- Sep 25, 2018
- 8,945
- 10,819
Well advertisement does not guarantee a revenue... It is actually desire (must have it), what generate the biggest share of revenue.I was thinking the update was out but all I see are people being brats over "don't leak the update" or "gib me update". *Gives side eye of death*
I figured Faerin could use the publicity that spreads like wildfire after each leak but to their own, I suppose. I did find some interesting info. With the releases being leaked within hours, @Faerin has caught up to several devs in HALF the time. Like Dystopian Project (Claire's Quest) or Towerfag (Princess Conquest?) have been around since 2016 and Faerin started in June 2017
You must be registered to see the links(Faerin is within reach of overtaking balsamique (Dune flash games) and Innoxia (Lilith's Throne))
You must be registered to see the links(shows a fairly steady climb despite releases getting leaked within hours)
So, tell me, friends. How is this advertisement hurting our good Faerin?? I would like to believe all this good increase in income is because of Faerin earning it? Or are you saying it's one or two patrons that hold all power??
So, in the case of MotH, there were no updates for a long time, because of the entire game/UI overhaul etc.. In his case he needed to give freebies away.. but now, he needs to start making money again. And this means, telling his patrons not to leak the game! Just think about.. it is actually their own money (patron's money) they give away for free...
Compare Gumdrop and Faerin for example.. First one hadn't released anything in the last year, just recently he released a ("not good") Christmas Special (did not play it, but this is what people write in his thread) he made in 3 weeks... and he earns >8K a month! For literally doing nothing! Now take Faerin, he release every two weeks a new update.. and people are still not convinced to pledge to him! ... Ok, I don't know how much he earns a month, because he doesn't publish it (in my opinion not the best public advertisement - however, it is his decision, not my!).
Do a few patrons hold power over the development process?
mmmhh... In my opinion they do... because patrons are the one who mostly decide, what next content should be. This could be good but also bad.. As long you need venture capital to expend you have no other way, as to give patrons some "power". But they should not be involved to much into the dev. process, because otherwise they ruin the game ...
Just my 2 cents!