Comproser

Newbie
Nov 6, 2020
44
77
We're definitely off to a good start - the premise is a winner for sure, but there's some issues.

First concern, SPodvohom is already doing a few things, Frihetjord sprints to mind - hopefully they're not spreading themselves too thin.
Second, can we please speed up the transitions between scenes, holy moly.
Third - thank god for the cheat menu, because the balance is way off. The energy gain being randomised is awful, and the fact the you can randomly lose the stat you'[re trying to raise with the girl is unhelpful, there's no indication what's going to happen.
Fourth - the gamplay loop definitely needs polishing, let's start with farming. Easy to udnerstand sure, but obtuse to engage in. Especially with how long the transitions are, but it feels like you should be able to manage all plots from one screen - and "just click fast" isn't a great mini game most of the time, especially how often you have to do it.
Fifth - in the tiny amount of personality portayed, the girls have some individuality, but there really isn't much to any character. That needs expanding on for sure
Sixth - once the farming is settled, the gameplay loop isn't the worst, but it's too repetitive. It needs some way of breaking it up, beyond randomly not having the energy to do anything.

Some ideas would be
Consequences for leaving a girl horny - maybe they jump you when you enter the corral, or in the milking area they might not let you have a choice of where they cum - or they pick a different sex act than you chose
More interactions with other people - repeatable ones too
On the above, perhaps the garden lady requires you to engage in sex again sometimes, or she'll stop selling you stuff - and in that case, make it so you occasionally need to buy soil so you always have to come back eventually
And other just generally random events to break the game up - maybe Nicole wakes you up in the morning (with her dick of course), maybe a thief steals the food. You can track them down and "negotiate" the return

In fairness, this is a version one, so it's going to be basic. But it's a good start. I recommend trying it, but maybe just giving it about 7 in game days before cheating to check out how the game goes - the balance is definitely out of whack right now. Looking forward to 0.2
 

SPodvohom Games

Member
Game Developer
Oct 15, 2019
126
398
We're definitely off to a good start - the premise is a winner for sure, but there's some issues.

First concern, SPodvohom is already doing a few things, Frihetjord sprints to mind - hopefully they're not spreading themselves too thin.
Second, can we please speed up the transitions between scenes, holy moly.
Third - thank god for the cheat menu, because the balance is way off. The energy gain being randomised is awful, and the fact the you can randomly lose the stat you'[re trying to raise with the girl is unhelpful, there's no indication what's going to happen.
Fourth - the gamplay loop definitely needs polishing, let's start with farming. Easy to udnerstand sure, but obtuse to engage in. Especially with how long the transitions are, but it feels like you should be able to manage all plots from one screen - and "just click fast" isn't a great mini game most of the time, especially how often you have to do it.
Fifth - in the tiny amount of personality portayed, the girls have some individuality, but there really isn't much to any character. That needs expanding on for sure
Sixth - once the farming is settled, the gameplay loop isn't the worst, but it's too repetitive. It needs some way of breaking it up, beyond randomly not having the energy to do anything.

Some ideas would be
Consequences for leaving a girl horny - maybe they jump you when you enter the corral, or in the milking area they might not let you have a choice of where they cum - or they pick a different sex act than you chose
More interactions with other people - repeatable ones too
On the above, perhaps the garden lady requires you to engage in sex again sometimes, or she'll stop selling you stuff - and in that case, make it so you occasionally need to buy soil so you always have to come back eventually
And other just generally random events to break the game up - maybe Nicole wakes you up in the morning (with her dick of course), maybe a thief steals the food. You can track them down and "negotiate" the return

In fairness, this is a version one, so it's going to be basic. But it's a good start. I recommend trying it, but maybe just giving it about 7 in game days before cheating to check out how the game goes - the balance is definitely out of whack right now. Looking forward to 0.2
Really good ideas, thank you.
 
3.80 star(s) 4 Votes