or maybe (possibly the easiest way, i think) just add something so we are able to change the outfit colour.
 
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asdfgghjkg

Newbie
Oct 18, 2018
74
109
Since we can make crowd with clones, is it possible to change the character's outfit? for example tiffany could wear outfits from every female characters. or maybe (possibly the easiest way, i think) just add something so we are able to change the outfit colour.
Even though I think I can do it, I don't think swapping clothes between characters would work well because of the different body shapes. If I get around to it I can experiment with it to see how much clipping there is.

I'm pretty sure color changes are possible, I just have to figure out how it works on the code side. The UI for that would be a challenge.

I have kicked around the idea of importing assets for clothes like I do for animations. I know even less about modeling than I do animation, so I won't be able to make even bad models to import. Some (all?) of the models in the game might be based off of asset store templates, so maybe there's some free wins there with compatible stuff to download.

Side note, I know you can load scenes from asset bundles. I want to see if I can load in a custom level. The biggest question I have is if the game scripts (and characters) automatically follow into the new level or if I have to somehow force them in.
 
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asdfgghjkg

Newbie
Oct 18, 2018
74
109
For anyone watching, don't expect much activity from me over the next week or two. I'll check these threads every so often, but I won't be doing much work on the mod.
 
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asdfgghjkg

Newbie
Oct 18, 2018
74
109
Thanks for looking up
1360x768 or below
Newest release has a partial fix for different screen resolutions. It's not pretty, but it's functional.

Biggest issue is that the clone and destroy buttons overlap some of the clothes toggle buttons. All the buttons can still be clicked, it just looks funky. At low enough resolutions, there simply isn't enough screen space for everything.

Let me know if anything is broken or unusable.
 
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asdfgghjkg

Newbie
Oct 18, 2018
74
109
Latest release is a simple UI fix for the mod menu on various screen resolutions. If you were playing on 1920 x 1080, you shouldn't see a difference.

For something a little more exciting:

1653527648697.png

I figured out how to load a custom stage. The stage pictured is a free asset bundle from the unity store. I was able to package the scene as a bundle and load it through the mod while also keeping all of the game scripts running. The whole game is functional on the new stage as you would expect.

However this is still in the proof of concept stage. I have more work to do to allow arbitrary stages to be loaded in, like the mod does for animations/positions. And once in a new stage, you're stuck there permanently until you force close the game. But once I have all that worked out, expect this feature, at least one new stage, and a how-to guide for the next release.
 

LePorn

Newbie
Sep 19, 2017
71
60
Newest release has a partial fix for different screen resolutions. It's not pretty, but it's functional.

Biggest issue is that the clone and destroy buttons overlap some of the clothes toggle buttons. All the buttons can still be clicked, it just looks funky. At low enough resolutions, there simply isn't enough screen space for everything.

Let me know if anything is broken or unusable.
1653589051497.png

The problem still there. I don't know why, same BepInEx from 0.9.0 and I remove all the files then place 0.9.1 tho.
I run the game with lasted steam version without steam running.

Also I love the idea of custom stage since the smaller map like tutorial's stage run really great in my pc :love:

Thanks again dude you the best.
 

asdfgghjkg

Newbie
Oct 18, 2018
74
109
The problem still there. I don't know why, same BepInEx from 0.9.0 and I remove all the files then place 0.9.1 tho.
I run the game with lasted steam version without steam running.

Also I love the idea of custom stage since the smaller map like tutorial's stage run really great in my pc :love:

Thanks again dude you the best.
I just realized you're playing in windowed mode. I ran a test in windowed mode and am seeing the same thing as you. I don't know why that makes a difference, but I'll do some digging.
 
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Dylan Dog

Newbie
Jun 5, 2022
21
42
Since creating models obviously takes time and appropriate knowledge, I was thinking if it was possible to adjust game mechanics so it allows some variety in a different way? For example the putting hand on shoulder option that is currently in game. Would it be possible to make some other body parts anchors for hands? Like chest, butt, head, face etc. Maybe make the other pair of limbs also something you can put on those anchor points? From a noob point of view it seems like an easier way to add some craziness and interaction, than designing models and creating animations. I might be completely wrong though, as I don't know much about these things ;)
 

Provo26

Newbie
Mar 6, 2020
22
8
hello, are you still working on this mod? i mean since the new location (classroom) doesn't come out with chairs for unknown reason (it does actually but only just three), can you add the duplicate button to properties too?
 
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asdfgghjkg

Newbie
Oct 18, 2018
74
109
hello, are you still working on this mod? i mean since the new location (classroom) doesn't come out with chairs for unknown reason (it does actually but only just three), can you add the duplicate button to properties too?
I've had to step away from developing this mod for a bit, just life getting busy. I do plan on getting back to it, but my immediate priority will be finishing up custom levels.

Duplicating objects like that is super easy, the hard part is making a UI to work with it. I could maybe add a dropdown that just lists all the movable furniture in a level and let you duplicate that way.
 

asdfgghjkg

Newbie
Oct 18, 2018
74
109
Since creating models obviously takes time and appropriate knowledge, I was thinking if it was possible to adjust game mechanics so it allows some variety in a different way? For example the putting hand on shoulder option that is currently in game. Would it be possible to make some other body parts anchors for hands? Like chest, butt, head, face etc. Maybe make the other pair of limbs also something you can put on those anchor points? From a noob point of view it seems like an easier way to add some craziness and interaction, than designing models and creating animations. I might be completely wrong though, as I don't know much about these things ;)
Yeah, some of the earlier features were simpler to help me learn the game and unity modding. Custom animations was a personal goal of mine, even if I can't make the animations myself.

The game developer had additional anchor points on their list of features they're working on, so I was avoiding trying to duplicate their work. I think the latest patch has one additional anchor point (I haven't tried the latest patch yet).

But I am open to suggestions on features to add.
 

Dylan Dog

Newbie
Jun 5, 2022
21
42
By the way, people keep mentioning some new patch from developer, but I didn't see it appear anywhere. Anyone has a link?
 

Chaosstreet

Newbie
Aug 21, 2018
18
8
Hello. I have an Problem with the mod. i have all points to do install this mod but this dosent work.because the game directory has more than 3 folders. so in witch folder should i install the BepInEx and then in witch folder the mod. i have placed in all folders but nothing goes well. so what im doing wrong or is it only a bait to get a virus in.
 

asdfgghjkg

Newbie
Oct 18, 2018
74
109
Hello. I have an Problem with the mod. i have all points to do install this mod but this dosent work.because the game directory has more than 3 folders. so in witch folder should i install the BepInEx and then in witch folder the mod. i have placed in all folders but nothing goes well. so what im doing wrong or is it only a bait to get a virus in.
BepInEx should be installed in the root game directory. What directories are you seeing there? By default you should see directories named PleasureParty_Data and MonoBleedingEdge in the root directory as well as PleasureParty.exe and a few other files. Once you install BepInEx, you should have three directories there: PleasureParty_Data, MonoBleedingEdge, and BepInEx.

Then in the BepInEx directory, there's a sub directory called plugins. This mod should be installed there so it should look like: <PleasurePartyRootDir>\BepInEx\plugins\PleasurePartyPlus\PleasurePartyPlus.dll
 
5.00 star(s) 1 Vote