TheCrimsonRevenger

Well-Known Member
Jul 13, 2017
1,160
1,201
A request if I may. Could you move the choice for fucking the sissy husband to before the MC talks about fucking the dude? It's a bit of a turnoff if you are not into that, but more importantly, it kinda breaks continuity in the script. MC talks about that guy having the hots for him and that he will fuck him too. Then you choose to not do it and it abruptly goes to black screen with "You release sissy into the wild and warn him not to come back."
I just took that as a bit of shit-talking. And if you select the option that explicitly says the MC "doesn't swing that way" that's all it is. Messing with the soon-to-be-cuck's head.

Though once I realized you can actually help them work it out, I felt a lil bit guilty about the cucking. lol
 

DrWho8248

Well-Known Member
May 7, 2020
1,647
1,416
3DCG, Male Protagonist, adventure, fantasy, big tits, male domination, superpowers, combat, turn based combat, stripping, groping, big ass
Vae victis - Khan is a very NSFW game
Yeaa.... True.... No BJ, No TJ, No HJ, No Sex, No Anal....
Yeaa.... VERY F..KING NSFW.... REAL VERY mate...
 
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TheDarkOne

New Member
Apr 27, 2017
6
8
Given the definition of those words im expecting a lot from this.

Edit: ok so that was disappointing, nice range of choices, but the annoying arrows to go around areas is just straight up annoying.
I get why people do the "open world" thing, it's not really but w/e, what i can say is other than time padding it serves little purpose.

Needs a fix for saves since after the first save i made it would error out every other time i tried, which eventually led to a gameover and i couldn't be bothered Ctrl skipping back through all the content to get back where i was.

Will check back in a few updates
 
Last edited:

docclox

Active Member
Game Developer
Aug 20, 2016
562
568
If you get that pickle error or whatever it is when trying to save close the game and then load it back up and saves should be working again and you can go to load and select the auto saves and load the last save it made.
First thing I tried. There were no autosaves either.

I think this is one to revisit in a couple of releases or so.
 

Paapi

Engaged Member
Jan 21, 2020
3,321
1,830
Male mc + tb.combat ?? Then it is for me.
By the by, if anyone want android compressed version (134 mb), just reply
 

heyyoo

Active Member
Jun 1, 2018
804
344
help, i can't save for some reason? I could save until the point of my 5th save slot. i always get this:
You don't have permission to view the spoiler content. Log in or register now.
 

desmosome

Conversation Conqueror
Sep 5, 2018
6,079
14,050
Doorknob22

I'll leave my impression here. I loved the concept since the discussion thread and the writing in general is high quality. No Engrish and natural dialogues with some nice descriptive text.

Now the gameplay is in dire need of some tuning. I won't say my suggestions are the definite way to go, but just take it into consideration. The biggest problem to me is the combat mechanics. Rock paper scissors mechanic is pretty uninteresting by design because there are 2 ways it can be used, and they both kinda suck. You can give hints to what the enemy will do next turn, in which case the combat is deterministic. You can give no hints which tuns it into pure RNG. Granted, you found a different way in which there are no hints, but each enemy has a type of attack they prefer to use. It does lend itself to more interesting combat than the 2 other ways I mentioned before, but it still ended up being pretty much deterministic. You just find one attack that goes through, and just spam it until you win (you either hit or tie every time if you use the optimal attack). You could argue that the process of finding that optimal attack against a certain enemy is the interesting part of combat, but in the rollback age of porn gaming, I doubt anyone will play it out without scumming to find the right away.

You may then ask, what system even works with roll back? I won't say I am the authority on this, but I think combat without character building just amounts to a glorified mini game that people don't care about. Combat should pretty much go hand in hand with some RPG mechanics for building your character. Rock paper scissor mechanics are rather one dimensional too imo. I think the entire system could use an overhaul. Some western porn games with excellent combat systems that are actually fun to go through include Damsels and Dungeons, Void's Calling, Ataegina, Love of Magic. Hell, even BaDIK's rudimentary system has some form of char building and strategic combat. Maybe it's worth taking a look at these games for some inspiration?

Combat aside, I see some problems with the exploration. I doubt there is anybody who actually enjoys blind exploration. No one will bother with drawing a map or something as they explore the tiles. Mini map is an expected convenience in this day and age. If you want to be realistic, you can leave the mini map blank and fill it in as you explore, but a mini map is needed.

Finally, the kingdom management phase leaves a lot to be desired, but I think some of that is due to bugs and just being on first release of the game. First, I think you should call the phases Turns instead of Days. It kind of doesn't make sense for you to build a entire temple or train and recruit a bunch of soldiers in one day. In general, moving armies and taking actions that affect a nation will take more than a day to play out. A turn is ambiguous and we can leave it up to the player to determine how long that was. Secondly, I don't know if the troop/gold gains are RNG based, but it should be deterministic. It's not a great design to just pass turns endlessly and hope you gain some gold. This leads into some possible bugs. I had to spam force collect to gain some gold without passing 30 turns. I have no idea how it's intended to work, but I had 50+ troops stationed and the obedience never went up after the first couple times. Later on, I built a temple and saw the morale increasing steadily, but then I started getting alerts that morale was dropping and that I should build a temple. I already built one and you can't build another.

A minor issue I noticed is during the High Priestess dungeon sex. Every interaction leads to you going back to the starting position of standing in front of her. This kind of messes with the flow of a scene. You fuck her ass, stand in front her her, fuck her bussy, stand in front of her, choose to cum, pick where to cum... feels choppy. You could maybe look at City of Broken Dreamers sex scenes and try to follow that pattern. Basically the scenes tend to flow smoothy from one position to next and your choice to cum is determined by which position you used before cumming.

edit: One more minor grip... the facial expressions.... yea they are rather extreme and contorted most of the time. You know, instead of being angry, they make a caricature of that emotion with their expression. It's quite jarring and not very pleasing to look at sometimes.
 

Grimtown

Engaged Member
Donor
Game Developer
May 23, 2020
2,403
4,382
You sound very bitter and passive aggressive.
Then my words were poorly chosen. I actually was sincere in my best wishes to the dev. I think it's a good thing to encourage those who decide to actually create games/content. Just because bastard/corruption routes/games are not my cup of tea, doesn't mean I don't want the dev of a new game to succeed.

Who asked?
Nobody. I chose to pay my respect to a new game dev without being asked.


Can't people give their opinions about a game anymore, he even wished the dev the best of luck.
Thanks, that's exactly what I meant to do. Opinion & good luck. No complaint. Maybe I'll try to choose better words next time, English is not my first language.


For the record, there's also a "non bastard" route with somewhat less content.
Thanks, that's good to know, might just check this out. Keeps the game off my ignore list, anyway. :)
Maybe I'll check it out that love route in the future.
Good luck!
 

Doorknob22

Super Moderator
Moderator
Game Developer
Nov 3, 2017
2,178
5,260
Found the crashing bug and fixed it. Compiling and uploading version 0.1.18.

Fellow Ren'Py developers: if you have a different entities named identically (variable called "black" and a label called "black", for example) the game will mostly work but sometimes will crash when attempting to save and give you a completely worthless stack trace. Bitter? Me? Nahhh...
 
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Vrijgeest

Engaged Member
Jun 16, 2019
3,332
3,164
Cant save. Saving creates an error. Renders are badly lit and some are very dark and blurry.
Did not enjoy it, sorry.
 

emkoss85

Newbie
Jan 28, 2019
56
44
The "can't save" bug is a show stopper. I got as far as getting the acolyte robe and the chant, but didn't realize I was supposed to scout the temple during the day. So I get killed and I'm faced with doing it all again.

It's been managable so far because I could roll back if I got killed, but I can't roll back out of the temple. No autosaves either.
delete the log and traceback and reopen the game...t worked for me
 
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