hw2121

Newbie
Game Developer
Apr 13, 2018
79
155
@DawnCry thanks a lot, I really appreciate such interesting feedback.

A mouseover for the attribute during character creation was heavily requested and is part of the next version.

The other new suggested attributes I have thought about for a while during game development but ultimately I dismissed it because they would restrict the storytelling too much since I would have to write much more variants of events (for submissive characters, for dominant ones, for dominant one that have low sex skill, ...) and as you mentioned below there is already too less content for some parts of the game, this would make it only worse. At some point if I can hire a writer I may reconsider this.

Regarding construction: Do you have anything special in mind? The only thing I have planned is to have more buildings enable certain features but I honestly can't think of much else right now.

I have some ideas for shaping society to the players liking and they will be added at some point, I just have to finish a couple of more important things first.

Concerning more handling for your enemies and more depth for your followers: I am aware of the lack of content in that regard and want to improve this as well in the near future.

Again, thanks for the feedback!
 
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DawnCry

Well-Known Member
Nov 25, 2017
1,201
1,933
@DawnCry thanks a lot, I really appreciate such interesting feedback.

A mouseover for the attribute during character creation was heavily requested and is part of the next version.

The other new suggested attributes I have thought about for a while during game development but ultimately I dismissed it because they would restrict the storytelling too much since I would have to write much more variants of events (for submissive characters, for dominant ones, for dominant one that have low sex skill, ...) and as you mentioned below there is already too less content for some parts of the game, this would make it only worse. At some point if I can hire a writer I may reconsider this.

Regarding construction: Do you have anything special in mind? The only thing I have planned is to have more buildings enable certain features but I honestly can't think of much else right now.

I have some ideas for shaping society to the players liking and they will be added at some point, I just have to finish a couple of more important things first.

Concerning more handling for your enemies and more depth for your followers: I am aware of the lack of content in that regard and want to improve this as well in the near future.

Again, thanks for the feedback!
It kind of depends on your plan, if at some point we will be able to have multiple cities then especialization (a military city, economical one...)

If not then you can relate certain buildings and troops as a bonus for certain types of societies or religions (temple of abstinence, warrior of abstinence for example) or perhaps certain buildings that depend on the fear or respect that people have of you, for example if people fear you then being able to create an execution ground and if they respect you then a statue of your person.

Just that, tiny touches that reflects the gameplay of the player in the form of buildings and that give special bonuses.

About the attributes at least the "dominant/submissive one" would be a must have, I can understand that perhaps the sex one would be complicating things. But the attitude that you have during your gameplay should be reflected in some way, and I think that stat would do a good job.
 

hw2121

Newbie
Game Developer
Apr 13, 2018
79
155
Just wanted to let you know that Version 13 is now publicly available. The primary focus of Version 13 was balancing; most notable addition is that your units now gain experience and can be leveled up. I also tried to incorporate first feedback I got from the previous release and added a few new events.

Public Build Online:
Public Build Download:
Changelog:
Patreon:
Discord:
 

hw2121

Newbie
Game Developer
Apr 13, 2018
79
155
Hi everyone.

Today, Version 14 is being released to the public. It introduces a new enemy empire, Paradise, that contains a lot of new content and provides new replay-ability opportunities never before seen in XXXivilization – you’ll need multiple playthroughs to see all of the content. Other notable new features include the option to change the player’s gender mid-game, a bigger map and balancing improvements.

I hope you enjoy the new version and would be really glad if you could provide me with feedback! (Seriously, feedback would be VERY much appreciated!)

Thanks for reading,

hw21
 

crash.7ds

Active Member
Nov 18, 2018
885
767
Hi everyone.

Today, Version 14 is being released to the public. It introduces a new enemy empire, Paradise, that contains a lot of new content and provides new replay-ability opportunities never before seen in XXXivilization – you’ll need multiple playthroughs to see all of the content. Other notable new features include the option to change the player’s gender mid-game, a bigger map and balancing improvements.

I hope you enjoy the new version and would be really glad if you could provide me with feedback! (Seriously, feedback would be VERY much appreciated!)

Thanks for reading,

hw21
I'll give it a try when I get a chance. Too many little ones running about right now with the holidays and all.
 

omikron

New Member
Jan 11, 2017
14
8
Hi everyone.
I hope you enjoy the new version and would be really glad if you could provide me with feedback! (Seriously, feedback would be VERY much appreciated!)

Thanks for reading,

hw21
Minor spelling errors unless intentional in this event:

A messenger is brought to you, carrying a letter from a foreign prince. As you unfold the letter you can read:

"Hello friend!

I am the prince of the great kingdom of Nahulia. Recently my belofed father has passed away and I will now become the next king of Nahulia. But I need some money to get through the bureucratic things needed to do to become king. I have heard you have money. Give me your money. Send me gold coins to get me through bureacracy and I will reward you as soon as I am king and will send yuo 10000 gold coins back!
 

Nonya Bizz

Member
May 12, 2018
428
354
Minor spelling errors unless intentional in this event:

A messenger is brought to you, carrying a letter from a foreign prince. As you unfold the letter you can read:

"Hello friend!

I am the prince of the great kingdom of Nahulia. Recently my belofed father has passed away and I will now become the next king of Nahulia. But I need some money to get through the bureucratic things needed to do to become king. I have heard you have money. Give me your money. Send me gold coins to get me through bureacracy and I will reward you as soon as I am king and will send yuo 10000 gold coins back!
Incredibly intentional... I mean, unless you want to talk to my buddy a Nigerian prince... you see he lost his home recently an-
 

CreepyGhost

Active Member
May 4, 2017
702
609
I really like where this is going. Just a suggestion. Put files into a folder then rar it. Having multiple files rampaging on my desktop pisses me off xD

Keep up the good work.
 

hw2121

Newbie
Game Developer
Apr 13, 2018
79
155
During New Game Plus, I can't get the professor to make the aphrodisiac. I asked Jolene, asked the professor, and then 20 turns later nothing happened. I can ask Jolene multiple times about the secret passage but the professor doesn't say anything anymore. Very odd because in the first playthrough I had no difficulties, maybe it is just me this time idk.

If I attack the transports for Marcus, how do I get him to actually join me? There are no options other than to conquer his cave and then even after I make Marcus a follower, he doesn't tell me anything about getting through the shields of Paradise. Another thing I wonder is that if I seduce all of Paradise and ask the three to be my followers, they all hate me even though they're part of government, is that meant to be?
Thank you for reporting this, I will look into both issues.

Really good game, would be even better if the game developer added a lot more images
Good news, the next update will contain a lot of images. :D


game breaking bug cant buy the animal habestry or any of the others
What is the problem, do you get an error? Do you have enough resources to build them?
 

papasmurf

Member
Apr 7, 2017
334
494
Thank you for reporting this, I will look into both issues.



Good news, the next update will contain a lot of images. :D




What is the problem, do you get an error? Do you have enough resources to build them?
it goes back to the map none error cant do research ounce i click the research or build i get sent back to map i have plenty of resources and gold


love the game keep adding new factions and more land and more people to recruit
 

Graen

Newbie
Nov 21, 2017
34
39
I hope you enjoy the new version and would be really glad if you could provide me with feedback! (Seriously, feedback would be VERY much appreciated!)

Thanks for reading,

hw21
● I would like to see manual leveling go away and return to an auto-leveling system. It becomes a pain in the ass, when the player has 12-17 units all level up at once, and then has to upgrade each one separately.

Instead, if you want the players to feel like they're still making insightful decisions with the evolution of their army, I would suggest using a class system.

For example: When a clanswoman reaches level 10, she's given the option to respec into a Gladiator or a Priestess of the True Gods. Gladiators when they reach level 10, could then respec into Slave Hunters, or Champions. Priestess (and Priests) of the True Gods could then respec into Avatars of the True Gods, or a gender specific alternative, such as Healers or Clerics. This system could be applied to create multiple starting classes that can evolve throughout the game, as well as have intersecting career paths. Slaves could become Gladiators and then Slave Hunters. Or Slaves could go down the service path, and become Housekeepers or Butlers, and then Busty Maids or Major-DongosDomos.

Obviously some new classes would have to be made, and there would be yet another balancing of classes, but it would still allow for players to feel like they're making important decisions about their army composition without having to fine tune each unit when it levels up. There is also the option for unique classes for unique races such as the bunnies and centaurs.

● Next, there needs to be some way to automatically gain territory. The map looks like it will continue to grow, and even in it current state it takes too long to conquer it all. Automatic territory gains should only happen when the player is in the mid to endgame stage.

Once the player has a Town there should be a small (5%) chance that a single territory that is next to theirs will decide to join up with the player's faction. However, if that territory is also adjacent to another faction, it won't switch over. Nor would another faction's territory automatically defect. A City would increase that chance to 10% and a Metropolis to 20%. At no point would more than one territory automatically join up with the player during a single turn.

● Finally I'd like to see more story be added for the various side characters that can make up the player's government, as well as meaningful story choices and, as always, more sexy art!

Looking forward to future releases.
 

Wrynn13

Active Member
Apr 11, 2018
955
3,313
Took over all of the Paradise territory and had no option to capture the leadership or even confront them, is this a bug or intended?
 

Seven7h

Newbie
Aug 8, 2018
29
34
Nice! new update, i really like this game.
Is one of those games that you just come again and again to play it (as civilization per se haha)
ill check the new version as soon as i get time to sit and play for few hours.
Will write feedback, as is pretty important so the game keep getting better
 

Larsung

Active Member
May 29, 2018
639
355
played 2times and noticed that you "loose" your Penis if you switch to woman for Paradise and than back again.

also it would be nice to have research or training or pray for energy efficience 10, 20, 30, 40, 50% in the "endgame" its a bit anoying to "click and wait" (only one square/week) and 40 Enegy to level up char...
 

hw2121

Newbie
Game Developer
Apr 13, 2018
79
155
it goes back to the map none error cant do research ounce i click the research or build i get sent back to map i have plenty of resources and gold
That's strange. I will add it to my bug-tracker and will look into it.

● I would like to see manual leveling go away and return to an auto-leveling system. It becomes a pain in the ass, when the player has 12-17 units all level up at once, and then has to upgrade each one separately.
Right, I guess at least an option to enable auto-levelling makes sense for people that don't want to be bothered by it.

Instead, if you want the players to feel like they're still making insightful decisions with the evolution of their army, I would suggest using a class system.
That is an interesting idea, maybe I will implement something like this for the long run.

● Next, there needs to be some way to automatically gain territory. The map looks like it will continue to grow, and even in it current state it takes too long to conquer it all. Automatic territory gains should only happen when the player is in the mid to endgame stage.
I really like this idea. I would tie it to the kingdom's happiness: If you have high happiness, you have a chance to convince neutral territories to join you. If you have extremely high happiness even enemy territories have a small chance to join you. Sounds awesome.

Took over all of the Paradise territory and had no option to capture the leadership or even confront them, is this a bug or intended?
Usually, you confront them at their main castle tile. Did you conquer this and nothing happened?

played 2times and noticed that you "loose" your Penis if you switch to woman for Paradise and than back again.
Yes, a few people reported this, it seems to be slightly buggy right now. I will definitely fix it in the next version.

also it would be nice to have research or training or pray for energy efficience 10, 20, 30, 40, 50% in the "endgame" its a bit anoying to "click and wait" (only one square/week) and 40 Enegy to level up char...
That makes sense. Now I just have to come up with something meaningful that could increase this percentage :unsure:
 

evanpiper896

Newbie
Nov 17, 2017
23
3
I also like Larsung's suggestion of being able to train many more times during a week!

I liked that one of the previous updates added in monuments to increase faith every week, as it took forever while moving toward endgame to build up enough faith to pray for body changes. Would it be in plans to increase the amount of faith these structures provide? Another suggestion is increasing the conversion for gold whenever the traveling merchant arrives. The max conversion seems to be 1625 gold for 813 faith

There is a repeatable scene where you have to choose between science and religion something like chief scientist vs head priestess, and if you choose the scientist you get 100 knowledge (which is great for early game). Currently there is no reward for choosing the priestess and something similar for faith could work.
 
4.00 star(s) 24 Votes