StationmasterDev

Member
Game Developer
Jan 14, 2018
389
935
@bLitZ Last I checked, the game crashed immediately in 32 bit mode because it consumes too much RAM. It's possible that will change in the future, but, for now, 32 bit machines are unsupported.
 

Daxter250

Forum Fanatic
Sep 17, 2017
4,656
12,623
@Ryahn can you please update this thread to 0.18?

here the download link:
"Release 0.18a: Polish - So Much Polish -"

Here you Go my Friends,

A Quality Update from our Lord and Savior DEV.

As with every Update and for maybe new Users dont forget to put your Extreme Content Mod in the directory where the Stationmaster .exe is ^^ (Only the ExtremeContent.mod file in the same root as the Stationmaster.exe)

Extreme Content (ALL Releases Forever !) - (Link from Post)





0.18a is ready to go! This one has an insane amount of small changes, most of which were suggestions from you. As always, thank you all for the ideas and support.


Windows 0.18a:




MacOS 0.18a:



Linux 0.18a:




Changelog:

Economic Report

  • Added new Economic Report screen under the "station information" menu.
  • Removed economic report notification
  • This has a graph of money over time, as well as information about income and expenses per month
  • It also contains a report of all available beds, entertainment slots, and slave assignments
Rules Assistant

  • Added new stats
  • Added buttons for "exactly 0" and "exactly 100" for stats
  • Added descriptive text to conditions to give a better idea of how they work
  • Added immortality buttons
Slave List

  • Fixed a bug that caused duplicate grandparents to be shown in the family trees of multi-generational clones
  • Paginated the slave list to prevent lag on opening it
  • Added suffixes for devoted, insane, corrupted, mindbroken
Owned Bodies List

  • Paginated to prevent lag
  • Fixed a bug that added raided bodies to your "owned bodies" list until the next game load
  • List now remembers previous sort order
  • The planet upgrade panel will no longer revert to the "warfare" tab after purchasing an upgrade
Other Gameplay

  • Reworked planet population growth to be exponential and faster
  • Owned body income increased
  • Added drag scrolling (click and drag with the left mouse button when not building)
  • Added options for drag scrolling, edge scrolling, head look
  • You can now purchase slaves in lot of 5 or 10 from any of the standard slave markets
  • Added buttons for "Next" and "Previous" on slave inspection screen (these use whatever sorting method you applied on the slave list)
  • Nonessential notifications can now be dismissed
  • Added option on planet upgrade menu to apply upgrades to all newly-conquered planet
Events

  • Fixed a bug blocking you from saying no when a slave requested that she be made head girl
  • Airlock's mercy and Shattered events will now properly trigger on mindbroken slaves only
  • The character in the "Hitchhiker" event is now appropriately clothed when you find her
  • Fixed a bug that allowed the Fei post-exile event to trigger without her being exiled first
Tutorial

Added a more guided tutorial (it's still a bit wonky, and will be improved further in 0.18 Stable)

Misc

  • PC can now orgasm at will during H scenes, so you can now skip most of the interaction if you so choose.
  • Fixed a bug that made tributes oddly old (and their obedience and fear are now properly coupled to their homeworld's)
  • Fixed a bug that prevented the carousel from properly capping age at 35
  • Null Autonomous Collective and Australia Cooperative executives now show as "leading citizens" instead
  • Removed the tiny pillory in the top left corner of the Pillar elevator
  • The grid is now hidden when not placing objects
  • Xeno cages can no longer be deleted when in use (previously, this would crash the fighting pit)
  • Walking people will no longer move through furniture that has been placed on their established path
  • Fixed a bug that caused idle people to walk off into space
  • Fixed a bug that prevented structures in the the pillar from persisting on game load
  • Fixed some odd expressions on slave inspection
  • Added "Notifications" text above notifications bar
  • Fixed graphical corruption on the slave dress
  • Removed "Powered by Unity" splash screen
  • Menus that pause the game now also pause any activity on the station
  • The number of autosaves is now locked to 5 (manual saves are unaffected)
  • Fixed a bug that caused children to be shown multiple times on the family tree
  • Fixed a bug that prevented immortal slaves who were over 45 years old from becoming pregnant
  • Fixed a bug that caused unexpected behavior when removing the Universal Healthcare planet upgrade
  • Fixed a bug that prevented slaves from "graduating" from vats when the "slave aging" option was unchecked.
  • Fixed a bug that caused vat slaves to have minimum stats
  • Fixed a bug that caused the player's penis to have an invalid animation when first opening the H panel
Still (tentatively) on the List:

  • Re-balance money across the board
  • Fix an issue that causes pit fights to stop, leaving both fighters guarding instead of attacking
  • Fix an issue where second dates don't always trigger
  • Change descriptions of tributes from obedient worlds to more prestigious citizens
  • Add "Default Assignment" setting
  • Verify that the Mona Lisa artifact can be properly placed
  • Fix an issue that causes eyes to track the wrong point
  • Fix an issue that stops rival clothes from unlocking
  • Fix several issues with the new tutorial
  • Improve face generation
  • Improve expressions
  • Import/export faces
  • Click and drag to place multiple pieces of furniture
  • Show room size (i.e. 12x12) when building
  • Add planet upgrade menu to galaxy map

Obsidian says :

Everyone a good Playthrough and Testing to made this game more Awesome ^^

Thanks again to everyone and Please Pledge if you can afford it.

And Thanks again to DEV for this Awesome Release.
 
Last edited:

SwissCheese

Newbie
Nov 3, 2018
57
36
I ran into a couple of issues and one suggestion. Firstly, when i sent out only part of my fleet, the rest of my ships were also damaged. Secondly, I don't know if this was intentional or not and i have no issue with it either way, when i took a conquered eko planet and made it a bova colony I ended up with eko/bova hybrids. Looked like normal ekos but with bova horns and crawled instead of walked. Haven't tested to see if any other combos work. Finally, I was wondering if you could possibly implement some way to collect slaves from all planets in a specific star system. This way you can gather and sort through several at once, but don't end up with many dozens or hundreds later on. My PC has a rough time of it at that point.
 

Karat

Newbie
Aug 27, 2017
81
60
I've tried to get into this game multiple times, but the female models all look so bad, and all look the same. :( Specifically, their faces.

I don't know if people have commented on that before, but I just wanted to voice a frustration I have with Stationmaster.
 

mazqaz

Well-Known Member
Feb 19, 2018
1,318
2,188
I've tried to get into this game multiple times, but the female models all look so bad, and all look the same. :( Specifically, their faces.

I don't know if people have commented on that before, but I just wanted to voice a frustration I have with Stationmaster.
There are plans to add more variety, I have tried to make my suite slaves as unique looking as possible but yeah a lot more customization options would be preferable.
 

Boldi

New Member
Apr 9, 2018
10
3
Dev's already got a pretty good plan for resolving the model's further down the line. Can't wait for that :)
 

DD0

Member
Jan 13, 2018
231
280
I may be stupid and missing something fundamental, but I can't even get off the ground. Build a bar...how. I click the button and select the tiles and nothing happens. I need more gates? Where? How do I build them? I don't see a selection for "gate."
The whole interface is a mess and, as I stated, nothing seems to happen. Messing around, I successfully built a sculpture. Great, but at the end of the day I came here for the slave harem and everything else is just stuff I gotta do to get to that.
I see other people expressing satisfaction, which is why I said "I may be stupid." Any guidance?
 
Last edited:

AlexTorch

Engaged Member
Jun 22, 2017
2,401
3,692
I may be stupid and missing something fundamental, but I can't even get off the ground. Build a bar...how. I click the button and select the tiles and nothing happens. I need more gates? Where? How do I build them? I don't see a selection for "gate."
The whole interface is a mess and, as I stated, nothing seems to happen. Messing around, I successfully built a sculpture. Great, but at the end of the day I came here for the slave harem and everything else is just stuff I gotta do to get to that.
I see other people expressing satisfaction, which is why I said "I may be stupid." Any guidance?
The game is like the classics dungeon keeper, click the bar icon, and build in the wall, after build the room, you click the room, and choose the furniture .
 
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cklaubur

Active Member
Apr 2, 2018
674
305
Anybody else having issues with ships? I sent a fleet off to conquer a neighboring planet and they never came back. I can't find them anywhere.
 

Wolfman13

Newbie
Aug 5, 2018
41
35
Anybody else having issues with ships? I sent a fleet off to conquer a neighboring planet and they never came back. I can't find them anywhere.
It's a known bug since 0.18.

Here a little workaround to get your ships back :)

- Look into the .sav file.
- Search there for the name of the shipclass, for example "dreadnought".
- For each ship you have, there is an entry ending with "true" or "false".
- If it's set to "true" just set it to "false" and at the next start of the game the ship will be back in the station.

Not very comfortable, but it works. Oh ... and when you send them to invade another world ... You have to edit your save-file afterwards again ...
 

foofoo3344

Well-Known Member
Dec 5, 2017
1,419
1,125
There was this bug in the 0.17 version where the tributes from planets are around age 90 and they will not get pregnant no matter what u do. Were those fixed?
 

StationmasterDev

Member
Game Developer
Jan 14, 2018
389
935
Thanks for the reports! I have fixed the "lost armada" bug in my development version, and the fix this weekend should fix existing saves affected by the bug.

The tutorial in the current version is crap, but it's getting totally replaced this weekend. I've also made some updates to slave graphics and face generator. If anything, variety has decreased, but there shouldn't be as many who look like they've been beaten half to death with the ugly stick. There are also several changes to lighting, shaders, and effects on the slave view that should improve realism a bit.
 

pliugbr

New Member
May 17, 2018
11
0
@StationmasterDev How often is Core.txt and other story files updated? Since I like to modify them a bit I was wondering if they are the same or if I need to comb through them again or if I can more or less import my modified ones to the new versions?

EDIT: Would it also be possible to have a skip button on tutorials for returning players, that are starting new games?
Edit2: Would it be possible to have a little control over which scenario VAT slaves "live"?

There was this bug in the 0.17 version where the tributes from planets are around age 90 and they will not get pregnant no matter what u do. Were those fixed?
At least when I had planet tributes they were between age ~60 - 90 (after refusing them many times) I haven't tried since v0.13-v0.15 so it may be an ongoing bug or maybe our CPUs are not playing well with the RNG?
 
Last edited:

FenrisWolfe

Member
Aug 11, 2017
158
51
What is the extreme content file for? and also the robot girl that wants me to kill people with the genocide stone what does that do?
 
3.70 star(s) 52 Votes