- Jun 5, 2018
- 19
- 40
@desmosome The low poly will not be used for any of the sex scenes. I explain it a bit somewhere else in the thread, but the gist of it is that I want to make a 3D game with 2D scenes. Low poly models are a lot easier to make a game with, and I feel that the low resolution of the 3D content fits well with the low resolution of the 2D content.
The gameplay is not supposed to be sexy. This is not an illusion game or something like DerelictHelmsman's beautiful Breeder's of the Nephelym where the sex is a gameplay mechanic. The gameplay in Aurok is supposed to be fun and enjoyable in it's own right, which is why the low poly style is being used. I think it makes the gameplay fun.
The STORIES in the game, however, will have erotic themes and will hopefully be arousing. These stories will of course happen alongside the gameplay, but it will primarily be conveyed through dialogue and 2D drawn scenes.
The only reason that the 3D characters are naked is because it is a part of how the story begins, and the reason they have jiggle physics is because I find it hilarious. The low poly characters are not meant to be sexy.
Edit: Regarding cashing in on the adult games market, Yes this is a project that is designed with commercial goals, but it was designed every step of the way with adult content being a key feature. I strongly believe that this game would be negatively impacted by the removal of it's adult content, and that its adult content would not be nearly as titillating without the game supporting it. It is also designed as a response to what I feel is an over-saturation of adult "games" that are not actually games, in a market that is growing tired of endless renpy and rpgm shovelware.
The gameplay is not supposed to be sexy. This is not an illusion game or something like DerelictHelmsman's beautiful Breeder's of the Nephelym where the sex is a gameplay mechanic. The gameplay in Aurok is supposed to be fun and enjoyable in it's own right, which is why the low poly style is being used. I think it makes the gameplay fun.
The STORIES in the game, however, will have erotic themes and will hopefully be arousing. These stories will of course happen alongside the gameplay, but it will primarily be conveyed through dialogue and 2D drawn scenes.
The only reason that the 3D characters are naked is because it is a part of how the story begins, and the reason they have jiggle physics is because I find it hilarious. The low poly characters are not meant to be sexy.
Edit: Regarding cashing in on the adult games market, Yes this is a project that is designed with commercial goals, but it was designed every step of the way with adult content being a key feature. I strongly believe that this game would be negatively impacted by the removal of it's adult content, and that its adult content would not be nearly as titillating without the game supporting it. It is also designed as a response to what I feel is an over-saturation of adult "games" that are not actually games, in a market that is growing tired of endless renpy and rpgm shovelware.