- Jan 6, 2018
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As far as I know android ports are unofficial, made by other users.I have two questions about the bonus scenes
1. Is there any way to get them for the Android build?
2. Do they happen as the game progresses, or are they only accessible through the gallery?
Thank you very much for clearing this up.Hi Chudani, the bonuses are seperate from the main game and contain scenes with alterations, that did not actually happen in the story.
The first bonus looks like an old version of the game, to view the scenes got to Sabias tent and rest.
As for the other bonuses just start them and pick new game.
From what I've heard Sierra has always indicated that The Last Sovereign has priority.Jokes aside, just look at dev's other game, the Last Sovereign's Patreon page and compare it with this game's. See how much more updates that game is getting and understand where the dev's priorities are.
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No matter who the artist is, they would at least generate/draw some content after 4 months of absence right? And I honestly don't think art is the main reason for their stalling as we can all see some new arts on their pages.I don't play TLS because it has no art, I wouldn't play KoD if it didn't. I also don't understand why you mention Sierra indicated TLS has priority, and then say that no art would mean more content. Nomo isn't "the problem".
Well, too bad for the supporters of this game then, as they are getting pushed into the background.From what I've heard Sierra has always indicated that The Last Sovereign has priority.
True but drawing art takes more time then writing a scene. Plus I was also thinking more of Kingdom of Deception being an RPGmaker game like TLS than a VN which I think gives you more options in a way.and then say that no art would mean more content. Nomo isn't "the problem".
It's not more options, otherwise Sierra is incredibly dumb for moving to a Ren'Py environment and trying to make it do more than just be a VN. I would imagine RPGM is easier to make stuff in than Ren'Py, because I think it's definitely coding and systems and bugchecking and fixing that takes up the most time in these updates. I kinda imagine Nomo spends half of the time between updates twiddling his/her thumbs because they're just waiting for the next update so they know what stuff to draw.True but drawing art takes more time then writing a scene. Plus I was also thinking more of Kingdom of Deception being an RPGmaker game like TLS than a VN which I think gives you more options in a way.
Could be the other way around for all we know.I kinda imagine Nomo spends half of the time between updates twiddling his/her thumbs because they're just waiting for the next update so they know what stuff to draw.
I'm not here to have a RPGM v RenPy debate, all I said was that it's very easy to code and make stuff in RenPy if all you want is a standard visual novel, once you want to add in RPG elements and the like it becomes harder than RPGM.I disagree. Since they aren't using a battle/level up system putting the game on RPGmaker would just mean a lot of tedious walking around.
Ren'py is better for what they are doing with KoD.
We've had two updates on the new update so far, both of them had unseen art. Unless Nomo's dealing with personal/health issues, I really don't think art is the reason for the slowdown.Could be the other way around for all we know.