put .assets file into assetstudio.
extract .motion3 and model3 file
texture_00.png
Gorss.moc3 doesn't have extension
search Gross type:monobehavior and export as Raw,
rename Gross.moc3 and open it with texteditor but binary editor is better.
MOC3 shoudle be fileheader, so delete the character above MOC3
Thanks, I guess Asset Studio by itself couldn't output the moc3 file.
I looked at the l2d files, but all the in-game camera work was managed on l2d, so it didn't look like I could change the in-game camera work even if I recompiled.
Instead, I created a motion file with only the l2d camera-related settings removed, so now I can move the camera as I like in the viewer. I'll upload it as a thank you.
You should be able to load it in the live2d cubism viewer and move the camera freely while playing back the motion.
You must be registered to see the links