i have a problem. I cant play it. Right after entering cave i cant fight snake because Error pops out and i have no idea what to do about itView attachment 2850554
Overview:
The story of "Mio", the vice-president of the student council, who has excellent grades and athletic ability,
meets with eroticism and struggles on an island where demons appear!
Thread Updated: 2023-08-14
Release Date: 2023-08-14
Original Title: 妖誕島~性処理委員に堕ちた副会長~
Developer: EnuemuYou must be registered to see the links-You must be registered to see the links
Censored: Yes (Mosaics)
Version: Final
OS: Windows
Language: English (Edited MTL)
Translator: akhulu
Genre:
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Installation:
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Developer Notes:
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DOWNLOAD
Win: PIXELDRAIN -You must be registered to see the links- WORKUPLOAD - MEGA -You must be registered to see the links-You must be registered to see the links
Thank you akhulu for translating and sharing the game
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There was a full save in the gallery room that was included in the download in save 5.Does anyone have a full save for this?
I've had the same problems too, I'll probably wait until this is fixed because the translation is ok so far.I've also noticed errors like dialogue of what appears to be scene titles in the scene text, or splices of what seem to be different scenes at the beginning or end of scene text.
I've attached one example. Some of the lines in this scene also seem to be out of order.
The problem has not been solved, but I solved the problem in my own way, I simply play both this version of English and Japanese, that is, where the dialogues are broken, I use Japanese with normal dialogues, since the saves work both on this version and without translation.Any fixes yet?
Impressive work! I'll give a review when I play through it.Upscaling patch
Use the patch that's closest to your monitors pixel height. To install the patch merge the www folder in the game installation folder with the one included in the patch archive. Use at your own discretion, I take no responsibility for issues resulting from this patch.
Also had to upscale the enemy sprites and change their sprite placement offset manually from Enemies.json file, so some of them are kinda placed oddly. Sorry about that, but ain't no way I'm gonna do them one-by-one manually, so I just spitballed the values.
Haven't tested this with the compressed version, so no idea if this patch is compatible with that build.
Alternatively if you meet the requirements, you can use realtime upscaling software like "Lossless Scaling"
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