The thing about games by this particular dev (Studio Tsunnequze) is that practically all of them are the same. They play the same way, they are mechanically indifferent from each other, animations are akin to Powerpoint, and you have as much "choice" as a VN with more than one ending. Their only saving grace is that the scenarios are just interesting enough to see it through, and are appealing enough to pregp enjoyers.
The art style is absolutely amazing, and I really appreciate long toenails. I don't see that nearly enough.
The battle music is fire—maybe a little too much for this style of h-game, but I'm not complaining. Is there a way to see who created the music or where it came from?
Ooph, as much as I like the artwork... the style the gameplay is set up as is awful. Time spots AND timers. (Frankly, a timer in any sort of porn game is just completely awful.) Oh, spent too long looking around? SKIP TO THE NEXT TIMESLOT, NO CHOICE FOR YOU!
To fix, would have to find and edit the script that reduces timer remaining when you move, as well as the one that reduces it when you change areas.
You can unlock the entire gallery by interacting with the dresser on the 2nd floor of your house.
Takes less than 40 seconds of skipping to get to the point where you're free to roam, so by all accounts it should be even easier than downloading and importing a full save.
Feels like the game just stops at some point without ending, if you try for a pure run. It's not too hard to beat all the enemies; but then you get stuck, as the game doesn't progress. There's no way to properly defeat the big baddy, no way to fix the situation... All you can do is give up. Which is disappointing. Maybe the author got bored and moved on? Or couldn't think of how to resolve things? So they just kill off the real principal, and cut short any storyline threads that actually go anywhere.