Unity - Last Town: Fall of Felixia [v1.0.3] [YumamiSoft]

  1. 4.00 star(s)

    Mike17723

    A 2D metroidvania with boring gameplay, kill enemies to get gold and buy key and the weapon, repeat. There's stamina bar management which adds a nice challenge to the gameplay. The H-scenes are when you get attacked, fully animated, the assets are a little recycled, but that's fine, the animation are high quality, the game over scenes are 2D CG which is a bummer, there is absolutely no story or plot or dialogue or anything, there's a challenging boss in the end, to reach perfection this game needs either, a legit story/quests, or fully animated game over scenes, or more bosses, more weapons, more ways to do combat, oh and also for the love of god, a way to remap the controls, they are fucking horrendous.
    Maybe you should upload someone's save and go get defeated to watch H-scenes, cause the gameplay just isn't worth it, there is no gallery either, very dissapointing.
    4/5
  2. 3.00 star(s)

    snooze321

    It's an ok game.

    The art looks great, with anatomy and lighting working well. There's none of the downsides you'd expect from AI generation, no extra hands or eyes or anything like that, it's clear the developer edited them out or did enough iterations to avoid this. There are a variety of outfits that still manage to look like they fit on her even if editing is apparent.

    The gameplay is satisfying even if it's a little simple. Getting into the groove of dash > hit feels good after you get familiar with it. However you push enemies away every time you hit them, which becomes annoying because you need to hit > move forward > hit > move forward just to be within swinging range.

    The main issue is that it all lacks depth. Once you're caught by a mob and taken roughly, there's no additional mob that appears in the CG if you're getting crowded like in Agnietta.
    The sword you buy is just flavour text, no difference in shape or colour even though the thumbnails show different.

    The horny and stim bars are very basic, offering nothing more than a 'get fucked 3 times and it's game over' game loop. No stats to progress your corruption or sensitivity, no reaction from npc's if you're naked and dripping in fluids, no story at all beyond the first block of text in the opening scene (which is well written i admit), no progression even in the map (you just buy a key from the npc, wander over to the gate, then wander back to town to get items).

    While it's all functionally great it really needs some more depth both in regular and lewd gameplay. Also the optimisation is incredibly bad, a pixel game that is pulling resources on the level of a AAA game, makes me wonder if it's an elaborately disguised miner...
    Add some actual locations you can visit beyond mazes filled with mobs and some actual story and this would easily be a 8 or 9/10.
  3. 2.00 star(s)

    AozakiYu

    [Review as of 1.00 "Full Version"]

    The game "as advertised at it's current version", feels very shallow in terms of content, almost as if this was a "unfinished game in demo phase" rather than a fully fleshed game. Wait for more content (if they ever do consider it).

    The game is clearly inspired by an older Wolf RPG game that uses the same core gameplay loop, which is simple and easy but that is it's biggest issue here as it doesn't expand on it like it's inspiration does. It gets very repetitive very quickly and starts becoming tedious and grindy because there isn't much variety to what you do, which is:

    "Spam your sword attack, dash to dodge attack, repeat an absurd amount of times for a miniscule amount of gold to progress, get the next armor/attack boost, repeat in a new area".

    This would be fine as a gameplay loop if the other aspects of the game compensated for a lack of it, but they barely do.
    • There is little story, not that story matters but not even the NPCs feel "interactable". They don't talk to you outside of acting like merchants and they don't give you any sort of quests. The world feels large but at the same time it feels empty.
    • There's no other way to get gold besides killing monsters for a FIXED amount and finding one-time treasure chests. No quests or extra rare monster drops to boot.
    • You don't have extra weapons to play around with or skills to use, which I sort of expect in a "hack-n-slash Action RPG", emphasis on RPG when there's virtually no stats beyond armor and attack stats.
    • The map areas themselves are quite big on top of being stacked on one another so they take quite a long while to run through. There is also NO MAP so you can get a bit lost unless you memorize the layout (why are we memorizing layouts in a "simple" game?). Not even a teleport option for these massive areas so having to go through the area again FROM THE STARTING TOWN for a missing treasure chest or to farm more gold for instance adds to a miserable experience.
    • There are also only 2 monsters per area, and considering all of the areas are rather large, you'd expect there to be a bit more variety in monsters disregarding the fact they are all "one-note" with one attack.
    • Finally, on the note of the hentai. There's only 1 knocked down H animation per enemy and 1 Game Over CG per enemy. It sounds like a lot considering at least 18+ enemies, but there's also no recollection mode EVEN AFTER you beat the game, so if you want to relax and just be a coomer, it's not even easily accessible to you. The onset of AI-art should make producing assets and more hentai variations for these monsters a lot easier, but I was disappointed for there only to be this much.
    As other people have mentioned, fun combat/gameplay and ease of accessibility to content is important. If AI-art is to be used as a substitute for a real artist, then more resources could've been diverted resources to making the overall gameplay more enjoyable.

    Again, for a demo the initial impression is promising, but after getting the "full game", it's not worth it.
  4. 5.00 star(s)

    Tobi/Chaos

    Gameplay is very simple, You just walk around and kill monsters, Demo version You can download from F95 have only first area but full version have more.

    There is like 9 or 10 areas with 2 unique monsters for each, each area have 2 unique game over pictures if You lose :p

    Well game is super easy currently and very simple but it's really good fundament for updates ^_^ hope Leveling / Crafting / Enchanting will be added to game and maybe some more strong enemies.

    First 4 areas are like no danger at all, only in wasteland where You have traps and guys who can shot projectiles it is kinda more difficult but well, You can play this game with single hand xD and u actually do because all controls are just WASDEX :D

    Well AI Arts are really good :)
  5. 5.00 star(s)

    LemOsa

    Very strong Wings of Roldea vibes, which is good, the wheel doesn't have to be reinvented.

    Little content for now, 2 mobs with 1 combat CG each and 1 game over CG each. A small town area with pretty pixel art and some proof-of-concept npcs.

    The art is AI but it's very consistent and pretty, you can tell it's AI only by the artstyle, not by deformed hands or nonsensical clothing. The art is most likely tweaked by an actual artist either before or after generation, which leads to the usual AI flaws to be fixed.

    The combat is serviceable for a hentai game. It's there to make you feel engaged but don't expect AAA mechanics. Strong Wings of Roldea vibes with the combat as well, which is nice.

    Quality wise the game is a 5 star for now, it remains to be seen if the devs can scale up in quantity as well.