- May 28, 2021
- 13
- 16
I meant either would work, preferably whichever was easier for them to implement. Again, I think it's probably a hassle for them now so I get the hesitancy for Rem to do it. That's why I think it would be a good idea if they handle this from the start in their next game. It's always a good idea to future proof your work as best as you can.Reread your initial post, and if you meant to make toggle only for the face and not for all changes in art style that happened, then I assumed wrongly. While it's still would take some extra time, it would be manageable. Especially, with smarter approach during the process (by reusing expressions).
Hopefully, one day we'll see mod that does that
A game's release schedule has very rarely been affected by what the modding community is working on. The only exception I can think of is when a company explicitly pulls mods to put them in an official release, since the modders are doing a better job. This also fosters community involvement, which is good for a game's lifespan.Or imagine if all mods became part of the game, when will next DLC will be released? How many times longer it would take to change all costumes?
Tbh, I don't think modders would care as much about the art shift if the mods would stop breaking. I'm like 95% sure modders could find a work around for the art changes, but there's no point trying to figure that out at the moment with all of the issues.