Tool Wolf RPG Wolf RPG Decryptor

TomoChen

New Member
May 23, 2020
1
1
I searched for some time and found a few tools for this task:
, and .

The first is very old, the second won't run for me, the third don't unpack unicode names and both second and third don't seem to support file masks. So I slightly modified DXADecode from the source.

Now it is possible to run DxaDecode.exe "*.wolf" to unpack all .wolf files with default key from 2.20 version of the Editor instead of typing DxaDecode.exe -K:8P@(rO!p;s5 FileName.wolf or DxaDecode.exe -K:C705CA7D8DE3DEF1D90C85F4 FileName.wolf for each file. Also there is option to guess decryption key from an archive if default is not working but encryption algorithm is the same. (In DXADecodeW.zip)

The source code included in the archive and can be built with g++ and make.

Edit: Since the time I originally wrote this post there were two additional tools that do this job nicely:
and (In WolfDec.zip).
Added compiled x64 WolfDec as attachment just in case. It can open latest .wolf files with DX signature in their header (needs Microsoft Visual C++ 2015 Redistributable installed).
WolfDec is work!(for latest) I just tried "arc_conv"、"DXExtract"、" DXArchive "、"GARbor"、"touhouSE" and not work.
now I can enjoy the BGM for learn.
 
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gfurst

Active Member
Nov 6, 2019
562
250
For Linux users, I can report that it works fine in wine
So how did you do that? Because its apparently cmd line only and I usually never touch the cmd on my prefixes anymore. Is it better that the application is the same folder as the wolfpack?
I want to do it for Wing of Roldea btw. I still have dualboot to win7, so if its too much of an hassle I'd rather try on windows instead.
 

Haru_Snow

New Member
Mar 12, 2023
1
0
I searched for some time and found a few tools for this task:
, and .

The first is very old, the second won't run for me, the third don't unpack unicode names and both second and third don't seem to support file masks. So I slightly modified DXADecode from the source.

Now it is possible to run DxaDecode.exe "*.wolf" to unpack all .wolf files with default key from 2.20 version of the Editor instead of typing DxaDecode.exe -K:8P@(rO!p;s5 FileName.wolf or DxaDecode.exe -K:C705CA7D8DE3DEF1D90C85F4 FileName.wolf for each file. Also there is option to guess decryption key from an archive if default is not working but encryption algorithm is the same. (In DXADecodeW.zip)

The source code included in the archive and can be built with g++ and make.

Edit: Since the time I originally wrote this post there were two additional tools that do this job nicely:
and .
Added compiled x64 WolfDec as attachment just in case. It can open latest .wolf files with DX signature in their header (needs latest Microsoft Visual C++ Redistributables installed).
I appreciate for you sharing.
Got the tool to have a nice time with breaking the door of the game
 

echos xyx

New Member
Apr 19, 2023
1
0
“末日博士,帖子:3162818,成员:123870” said:
尝试在游戏文件夹中打开DXADecode.exe和DXAEncode.exe但没有任何反应,只是在1秒内打开和关闭的cmd。有人可以帮助我吗?
[/引用]
have you solve this problem? my cmd window just appear and disappear very fast
 

CorbacMasqué

New Member
Aug 6, 2020
3
1
Hi, after I used your program, my game still didn't find the data.
Does anyone knows how to debug this?

(Sorry if I made some errors, english isn't my maternal language)

Edit: After a kind soul gave me this advice '' Try moving the game to a simple file path like "X:\Games\Eris". Spaces and diacritics can cause issues (and you shouldn't play from system folders like User/Desktop, they often have special permissions and restrictions). '' I dit exactly that, and it worked
 
Last edited:

dazedanon

Engaged Member
Modder
Uploader
Donor
Jul 24, 2017
2,038
18,414
So is there currently no method to access the text directly through the .mps files? Since my translation is done through my tool it needs to be able to access the text itself in some way.
 

Malchior

New Member
Apr 13, 2023
4
1
I've downloaded the attached version and it didn't work, then I read that the was the one I should be downloading now that it is updated, but I don't know if I'm misinterpreting something or I'm just plain dumb.

Nothing I'm trying is remotely working... whenever I try to open the WolfDec it appears in my taskbar just for a split second and it closes itself, no errors are displayed, no sounds that could indicate a error... If I try to drag the .wolf file it does display something in a CMD like windows but this one closes itself too

Could someone help me? I don't know If I create a link to the game could someone here do this to me? I just want to have a file with all the jp text so I can at the very least throw it on DeepL to know a fraction of what I'm supposed to do...
 

Hekmatyar

New Member
Nov 8, 2018
2
1
I've downloaded the attached version and it didn't work, then I read that the was the one I should be downloading now that it is updated, but I don't know if I'm misinterpreting something or I'm just plain dumb.

Nothing I'm trying is remotely working... whenever I try to open the WolfDec it appears in my taskbar just for a split second and it closes itself, no errors are displayed, no sounds that could indicate a error... If I try to drag the .wolf file it does display something in a CMD like windows but this one closes itself too

Could someone help me? I don't know If I create a link to the game could someone here do this to me? I just want to have a file with all the jp text so I can at the very least throw it on DeepL to know a fraction of what I'm supposed to do...
Seconding this, I updated my C++ to the latest, yet the WolfDec window still refuses to stay open for more than 0.1 seconds.

Help is much appreciated