Just got another update from SlowBurn at his
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It seems like he's going to keep his usual development and release schedule. Thus a public release of Undercover will happen towards the end of the month.
Here's the update:
"Progress Update
I've been a ill (just a cold) this week and haven't been as productive as usual. only 45 renders added to the project (I usually aim for 50), but done a bit of programming too. Hasn't really impacted the schedule as I should be on track if I can get a few renders done tonight.
I have re-coded v1.0 to in order to fix issues with the gallery and to rebalance the points system. I am sorry, but this means anyone who has played v1.0 will need to restart with v2.0. (You can see a list of changes in the update log near the download link). I thought it better to make these fundamental changes now with a clean start, rather than do messy work-arounds later. And this brings me to another point...
... Some people have asked why I haven't advertised or posted the project on other sites yet, and the reason is simple: the game is NOT RELEASED yet. The
Early Release is just for you subscribers and is part of the development process. During Early release I listen to your comments and error reports and this may result in changes, maybe big changes (as described above), and even a complete rewrite. The Early Release is part of the development process, and is the reason I ask you not to share the Early Release with any other sites- it isn't ready yet. I will share the public release myself at the end of each month when the episode is ready.
So, the first episode is currently in Early Release with you guys, and, subject to changes along the way,
will be ready for public release at the end of March. I'll be particularly interested to hear any feedback on the gallery system in case it needs more changes.
I am writing the second episode at the moment and that should be ready for Early Release at the beginning of April, and be ready for public release at the end of April."