Others Onhold Suite 69 [v0.3.6] [Togepussi & glassBrain]

4.50 star(s) 11 Votes

jester89G

New Member
Jul 1, 2022
2
173
Currently crashes so much during the Vampire Survivor gameplay element, that I have yet to see the good stuff. But the art and sounds are pretty great. Looks like I'm playing a retro Gameboy Advance game.

A bit more direction on the UI text boxes and such should probably be looked into. It's not a lot of fun to hit the only back button,(Escape,) and automatically be taken to a yes/no quit game option, when only trying to back out of various in-game menus.

The shop windows portrayed by the bat character opening its wings is very cute and clever. bang bat function indeed needed in future updates if it's not already included in this one.
 

Triedanted

Member
Apr 4, 2021
119
146
___________________________________________
############################################################################################
ERROR in
action number 1
of Create Event
for object oPlayerLevelUp:

Cannot compare unset variables############################################################################################
gml_Object_oPlayerLevelUp_Create_0 (line 358)
gml_Object_oPlayer_Step_0 (line 29)
 

tuuri

Newbie
Oct 8, 2017
77
197
>play the first level for what feels like 20 minutes
>game crashes
>no save so create new game
>game always starts me with 0 coins now even after deleting game files
Waste of art holy shit
 

Suwi

Member
Feb 8, 2019
199
109
Saw this one and I was curious on what kind of game it is. Everything pretty much looks great and to be honest, I will let this one bake for a good long while before I let it out of the oven.

Still, will watch this as it progresses. Good Luck and have fun creating this paradise.
 

Lerd0

Conversation Conqueror
Donor
Jul 29, 2017
6,423
79,068
:cry:
An Update for the Future of Suite 69

Hey everyone.

Togi and I have been discussing a lot of things over the last few weeks, and we've decided(with pretty heavy hearts) to put Suite on hiatus for the time being. To clarify, we both love the project and will be returning to it when we have the time/resources, but we need to be realistic with ourselves and say that it's maybe missed its mark a little bit. We've discussed it to death over the last 2 weeks, and we both feel it's maybe a little too niche for the audience we should be trying to appeal to. I wanted to get this post out before the month rolled over to March so that people had time to cancel their patreon before the charge rolled over. You guys have given us incredible support over the last few months, and for that we're incredibly grateful. All of you are amazing. In the meantime, until Togi and I can work on Suite again, we're both going to be working on a few other projects(some apart, some together), so if you'd like to stick around for when news of that drops, please do. Otherwise, once again, thank you for your time and support, and we both hope you enjoyed your stay.

(note from Togi): Glass has a small game he's close to releasing, we're working on a game together, and i'm beginning work on animations - all 3D and porn. if you have any questions i'd be happy to answer, but the long and short of it is that though WE love Suite, we can't give it the work it needs with the support we have for it so far, four months into its development. I'm going to be sending a message out to patrons to ensure you all get the same notice before I remake this patreon for the new things we'll be producing. We'd be happy for you to stick around but of course will understand if not since it's not the cute, 2D game you all joined for!

When we revisit Suite we will most likely be remaking it in 3D - but it'll be after we've gathered the support it takes to make a game and see it through to the end of its development. Again, sorry for the radio silence here lately - it's actually been kinda heartbreaking to have to do this since this is our first baby!

I think it was a huge learning lesson for us in what Glass said about appealing to a larger audience - people have wildly contrasting opinions on these things, and we knew that any decision we made with Suite (how deep to make the girls personalities, for example) would displease half the community because they very clearly want a more hardcore, less cute, less personality-based experience. It was really uncomfortable trying to make something out of these girls knowing that 80% of the people playing the game is going to skip over everything to get to the sex scenes, yknow? That and a lot of other things I don't really need to get into.
Point is, we learned a lot and are gonna tackle the next project as hard as ever, just with a clearer idea of what people want

Thank you!
 

Soulpuppet

Member
Sep 10, 2020
458
1,097
:cry:
An Update for the Future of Suite 69

Hey everyone.

Togi and I have been discussing a lot of things over the last few weeks, and we've decided(with pretty heavy hearts) to put Suite on hiatus for the time being. To clarify, we both love the project and will be returning to it when we have the time/resources, but we need to be realistic with ourselves and say that it's maybe missed its mark a little bit. We've discussed it to death over the last 2 weeks, and we both feel it's maybe a little too niche for the audience we should be trying to appeal to. I wanted to get this post out before the month rolled over to March so that people had time to cancel their patreon before the charge rolled over. You guys have given us incredible support over the last few months, and for that we're incredibly grateful. All of you are amazing. In the meantime, until Togi and I can work on Suite again, we're both going to be working on a few other projects(some apart, some together), so if you'd like to stick around for when news of that drops, please do. Otherwise, once again, thank you for your time and support, and we both hope you enjoyed your stay.

(note from Togi): Glass has a small game he's close to releasing, we're working on a game together, and i'm beginning work on animations - all 3D and porn. if you have any questions i'd be happy to answer, but the long and short of it is that though WE love Suite, we can't give it the work it needs with the support we have for it so far, four months into its development. I'm going to be sending a message out to patrons to ensure you all get the same notice before I remake this patreon for the new things we'll be producing. We'd be happy for you to stick around but of course will understand if not since it's not the cute, 2D game you all joined for!

When we revisit Suite we will most likely be remaking it in 3D - but it'll be after we've gathered the support it takes to make a game and see it through to the end of its development. Again, sorry for the radio silence here lately - it's actually been kinda heartbreaking to have to do this since this is our first baby!

I think it was a huge learning lesson for us in what Glass said about appealing to a larger audience - people have wildly contrasting opinions on these things, and we knew that any decision we made with Suite (how deep to make the girls personalities, for example) would displease half the community because they very clearly want a more hardcore, less cute, less personality-based experience. It was really uncomfortable trying to make something out of these girls knowing that 80% of the people playing the game is going to skip over everything to get to the sex scenes, yknow? That and a lot of other things I don't really need to get into.
Point is, we learned a lot and are gonna tackle the next project as hard as ever, just with a clearer idea of what people want

Thank you!
Sadly another one bites the dust. Oh well. Also no, I don't hold them to actually coming back to it. Seems most games that go on hold never see the light of day again lol.
 

deadbeatdude

Newbie
May 24, 2018
54
48
Goddammit Jinx ya nuked the project. Why'd you have to tell them to put on the abandoned tag ya unhinged gooner??
 
Oct 30, 2018
34
38
Unfort in multiple ways. Game has a lot of potential but just no clear direction or maybe its just sorta wiffed as they go along. The 2D art was my favorite part so hearing a possible 3d conversion is disappointing as it means either scrapping all the current artwork or making some awkward 2d/3d artstyle hybrid like 300% car rate.
 

Lefaucheur

New Member
Jun 15, 2018
4
4
I actually kinda like the 2D artstyle. It's... peaceful.

If you do come back to do more work on the game, I suggest doing a test build for 3D stuff. It's precious enough as is.
 
4.50 star(s) 11 Votes