- Aug 8, 2017
- 381
- 553
Ahh, I thought you meant you didn't want to manage a bunch of random pull requests. I was like "pull request from rando's don't really happen unless the project's, like, really big/visible".You'd be surprised how many people I've had offer a hand, most saying they have no programing or game dev experience but I appreciate their honesty.
Tell me what you think of godot when you've had a full run of it. I've heard some good things about it especially since the next Ur-Quan Masters game is made in it. Been wondering if I should pick it up.