RPGM Tower of Trample [v1.18.0.4 + Standalone 9F] [Bo Wei/Koda]

4.40 star(s) 52 Votes

Koda-

Member
Game Developer
Apr 10, 2018
165
881
@bahamut2195 Your opinion is fine, and I responded to your post because it seems like a reasonable position that many people share to some extent. The major grain of salt I'm taking your comments with isn't naivete, but the fact that you've played the game enough to make saves for every mistress/variation/etc. The narrative is designed around an organic playthrough (or perhaps a few); playing enough to essentially peek behind the curtain (as you have) will inevitably ruin some of the magic in a way we might not be able to fully accommodate.

Anyway, a more high-risk/stakes approach isn't a bad idea or bad thing to want, but I did want to clarify that it simply isn't the intended design for 1-5F (Cobra, for all her pizzazz, is ultimately just the end of the tutorial).

Because we're taking more time with them and putting more thought into their initial design, higher floors can be more severe: having Bad Ends in addition to the core "romance"/sub/slave progression (similar to Khulan) for players who decide to be especially foolish or negligently submissive.

Hopefully this mix will be the best of both worlds, and I'm sure you understand why it's much easier to do this with characters designed that way from the ground up than those being added to retroactively.

I just feel that there should be SOME drawback to choosing to submit to a mistress. Now perhaps this will all be solved in endings or what have you, but at the moment there is virtually no point to the system. It makes choice in "mistresses" rather hollow, doesn't it?
I prefer for Submission to give rewards, actually. I think it makes the story more organic by offsetting the MC's supposed reluctance and gives some incentive for people neutral about a character to try their expansion or whatnot (but not so much that they feel forced, hopefully).

On the other hand, while I'm not kink-opposed to some sort of "death-by-a-thousand-cuts"-esque debuff stacking on the MC as he runs around submitting to everyone until he's utterly helpless, it seems very difficult to implement without a lot of tedious gameplay. If you have a particular idea or implementation suggestion, though, feel free to share.

Local drawbacks (eg. Yvonne's Kick / Bootsniff) are naturally much easier and will continue to appear.

For what it's worth, Bo is much more dichotomous about designing "bad" situations for when you want to fap masochistically and "good" situations for when you want to play hero, while I try much harder to merge and intertwine them. My issue with that approach (in general, not his specifically) is that it often feels contrived to me, so neither outcome feels convincing. Conversely, one could argue that my style muddies the waters in a way that makes everything less meaningful.

That said, the fundamental motivation for choosing a mistress (or mistresses) should be liking them and wanting to be dominated by them. The "point" of Eliza is seeing yourself get seduced/tamed to the point where you'll give up your humanity and become a bondage pet just to be near her. If being her pet doesn't interest you, then indeed there should be no meaningful difference (to you) between a save where you submitted to her and one where you didn't.

Again, I can see how choices seem "hollow" because things are incomplete (and the exact stopping points may be especially tantalizing; we-were-on-the-verge-of-greatness.jpg, etc.), but ultimately I think the arbitrariness of choices makes them fuller, not emptier. I don't want people submitting to Scarlett exclusively for a free Volcano Ash. I want them to want to be her puppy (and if they don't, no hard feelings; move to next floor).

@zazzaro I think about most criticism that gets written (taking some more to heart than others, of course) and have personal dissatisfactions with each release that are much harsher than anything I ever see posted. If I found this criticism vacuous or planned to disregard it entirely, I wouldn't have replied.
 

frozenegg

Newbie
Jan 30, 2018
22
139
Probably a unpopular opinion but I'm not really fond of the puppy suit design. I think it would be hotter and more humiliating if you were forced to climb (or crawl) the tower full on naked.
 

EvaSlavE

Member
Sep 11, 2018
104
149
I think the puppy suit was designed to be humiliating but without focusing too much on the male form... maybe? Not that I care either way, but "gay shit" etc etc.

I love it though, especially how MC's eyes change depending on who he's submissive to. I hope even more gets done in that regard because I love the idea of the girls personalizing our appearance a bit with their own flare. Being bare naked is hot and all, but I think I like this much more, personally. Without context, being naked is only mildly humiliating. The Puppy Gear is pretty much 100% disgraceful no matter what.
 

fanboi

Engaged Member
Apr 19, 2018
2,154
4,867
I love it though, especially how MC's eyes change depending on who he's submissive too. I hope even more gets done in that regard because I love the idea of the girls personalizing our appearance a bit with their own flare.
Yes, I like that as well, nice touch and signifies your obsession.
 

LeonOne994

Well-Known Member
Feb 15, 2018
1,034
1,077
The purpose of the expansions is to enjoy more time/content/scenes with the women, not to create feature creep or to force the player to meta-game or micromanage save files (though the player will continue to be prompted at truly save-important moments).

I understand how the "limbo" between the arc-ending capstone scenes and what comes next is frustrating, but remember that the game isn't finished (and I'm not rushing any of the women to their endpoints).

If the character development, dialogue changes, and post-submissions "mini-scenes" (bowl eating, shoe sniffing, Eliza chats, etc.) all feel irrelevant, then my narrative focus might simply not be for you (which is fine). I prefer to focus on the subby journey rather than the destination, and while there will eventually be plenty of dramatic/depraved/consequential actual-ends, you'll have to bear with me until then (or ignore me and focus on Bo's releases; incidentally 6F sounds right up your alley).

Edit: typo
this made my day :D
 

Cryptic Seven

New Member
Sep 13, 2018
8
4
I'm new to rpgmaker...do you think it's possible/easy to edit mistress cobra drain so she drains you more stats point at a time during the fight and even more when you lose?
Hpffffuhhhhh...... From my brief search, it seems those things are handled by the values set in common events 295 and 292, and on page 6 of map event 028 (the one kinda up and to the left of cobra in her room)

Seems though variables 0117 - 0120 are very important to handling how the drainage works.


In conclusion: Will it be possible to edit the drain amount? Yes. Will it be easy?

Looping the animations wasn't easy. It's just a matter of trial and error, plus how much time you're willing to sink into it.
 

RedPillBlues

I Want to Rock your Body (To the Break of Dawn)
Donor
Jun 5, 2017
4,993
12,236
Played through the game twice and only encountered one penetration scene. I understand the games female dom heaven, but even this this is pretty dry. Does anyone know if anymore is planned or if I missed any scenes?
 

TopBlade

Member
Jan 7, 2018
127
92
Good approach to make you actually wanna bond with the females before submitting though. I mean my thoughts so far
are..
Scarlet: Cool, wouldn't submit or feel lower than her but hey I still like her
Yvonne: Pretty badass.. tough all around, great sparring partner!
Eliza: Ok.. tough opponent that's cool but prefer to skip her more sexual content
Khulan: +Points that she wasn't bluffing about her savagery
Lady Cobra: Really awesome.. though I feel like she reminds me of Eliza too much..
Lily: My favorite so far (IF ONLY BAREFOOT SCENES) but I don't look at Lily as stronger than me, more like just a weaker
friend.

But there's like 15 more floors to go so I'll find the perfect one soon enough!
 
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EvaSlavE

Member
Sep 11, 2018
104
149
i said i was a slut for cobra before, but i have to concede that lily is pretty amazing as well and i'll go bonkers the second she goes barefoot. definitely looking forward to where she'll go in the future.
 
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bahamut2195

Well-Known Member
Mar 28, 2018
1,465
2,950
@Koda- I see what you are going for, and I understand it I think, but also when you build all that anticipation in dialogue people do expect something at the end of the tunnel, and w
@bahamut2195 Your opinion is fine, and I responded to your post because it seems like a reasonable position that many people share to some extent. The major grain of salt I'm taking your comments with isn't naivete, but the fact that you've played the game enough to make saves for every mistress/variation/etc. The narrative is designed around an organic playthrough (or perhaps a few); playing enough to essentially peek behind the curtain (as you have) will inevitably ruin some of the magic in a way we might not be able to fully accommodate.

Anyway, a more high-risk/stakes approach isn't a bad idea or bad thing to want, but I did want to clarify that it simply isn't the intended design for 1-5F (Cobra, for all her pizzazz, is ultimately just the end of the tutorial).

Because we're taking more time with them and putting more thought into their initial design, higher floors can be more severe: having Bad Ends in addition to the core "romance"/sub/slave progression (similar to Khulan) for players who decide to be especially foolish or negligently submissive.

Hopefully this mix will be the best of both worlds, and I'm sure you understand why it's much easier to do this with characters designed that way from the ground up than those being added to retroactively.



I prefer for Submission to give rewards, actually. I think it makes the story more organic by offsetting the MC's supposed reluctance and gives some incentive for people neutral about a character to try their expansion or whatnot (but not so much that they feel forced, hopefully).

On the other hand, while I'm not kink-opposed to some sort of "death-by-a-thousand-cuts"-esque debuff stacking on the MC as he runs around submitting to everyone until he's utterly helpless, it seems very difficult to implement without a lot of tedious gameplay. If you have a particular idea or implementation suggestion, though, feel free to share.

Local drawbacks (eg. Yvonne's Kick / Bootsniff) are naturally much easier and will continue to appear.

For what it's worth, Bo is much more dichotomous about designing "bad" situations for when you want to fap masochistically and "good" situations for when you want to play hero, while I try much harder to merge and intertwine them. My issue with that approach (in general, not his specifically) is that it often feels contrived to me, so neither outcome feels convincing. Conversely, one could argue that my style muddies the waters in a way that makes everything less meaningful.

That said, the fundamental motivation for choosing a mistress (or mistresses) should be liking them and wanting to be dominated by them. The "point" of Eliza is seeing yourself get seduced/tamed to the point where you'll give up your humanity and become a bondage pet just to be near her. If being her pet doesn't interest you, then indeed there should be no meaningful difference (to you) between a save where you submitted to her and one where you didn't.

Again, I can see how choices seem "hollow" because things are incomplete (and the exact stopping points may be especially tantalizing; we-were-on-the-verge-of-greatness.jpg, etc.), but ultimately I think the arbitrariness of choices makes them fuller, not emptier. I don't want people submitting to Scarlett exclusively for a free Volcano Ash. I want them to want to be her puppy (and if they don't, no hard feelings; move to next floor).

@zazzaro I think about most criticism that gets written (taking some more to heart than others, of course) and have personal dissatisfactions with each release that are much harsher than anything I ever see posted. If I found this criticism vacuous or planned to disregard it entirely, I wouldn't have replied.
Ok. I can respect that. The fact that you are willing to respond shows you believe what you say,and I've no reason to doubt your sincerity. I am more than willing to wait and see what you have in store for the next tier or the tower, though I will hold you to your statement that things are likely to grow more severe and punishing as we journey higher.

Though I have been vocal in my disappointment in the current release, I would like to make it clear that I generally enjoy the content within the game, and I am a fan of the work being done. I have confidence that this update will ultimately prove tobe the anomaly, and not the precursor of decline I fear. Still, if I seem worried, it is only because I have a high standard for ToT, which is directly related to the work you and Bo Wei have already done.

I greatly appreciate the rather lengthy reply. I hope the best is yet to come, and I hope you can deliver up to the standard you've set for yourself already. We believe in you, just don't let us down.
 
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zazzaro

Well-Known Member
Jun 5, 2017
1,479
879
Probably a unpopular opinion but I'm not really fond of the puppy suit design. I think it would be hotter and more humiliating if you were forced to climb (or crawl) the tower full on naked.
I'd much rather be naked than have something up my ass honestly.
 

Kevin131191S

Member
Jul 15, 2018
106
97
i said i was a slut for cobra before, but i have to concede that lily is pretty amazing as well and i'll go bonkers the second she goes barefoot. definitely looking forward to where she'll go in the future.
Yeah I have the same feeling toward Lily. Barefoot scenes for her would be amazon!
 

EvaSlavE

Member
Sep 11, 2018
104
149
I have one that's right at Khulan's little moment of truth (the one it prompts you to do mid-sequence). Is that what you're looking for?
 

Jhony Miro

Member
May 24, 2018
244
181
The narrative is designed around an organic playthrough (or perhaps a few)
Forgive me if I misunderstood that statement, but isn't that approach a bit detrimental to the femdom narrative?
Submitting to a mistress essentially means Ethan gives up on himself, betrays everything he stands for and places his entire existence in their hands. That should not be an easy choice to make, nor should it bee free of consequences. It seems weird for Ethan to just give in to a mistress and still be able to continue his journey with almost no damage to his physical or mental health, that is what I (and probably other people too) are saying.
Let alone give in to EACH of the ones he meets and still go on as if nothing happened. One minute he's a broken man and next floor he's just fine, and that feels inconsistent
(which is why I have a clean save and branch off new ones whenever I want to dedicate Ethan to a specific mistress, because is feels more organic for the journey to just end after that)
 

Gigalomaniac

Member
May 22, 2017
334
724
Maybe I'm thinking too much about it, but it seems to me that they all had it planned out already. It's like they're testing Ethan (before the next floors) or something despite the result (hero/puppy).
 

Arkoo

Newbie
Sep 15, 2018
53
14
Hi new to the game but just caught up to end of 5th floor. How do you unlock the latex get scenes from cobra?
 
4.40 star(s) 52 Votes