It's called "drawing", and if you'd watched some of the live streams on the dev's Discord, you'd know that all the art has been drawn. No program (other than Photoshop) involved.Dumb question probably, but does anyone know the program(s) used to make the 'Goodye Eternity' artstyle?
Who is the artist and could you tell me his socials? i love his artstyleIt's called "drawing", and if you'd watched some of the live streams on the dev's Discord, you'd know that all the art has been drawn. No program (other than Photoshop) involved.
Yeah watching discord livestreams of some random drawing a B-tier porn game doesn't sound like a very fulfilling pasttime to me, glad you enjoy it though!It's called "drawing", and if you'd watched some of the live streams on the dev's Discord, you'd know that all the art has been drawn. No program (other than Photoshop) involved.
You're right, there's nothing like playing porn games, it's much more productive.Yeah watching discord livestreams of some random drawing a B-tier porn game doesn't sound like a very fulfilling pasttime to me, glad you enjoy it though!
u need to get a job in the restaurant, then, need to work 1~3 days, then, let me try to remember what more, she start being harassed by her boss, and thats where u "choose" how to keep going more or less, my memory is fish memory lolhello
i just started this game today and i absolutely fell in love with this gem... it feels like a masterpiece already.
unfortunately after 2h of playing im stuck with "wait for update" while kimono girl tip says shes mysterious and the mc doesnt understand her
while for mother: i need this job at all cost even tho i have the job and talking to her wont help?
is the content already finished?
I always try to reply to this kind of message, the main reason being that it gives me so much satisfaction to see that everything we do is appreciated greatly. It also gives me the strength to carry on with even greater determination....btw, the mothers here all good so goddamn hawt.. wow.. i really need some content for them.. so so hawt..
the time lapse scene in *** bedroom was just.. pure perfection.. absolutely loved it, thank you for that dev...
Wow, this is the first time that a dev answered me so sincerly for my review. Its nice to get some love back, haha.I always try to reply to this kind of message, the main reason being that it gives me so much satisfaction to see that everything we do is appreciated greatly. It also gives me the strength to carry on with even greater determination.
Negative reviews on the game, while they may have pissed me off at one time, now seem less of a problem. People complain, rightly or wrongly, but all too often because the story being told isn't going in the direction they'd like.
- But you can't please everyone.
- The game is still in early access, so there's a lot to come.
- I'm not perfect, so I can make mistakes and bad choices.
- If criticism is constructive and often points to a particular element, I always take it into account.
NTR will never be present in the game, but it would be interesting to see what the exact definition of this term is. There's a disclaimer at the game's launch that probably nobody reads, but here's an extract that might interest you.
"During your adventure, your choices will have an impact on those around you, so if you reject a character several times, expect them to go elsewhere."
These routes aren't a priority, I'm trying to advance the story line before tackling them. So let me be clear, future routes may emerge in the near future, or if a character is rejected, ignored or not taken seriously, the story may take a turn that will leave many snowflakes with negative reviews.
Finally, I'd always make it a point of honor to offer quality scenes and animations, handmade by real artists rather than lowering quality or going through an AI, a choice that in some ways does me a disservice because the development time is longer.
Thanks again for your message Jeycii_ I'll keep doing what I love
Damn nobody replied to you, the artist is Montie, you can find him at @carlo_montie on twitterWho is the artist and could you tell me his socials? i love his artstyle
The developer encrypted the rpa files to prevent people from extracting the files.Has anyone figured out what to unpack the .extra archive with? Is it some sort of non-standard (or custom) packer?
I pulled all the game files, but it seems like the .rpyc files are either corrupted or a header problem. I don't think they were actually corrupted in the process of taking out their archive, because if you remove the .extra and run the game with the unpacked files, the game runs fine. Perhaps Renpy additionally process rpyc files, which makes the game run, but decompiling rpyc in rpy does not work.
The first reason why I started doing this is that I wanted to disable the zoom of characters when they say a phrase. I've become overly sensitive to this sort of thing. I often turn off things that annoy me, like flashing elements moving for no apparent reason or smooth transitions between pictures.
The second reason was to create translation files through the Renpy SDK.
I ended up pulling the files out of the archive in 17 seconds, but it took a couple hours to figure out how to do it. And then I spent another couple hours trying to figure out what was wrong with the .rpyc files. Maybe the problem is a difference between versions of Renpy.
I already realized that when I saw the archive with the .extra extension.The developer encrypted the rpa files to prevent people from extracting the files.
I've decided to protect my game's assets to prevent everything from being too quickly accessible to script kiddies. I'm going to make a rather dubious comparison, but I know that there are thieves outside, but that doesn't mean I'm going to make life easy for them and leave the door of my house open -_-.Sometimes some things don't justify complicated solutions, including the labor and author's time to implement them.
I ended up being able to access all the game files in .extra anyway, because I got the position and size of the files. I'm not out to steal content or make money off of other people's labor. I just needed to remove the zoom and I would have been playing all night.
With quality art like this, FULL SUPPORT for encryption and protection. Make those theiving work for it if they really want it. Someday, when you no longer care about the project, releasing the art as assets for folk to make their own homages to the project makes sense, but that's on you to decide when/how.I've decided to protect my game's assets to prevent everything from being too quickly accessible to script kiddies. I'm going to make a rather dubious comparison, but I know that there are thieves outside, but that doesn't mean I'm going to make life easy for them and leave the door of my house open -_-.
As for the fact that you want to reailize a translation, we've created tools for the community to translate it into all languages.
You must be registered to see the links
If your language isn't on the list, send a message to the discord, and we'll give you enough rights so that you can translate it into your language, and you'll even be able to find people who want to help you.
This is good practice, this is the right way to go.
and for the zoom that seems to be bothering you, you could simply have suggested it on the discord and we'd have added it to the list of options for the next build.
It takes more time, but then again, that's how things have to work, otherwise everyone does what they want and no one respects anything.
The purpose of 99.9% of "preventive" measures employed by literally all forms of security isn't actually to prevent as the name suggests but in reality to deter them, or in layman terms, to make them think the action isn't worth the effort.nothing can be 100% protected.