Mod Cheat Mod Ren'Py Nephilim - LaikDink's Walkthrough/Cheat/Improvement Mod [v0.4.0] [BuuPlays]

SifRed

Newbie
Aug 1, 2020
24
10
Yeah if the error is localized to only saves from version 3.6., I wuold put a disclaimer about the possibility of needing to restart a new playthrough or simply load a save from before 3.6. content.
 
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XanusR

Member
Sep 17, 2018
134
774
It may be that it's an issue that is unsolvable. My suggestion is forget about it and release with a big disclaimer that it may need a new start if used!
Not worth the stress to keep digging.
Yeah if the error is localized to only saves from version 3.6., I wuold put a disclaimer about the possibility of needing to restart a new playthrough or simply load a save from before 3.6. content.
I will release the update with a important notice attached, though the issue isn't localized to saves from .3.6. It affects any save that was saved in and past .3.6 due to whatever the issue within the .3.6 content is fucking them up.
 
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XanusR

Member
Sep 17, 2018
134
774
Updated to v0.4.0

I've decided to take this on for the time being and update it to v0.3.2 and will continue to update when necessary. until the time Laik returns at which point I shall stop doing so.

Download: - -
Important notice: If you load a save from during or after v0.3.6's content (including those from v0.3.7 and v0.4.0) you're likely to get a rollback error forcing you to restart, due to an unknown issue somewhere in the v0.3.6 content fucking them up. Load a save from v0.3.5 or start a new save and make a save during the v0.3.5 content then skip to the latest using ctrl else you'll have to start again and again until either I or Laik can find the issue and squash it.

Notice: Laik has returned on a weekend only updates basis but has said that I can continue my version of the mod as it reduces his workload, therefore I shall continue to maintain this mod.
Updated to v0.4.0, read the important notice before attempting to load a save from v0.3.7 or v0.3.6 and coming to complain about it.
 

XanusR

Member
Sep 17, 2018
134
774
Hey sorry to bother you but i can´t get past the 3.7.0 content.
I changed the relevant parts to have it proceed... unless I've been a tit and packaged the wrong version, and packaged the one I have as a pre-release bug squashing test bed for which game progress wasn't a focus. Give me a minute to download it and check.

Edit: Can confirm I had packaged the correct version, can you send me your log file for me to debug with please.
 

Smarmot

New Member
Oct 13, 2022
6
1
I changed the relevant parts to have it proceed... unless I've been a tit and packaged the wrong version, and packaged the one I have as a pre-release bug squashing test bed for which game progress wasn't a focus. Give me a minute to download it and check.

Edit: Can confirm I had packaged the correct version, can you send me your log file for me to debug with please.
Sorry im new to this but do you need the log file from the main folder or the traceback file ?

EDIT: i dont get an error message i just get the endscreen from 3.7.0
 
Last edited:

XanusR

Member
Sep 17, 2018
134
774
Sorry im new to this but do you need the log file from the main folder or the traceback file ?

EDIT: i dont get an error message i just get the endscreen from 3.7.0
That's really fuckin odd, which link did you get the mod from?

Edit: Try this, put it in the game folder.
 

XanusR

Member
Sep 17, 2018
134
774
doesn´t work but could an old save prevent me from going further. ive tride it with an old save that worked but not a brand new save
Yeah give a new save a try, it could be a different presentation of the same issue causing saves to be completely fucked by something in .3.6's content. If it's still not letting you progress from there shoot me a DM and I'll do my best to help you.
 

Smarmot

New Member
Oct 13, 2022
6
1
Yeah give a new save a try, it could be a different presentation of the same issue causing saves to be completely fucked by something in .3.6's content. If it's still not letting you progress from there shoot me a DM and I'll do my best to help you.
ok thank you for youre time im trying a new one now :D
 
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XanusR

Member
Sep 17, 2018
134
774
ok thank you for youre time im trying a new one now :D
Just remember to make a save before reaching .3.6's content else you'll likely have to do more restarts for future updates until I or Laik figure out what in .3.6's content is fucking saves up.
 
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Mark11779

Newbie
Feb 2, 2022
34
22
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
    python hide:
  File "renpy/ast.py", line 928, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2245, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
    python hide:
  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
    ui.interact()
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3325, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 4160, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/transition.py", line 48, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/screen.py", line 727, in event
    rv = self.child.event(ev, x, y, st)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1323, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1323, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/behavior.py", line 983, in event
    return handle_click(self.clicked)
  File "renpy/display/behavior.py", line 918, in handle_click
    rv = run(action)
  File "renpy/display/behavior.py", line 330, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
  File "renpy/loadsave.py", line 771, in load
    log.unfreeze(roots, label="_after_load")
  File "renpy/python.py", line 2200, in unfreeze
    self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
  File "renpy/python.py", line 2014, in rollback
    self.load_failed()
  File "renpy/python.py", line 1932, in load_failed
    raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

Windows-10-10.0.19041
Ren'Py 7.4.11.2266
Nephilim 0.4.0
Sat Mar 23 20:50:58 2024
 

XanusR

Member
Sep 17, 2018
134
774
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
    python hide:
  File "renpy/ast.py", line 928, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2245, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
    python hide:
  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
    ui.interact()
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3325, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 4160, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/transition.py", line 48, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/screen.py", line 727, in event
    rv = self.child.event(ev, x, y, st)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1323, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1323, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/behavior.py", line 983, in event
    return handle_click(self.clicked)
  File "renpy/display/behavior.py", line 918, in handle_click
    rv = run(action)
  File "renpy/display/behavior.py", line 330, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
  File "renpy/loadsave.py", line 771, in load
    log.unfreeze(roots, label="_after_load")
  File "renpy/python.py", line 2200, in unfreeze
    self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
  File "renpy/python.py", line 2014, in rollback
    self.load_failed()
  File "renpy/python.py", line 1932, in load_failed
    raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

Windows-10-10.0.19041
Ren'Py 7.4.11.2266
Nephilim 0.4.0
Sat Mar 23 20:50:58 2024
Updated to v0.4.0, read the important notice before attempting to load a save from v0.3.7 or v0.3.6 and coming to complain about it.
I've just emboldened something you obviously ignored.
 
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LaikDink

Active Member
Modder
Mar 16, 2018
990
11,797
View attachment 2330294

Overview:
Multimod for Nephilim
Update: 24/03/2024
Game/Creator
: Nephilim/ BuuPlays -
Modder: LaikDink
Mod Version: 0.4.0
Game Version: 0.4.0
Language: English

Features:
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Installation:
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Download:

View attachment 2330299 View attachment 2330300 View attachment 2330302
Updated to v0.4.0
 

EfontMan

Active Member
Aug 23, 2021
538
1,095
IT WILL HAVE THE SAME SAVE ISSUES??
No need to yell. Yes, a 0.3.6/0.3.7 save will give the same error on load with LaikDink's latest version of the mod. As pointed out multiple times above, a save from 0.3.5 is the most recent that will load without the error.