- Nov 1, 2017
- 30
- 11
Hey guys. Im playing on a mac and want to install the 'save except Diane's story, where do i place the save file? I've been using quite a while trying to figure it out. Help is appreciated!
Look for a RenPy folder. As far as i know at least on windows games made on the RenPy engine create this folder and store their save files there. MAC OS has a search function right? There also should be a saves folder in the game folder SummertimeSaga-0-17-5-MAC\game\saves . Also start the game and CREATE A SAVE(so the folder is created by the game in the first place if this is your first RenPy game).Hey guys. Im playing on a mac and want to install the 'save except Diane's story, where do i place the save file? I've been using quite a while trying to figure it out. Help is appreciated!
Your band/singer analogy has a point, but I think we differ in our mindsets towards why you support someone on Patreon. I expect something in return for my pledge, whereas you seem to argue that it is only a goodwill donation to give something back for their effort. If you have that perspective, then yes, more money won't equal more content. My perspective will, though.@DatBoit:
Well, that's kind of the problem. Just because people give more (without being asked, there are no further goals on patreon) doesn't mean that the other party (DC) has to give or do more as well, no matter how. More money doesn't equal more output at some level. Your favourite band/singer won't suddenly release 5 LPs a year just because he/she made 25 instead of 5 million from the last LP - they'll still release one, no matter the money.
I can personally understand that DC just doesn't want to take "an artists" but is looking for someone he really wants to work with and who fit's 100%. And if he doesn't find that someone, he'll continue working alone. That's the current deal and those who don't like it will have to see how they deal with it. If you really want to call it investment (and I think that's the wrong term, in the end it's just fans giving money) that is the base on which you are investing.
I'd simply argue that on a case-by-case basis. If a dev promises early acces for a comparatively high sum of money and basically "sells" the game on patreon, as most devs do, my expectation is different compared to a dev, who releases the game for free and and where pledging is optional, as in this case. In the first case I've basically purchased something and want the reward which I was promised, while in the second case it's not much more than a tip, including some rewards which aren't related to the game, in this case.Your band/singer analogy has a point, but I think we differ in our mindsets towards why you support someone on Patreon. I expect something in return for my pledge, whereas you seem to argue that it is only a goodwill donation to give something back for their effort. If you have that perspective, then yes, more money won't equal more content. My perspective will, though.
I argue that a Patreon pledge is much more of a direct transaction with two clear obligations towards each other. Your band analogy is a little lacking in the sense that buying someone's LP can mean many things; collecting, preferring to listen to it in a certain way, dedicated fandom etcetera. It is easier for such content creator to argue that people don't buy it specifically to encourge them producing more. While other purchase motives exist on Patreon as well, it is much more of a "I give you money so you can produce this game", i.e. demanding something in return for their money. You don't have to agree, but you have to understand that someone with my viewpoint will reason the way they do.
Is there any nice patron who shows us the current "Dev tracker"? Like this one...
Okay, I can get behind that to a large extent.I'd simply argue that on a case-by-case basis. If a dev promises early acces for a comparatively high sum of money and basically "sells" the game on patreon, as most devs do, my expectation is different compared to a dev, who releases the game for free and and where pledging is optional, as in this case. In the first case I've basically purchased something and want the reward which I was promised, while in the second case it's not much more than a tip, including some rewards which aren't related to the game, in this case.
And yes, I fully understand that other viewpoint and a certain frustration, but I'd still suggest to relax if that increase in speed doesn't happen. In that case the best reaction is likely to pull the pledge or to pledge as much as one thinks the game is worth and enjoy it for free until one thinks it's worth giving something again.
I agree on the release speed point, although until my finances got tight in the middle of last year I did pledge to DC. as j4yj4m said though, the pledge was more of a tip for good work done in the past not as a payment for the next update and I think that's how DC has been able to keep a large amount of followers with such a sparse and sporadic release calendar.Okay, I can get behind that to a large extent.
I'm not particularly concerned with the release speed. I still think it could/should be better, but I have never pledged to DC and don't follow him regularly. Summertime Saga is one of those games that are on my list and that I play, but that I only check on once in a while to see if something new has happened.
Just downloaded 17.5 and I'm looking for the full incest patch (link on main only brings to 16.1) and a scrollback mod ( link on main doesn't bring me to the post as it claims)
Anyone help a pal out?
If you haven't solved this yet, place the save in ~/Library/RenPy/Summertime Saga.Hey guys. Im playing on a mac and want to install the 'save except Diane's story, where do i place the save file? I've been using quite a while trying to figure it out. Help is appreciated!
Very impressive, but doesn't look like DC's art. Game's that have hand-drawn art needs to be consistent. Those with OCD like me would find the game unplayable if characters don't have the same art style. Just my opinion tho.It doesn't help the progress if you guys disscus about "why the art takes so long".
Only Way to speed up the progress FIND HIM A GOOD ARTIST.
Or recommend him MelkorMancin cause he draws fanstatic similar Art like DC
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Again... This has been explained on the last page... If you want to recommend Melkor or any other eHentai, Patreon, or other artist, you have to make it worth their while. That means that if you want them employed, they have to get something to increase their Patreon. That won't be a viable alternative for DC. You're just going to have them compete against each other.It doesn't help the progress if you guys disscus about "why the art takes so long".
Only Way to speed up the progress FIND HIM A GOOD ARTIST.
Or recommend him MelkorMancin cause he draws fanstatic similar Art like DC
Yes, same here, though I'd say you won't have to worry about that. Quite some time ago DC showed some works which he got from applicants and corrected one which looked pretty good/close on stream (MC fucking a new girl in a new forest location) - and he still wanted to change a lot. So I'm sure that what ever we'd get (or not) would be on point.Those with OCD like me would find the game unplayable if characters don't have the same art style. Just my opinion tho.
As far as I'm aware that's when DC got into contact withIirc, DC did put out a job posting for an art or production assistant months back. Not sure what came of it.
Edit: Whoa, went through my patreon messages and found this around Aug. 2017:
New Dev position available!
We need a 2D Generalist, or a 2D Animator, or someone who can do both!
Though I still don't know if there was a follow up to that.