Your idea of "perfect game"

Kravenar Games

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Game Developer
Mar 28, 2017
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How it should be your ''perfect game''? What should contain? What kind of graphic it should have? What kind of fetishes? Feel free to express!
 
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Hajtand

Well-Known Member
Nov 5, 2017
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I can't answer what the perfect game would be like for me. Engaging gameplay and interesting world building, is probably what takes the cake in the long run. While graphics only can get you so far, provided the graphics are not outright hideous or as bland as cardboard and the characters "colourful" personalities being only within the spectrum of beige and stupid.

One problem (amoung many) is all too many developers using daz 3d. Doesn't do much with the defaults or only change them slightly. More than often the women have all too masculine faces, especially their jawline and waistline.

Taken from this page.


male face

female face
 
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Domiek

In a Scent
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Jun 19, 2018
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I'm not sure what my perfect game would be, but I can describe what I don't like in games.

- Grind for some arbitrary stat or money, especially if it's a really irritating mini-game.
- Too much text. I know some people love the heavy text based VN's, but I really don't want to stare at the same CG for 4 minutes at a time learning about every irrelevant backstory of everyone I interact with.
- I don't like having to search the forums to find out how to advance in-game.
- Getting cucked is a big turn off almost as much as character models that are clearly intended to be children
- Graphic quality isn't the most important for me, but if it's so atrocious that it keeps breaking immersion..

I love that this forum hosts so many different games though so there's bound to be something for everyone.
 

DarthSeduction

Lord of Passion
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but I really don't want to stare at the same CG for 4 minutes at a time learning about every irrelevant backstory of everyone I interact with.
Sounds more like a problem with the art than the text, to me. For instance, there's a segment where two of my characters go through a list of movies they really like, and comment on them together, showing you a little bit about the characters and their tastes. This is relevant since the characters are both in a film class, and its a convenient way to introduce you to their personalities. How do I do this scene with its 30+ lines of dialogue without it being boring? By giving you several renders of them speaking to one another as they take a shower.

Telling a story with deep characters doesn't have to be boring.


For me, my "perfect game" is a long term pipe dream. It's something with the size and scope of The Witcher, but with the sexuality turned up to 11. It's something in which you can develop relationships and have sex with characters in the world while also doing something of worth aside from that, whether that be monster hunting, or setting up a criminal empire, ala GTA, or some sort of Space Opera situation, like Mass Effect.

That, however is a pipe dream. For now I'd settle for something on the scale of Life is Strange but with more sexual adult content added.

Art, by the way, completely subjective. I can appreciate a good "realistic" 3d art, as well as a fantastical cell shaded adventure. I'd like a sexual borderlands as much as I'd like tons of hardcore sex in Cyberpunk.
 
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Domiek

In a Scent
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Sounds more like a problem with the art than the text, to me. For instance, there's a segment where two of my characters go through a list of movies they really like, and comment on them together, showing you a little bit about the characters and their tastes. This is relevant since the characters are both in a film class, and its a convenient way to introduce you to their personalities. How do I do this scene with its 30+ lines of dialogue without it being boring? By giving you several renders of them speaking to one another as they take a shower.

Telling a story with deep characters doesn't have to be boring.


For me, my "perfect game" is a long term pipe dream. It's something with the size and scope of The Witcher, but with the sexuality turned up to 11. It's something in which you can develop relationships and have sex with characters in the world while also doing something of worth aside from that, whether that be monster hunting, or setting up a criminal empire, ala GTA, or some sort of Space Opera situation, like Mass Effect.

That, however is a pipe dream. For now I'd settle for something on the scale of Life is Strange but with more sexual adult content added.

Art, by the way, completely subjective. I can appreciate a good "realistic" 3d art, as well as a fantastical cell shaded adventure. I'd like a sexual borderlands as much as I'd like tons of hardcore sex in Cyberpunk.
There's nothing wrong with deep text. I just don't like irrelevant backstories and such front loaded on me. I like to discover bit by bit as the story unfolds. There's really no need to try and convince me that my preference is incorrect. The thread question is simply asking us to describe our perfect game.
 

DarthSeduction

Lord of Passion
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There's nothing wrong with deep text. I just don't like irrelevant backstories and such front loaded on me. I like to discover bit by bit as the story unfolds. There's really no need to try and convince me that my preference is incorrect. The thread question is simply asking us to describe our perfect game.
Even more, with that statement, I'd say it isn't that your preference is wrong, you simply misrepresented it. I completely agree with that you said there.
 

CavDaKnight

Newbie
Jun 1, 2017
98
102
Daz3d graphics are great. Good hand drawn art like Dark Cookie (Summertime Saga), David Goujard (Behind the Dune) and the artists of Debauchery in Caelia Kingdoms and Taffy Tales in my opinion, is better. You don't get the cookie cutter vibe like you do from Daz artistry, since everyone seems to lean that way or the Honey Select artwork, which just makes everyone look underage unless you go out of your way to age them.

No puzzles, minigames or excessive grinding is a must. No one likes grinding, grinding is a chore and no one likes chores. Puzzle and minigames are just annoyances all around. Also don't block folks from using cheats like someone I mentioned above has done.

Fetishes, at least for me, are good. Need more BDSM games in our lives. Nothing too outlandish like scat or pee playing. Be wary of any pregnancy in a game. Seems people get pissy if their sextoy gets preggo…

Biggest choice is game platform. Most people loathe RPGMaker in any of its forms. Ren'py seems to be stable and so does Unity. Issue with Unity is everyone will ask for CG's a score or more times per new release, and not a lot of folks want to bother with the programs to do it themselves, while Sam's Unren.bat program is the dogs bollock's and simple to use to see the CG's.

And proper translations into English from a non-English source is a major plus. I don't know how many games I've tried to play with the developer being a non English speaker or ESL and relying on Google translate or another ESL person to do them, and because the translations were so poor or left me more confused trying to decipher wtf the person is trying to say, I've deleted them. I'll avoid most QSP games due to this issue, even though most use real life porn in them
 

Avaron1974

Resident Lesbian
Aug 22, 2018
25,044
85,685
I'd love a game like Harem Collector with either a female MC or an MC that isn't a complete fucktard.
 

DarthSeduction

Lord of Passion
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What about fetishes?
I'm not the type to try and cast aspersions as to what fetishes make the best games. For instance, my favorite game right now is one that has my favorite fetish, Incest, but that's the least interesting aspect of it to me. Coceter Chronicles is great because of the character interactions and world building, not because of the fetishes. Meanwhile, my absolute number 1 fetish is sisters, and Coceter Chronicles might be the only one in my top 5 that has sister content. In fact, I can only think of 1 game that does a really good job of sisters, that's Sisterly Lust, and the thing is, it's a game that is fine, and could be a lot better. I honestly can't wait for Perverteer to finish it and start something new with all that he's learned.
 

ilyo

Newbie
Sep 6, 2018
48
39
Perfect is a big word, visual novel and 2d rpg are fine from now but AAA games not restricted to 16+ would be the real deal to me, especially 3d rpg and action game.

Moded bethesda game are nice but it would be a game changer if adult content was there from the start.

I would also really like an ao rated Bayonetta, there is a light bdsm feel from the character already but it lack rape and bestiality.
 

VNON

Member
Sep 25, 2016
460
297
a lot of choices, like GGGB

but don't be really like mrdots choices :D DMD and nor Melody :D
single choice every seconds, plus multiple choices but leads to same path

harem, and fuck fest most avoidable themes , fuck her, fuck him, just fuck, its like nukige?
 

Xorgroth

Well-Known Member
Modder
Oct 12, 2017
1,103
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Something super broken but can be modded and improved. I like fixing things :p
 

minoan55

Member
Aug 28, 2018
164
366
No such thing as a "perfect game", but I would welcome a game that avoided the following worn-out trope :-

Middle-aged woman (who looks only in her early 30's in possession of gravity-defying boobs), who has...
1. an older daughter/tenant (who is usually a brunette), slightly exotic, life-experienced but who has "issues" with the MC, and who is, therefore, "out of reach" for the MC early game.
2. a younger daughter/tenant (who is usually blond or a redhead) naive, puppy-like, quickly becomes devoted to the MC and is easier than a cheap hooker.
The MC is male, has the charm and social skills of slime-mould, and is possessed of a "comedy-dick". MC has also been absent for several years for "reasons".
As a bonus - The woman has a sister/friend who turns up one day out of the blue, and impales herself on the MC's dick - once again for "reasons".

Sound familiar to anyone?

I wish somebody would drag this overused trope round the back of the barn and put it out of it's misery.
 

awwyish

Newbie
May 17, 2018
31
40
Well my perfect game came out in 2007 and it was simple 1 male and up to five females. They could be blood related, if you wanted it. As for fetishes, you could have furries, aliens etc... you could just let the game play all by itself if you wanted to. You might wake up and find a female having sex with you and then 2 others next to you on the bed playing with themselves and the other 2 standing there rubbing themselves and making comments on the sex taking place. Another time 1 female may decide to have sex with you while others are in the room and 1 of them knocks her over and has a argument with her, while that is happening a third one decides to have sex with you.
huh, sounds familiar... whats the name of that game?
 
U

User_51567

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Guest
A game within the world of The Witcher 3(as someone posted before me) with the same(or better) High End GFX.

And then just a game in which you can do ANYTHING, literally anything.
 

Hajtand

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Nov 5, 2017
1,425
2,461
Regarding RPG maker. I have no problem with games, being made on that platform.

The loathing is with games in the veins of "my first rpg project" with added porn images. You know, the games also spit out by the japanese most often with a female heroine having to get raped. Because for some god damn reason, this is the only way they can imagine people having sex (half joking). And instead of the player imagining themselves as a male character being with different women or having to choose one between different women. They are now to project themselves as the female, getting banged by lots of dudes. "Corruption adventure" my ass, if you want to be banged by lots of dudes, with the excuse that they are "forcing themselves on her (you)". Don't try to veil your fetish with words like powerplay. Let's just be honest and have some more and some good outright male to male gay games. Nothing wrong with you for liking that, it just isn't my fancy to play.

More than often these dime a dozen games will be boring as heck too and the enemies will be default enemies, where you defeat them with default moves... hundreds and hundreds of times. All those hours spend to get a handful of unsatisfying images.
 

Hajtand

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Nov 5, 2017
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You can make "grinding" interesting with job systems getting you fascinating skill interactions (and more immediate rewards), a way to avoid random encounters or not having them at all, and interesting combat mechanics and enemies.

What if you learned a water magic (boring right) and then an electric move, combining those skills to cast some blood magic. Maybe the enemies explode in a rain of blood and gore or you can control your own blood with this magic. A torrent of your blood being spit out of your mouth as a blade of doom. That's just one skill interaction, but would make it a whole lot more interesting, to see what's next right? What about earth magic and fire magic... that only gives you the ability to make pottery (to sell for a low price)? Oh what was that? You've gained a high level electric move, combining this with the previous combination allows you to control minerals, shape them, and give them the ability to harness electricity from the aether. Giving you an army of killer robots as a summons.

Your guard job class has given you some mastery of spears (amoung other things) and the ninja class has given you expertise in nunchackus. Allowing you to wield a rather unwieldy form of nunchaku spears, but your understanding of the weapon mastery somehow makes it work. Default attacks hit enemies twice with an advanced spear attack, but it has like a 5-10% to backfire. With skill sets that's even more ridiculous. Electricity to control the precise movements of the spears, cutting out the hearts of the enemies with surgical precision and you eat the hearts on the go as a quick finisher (and heal). What if you made a spinning attack and combined it with wind magic making two large blade tornadoes out of yourself from the side.