Nice. Thx for letting us know.
Here's a save on the h-test map for V0.7.9 — kind of a gallery feature in a way.
Zero game progression, but you can check new (and old) animations in the room.
Be careful though, that's a dev room and some of the interactables will throw an error and close the game, or break it in some other way.
Just to expand on the warning here, I'll detail the interactables that you should be wary of. I'll identify them by row and position in which they appear from left to right. Each row represents a unique horizontal line of interactables:
row 8, position 8: Interacting with this will immediately throw an error and crash the game.
row 8, position 10 (last): Stepping in the tile in front of or behind the plant will immediately throw an error and crash the game.
row 9, position 1: Scene will play but after sends player back to main game.
row 12 (last), first position: Scene will play infinitely with art overlayed and there is no way to exit without quitting.
row 12 (last), second position: if you attempt to escape the grab, the game will throw an error and crash. Otherwise works fine.
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On a different note, I've enjoyed the game and the mature content so far, though if I could have an opportunity to request something, I would have loved to see her ears move during the animations as well - just slightly bounce during rapid movements, or twitching during climax. I feel it would really add life to the character and accent her animal features more.