Why so much hate toward AI art?

FrenchRocket

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May 15, 2023
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I think especially because a lot of AI "steals" art styles from independent artists to reproduce an AI image and many artists are complaining about that
 
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DuniX

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Are artists suppose to be elitist gatekeepers or starving hobos? pick a consistent stereotype already.

Also you talk a lot of smack about gatekeeping and elitism when you yourself are an elitist.

90% of artists make below minimum wage and humans have been drawing since the cavemen era the only people who say art is gatekept are the very people gatekeeping art such as yourself. Might I ask how much did the degree cost? cause clearly we lowly infidels have been gifted by the supreme presence of a nepo-baby.
Are we supposed to be running a charity for artists? State fund the arts?

You are either working on a real comercial project, either as your own or for someone else or find ways to make that work through support from the community that you built through Patreon and Commissions.

I don't see you fuckers breaking wrists like korean webtoons and mangaka artists.
Where are your webcomics and game projects with your own art?
You think people here like always having only Daz or Illusion 3D CG?

If artists don't want to work on real commercial projects then I say let AI and the "Prompt Engineer" artists do it.
You had your time and opportunity before and squandered it, it's now time to Adapt or Die and make this into a new Opportunity.

You have two choices, you either get really good at using AI as Tools.
Or you get really good at not using AI.

 

zzundeadzz

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Sep 23, 2017
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I'm ok with AI art, but a few artists I know switched AI. charged same or more money with less work. No more hand or digital drawings, feel lazy and lose authentic
 
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DuniX

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Now of course many are starting to realize that indie is where it's at however there's a problem many indie games suck not usually due to mal intent that's just the nature of indie so it's up to the consumer to sift through the piles of mediocre and worse to find that gem. This is where Ai generators really would become a problem, there are over 10k games released every year just on the PC alone. Ai will not bring about a revolution where suddenly everyone can make amazing games, it will just be the 80s again where people wanting to make a quick buck shit out buggy bootleg after bootleg, if you think it's hard to find a good game nowadays GOODLUCK when suddenly there's over 100k Ai generated games on steam. Now of course I don't think this will happen persay Ai is mostly just overhyped nonsense it can't actually do a majority of the work that goes into games, no what it does do is falsely advertise itself as a good product.
One problem Indies have is precisely not having good access to graphical assets, with AI that is at least one problem solved.
In fact this "adult games industry" can exist precisely because we found a way to get around the graphical assets issue through the use of 3D CG.
Which is why I am also so persistent in real Indie Devs getting involved in making porn games.

Indie Developers already wear too many hats, they are expected to do the programming, game design, marketing and business management and on top of that they handle the graphical assets because there is not much games without it.

You may say hire an artist! But that already implies a Budget to hire them with. Which means either having a already successful game or more Investment from Themselves which means more Financial Risk to them. And if you haven't figured it out already most Indie Games makes exactly jack shit.

If you think artists are starving, then Indie Developers are beaten, battered, bruised and shat on.
AI art can save them some suffering? Time for more of their beating.
 
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FlemManiac

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Apr 17, 2020
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One problem Indies have is precisely not having good access to graphical assets, with AI that is at least one problem solved.
In fact this "adult games industry" can exist precisely because we found a way to get around the graphical assets issue through the use of 3D CG.
Which is why I am also so persistent in real Indie Devs getting involved in making porn games.

Indie Developers already wear too many hats, they are expected to do the programming, game design, marketing and business management and on top of that they handle the graphical assets because there is not much games without it.

You may say hire an artist! But that already implies a Budget to hire them with. Which means either having a already successful game or more Investment from Themselves which means more Financial Risk to them. And if you haven't figured it out already most Indie Games makes exactly jack shit.

If you think artists are starving, then Indie Developers are beaten, battered, bruised and shat on.
AI art can save them some suffering? Time for more of their beating.

Put in the effort you lazy shmuck your solution for suffering indie devs is to run a charity funded solely by dirt poor artists? I can feel the hypocrisy oozing off you.

Here's a reality check Duni. If you're not willing to put in the effort to make games, than you don't deserve to make games.

Now of course I understand that this is just bait we both know you're not here to prove a point or to have a discussion you're here to say insane shit to get someone to spend ages arguing with madness.

But I've bitten and now I'm going to let go because you're literally not worth my time, but I will leave you with this my parting gift to your magnificent trolling.

Anyone who uses Ai probably sucks at everything else they do since like my first message that got you so riled up.
If you were any good at Writing, Composing, Game Development, than you wouldn't need Ai art to stand out.
 
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DuniX

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Put in the effort you lazy shmuck your solution for suffering indie devs is to run a charity funded solely by dirt poor artists? I can feel the hypocrisy oozing off you.
People use what they can, whether that is 3D CG or AI CG.
Are you going to complain about people who use Daz and Illusion also for not funding the poor starving artists?

Here's a reality check Duni. If you're not willing to put in the effort to make games, than you don't deserve to make games.
Here is your reality check, your fucking issues as an artist are not my fucking problem.
Figure it out just like I figure out what I can use and how I can make games.
If you think you can ban the AIs and send the FBI after me, have at it.
 
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gaogao

Newbie
Aug 3, 2017
17
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Anyone who uses Ai probably sucks at everything else they do since like my first message that got you so riled up.
The same goes for anyone who uses microwaves and stoves. Any morons using those technologies have absolutely no comprehension of how heat and fire are conducted. They are lazy cavemen and pose a danger in the kitchen as well as the art of culinary as a whole.
You are not being critical of the tech. You are being an ignorant grandma who stubbornly refuses to accept change and technological innovation. Yes, it is new and there are indeed bad (as well as "lazy") users, no one is disagreeing with that. However, it is still a powerful tool for those who truly understand art. "Artists" should be a champion in that regard and learn how to use AI like Zeus holding a lightning bolt, not an old helpless granny waiting for natural selection to decide their fates.

The whole "AI is unskilled, lazy, or lifeless" is just history repeating itself. AI may be new but We already had this conversation, with the invention of the camera, animation, as well as every other technology (including the stove and microwaves). They complained about the same damn thing. But you live in the modern time and should know how those creations never erased art from humanity. Art just evolved with the technologies and the jobs related expanded exponentially, neither arts nor jobs died. Technically, some jobs died but also far more were created out of those technological evolutions.

AI, which generates pictures based on prompts, is a tool. "Artists" who are paid to produce a prompt are a tool. So this is now an arena battle. On one hand, there is a biological "tool" that likes to refer to itself as an "artist," which definition evades me. On the other hand, there is humanity's newest achievement and creation, artificial intelligence. And at the end of the day, victory is decided, not by laziness but, by efficiency. When it comes to tools, we pay for whichever is more efficient.

There is a centuries-old saying, "If you can't beat it, join it." Any of those so-called "artists" need to learn to adapt to the change and with AI. Anyone can write a prompt into an art generator. Still, I like to believe that "artists" with all their skills and experiences know what true art is and can birth a new life out of AI just like they did with the camera. I like to believe that human creativity can never submit to the randomization of AI generative arts. So if there are any "artists," like you, keep stubbornly arguing about how AI is taking away your job. Then if I may put it harshly, you have not been creative enough and the death of your profession is well justified and deserved.

I do understand the thread that some artists are going through. But as I said, they suppose to have more power since they know and understand arts better than the rest. They should have wielded AI like a giant Excalibur with one hand. There are definitely dangers as corporations and legal systems are not in favor of artists as individuals. That is not the fault of the AI. Your battle isn't against a single tool. Your battle should be against the economic culture, as well as the legal and ethical bureaucracies. Artists should talk about how AI can be legally made and empower who they are as "artists" in all legal, ethical, and economic senses. And they should stop being a fucking boomer.
 

Meaning Less

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Sep 13, 2016
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The current AI art craze will probably pan out like the NFT craze, it is spreading like fire with tons of people claiming "it is the future" but soon it will die down once those same people realize how dumb it actually is.

Most developers that want effectiveness are still going to stick with 3D posing softwares like DAZ, HS, etc simply because they are faster and more consistent than anything you can achieve with pure AI.

And artists are still going to stick with their own artwork because that consistency is exactly what their fans are interested in.

In its current state AI isn't replacing much except maybe for stock image platforms.
 
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May 13, 2023
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I don't know--AI art is rapidly improving. things you couldn't do a month ago, you can do now. I'm not cerrtain where it will stop, although equally, i'm not certain it won't run into a plateau where the current progress slows to a near crawl.

What I think is going to happen is that AI is going to be incorporated into many artists workflows. I know several that are already using it for that, whether it's simple like filling in a background texture or generating a large part of their work--but ultimately, the artist who can use it as a aid will beat the person who is simply hammering the prompt button.

And I think that's one reason a lot of artists are angry and be honest, terrified. Deviant art, patreon, the internet has created a market where people can make money putting out pinup style illustrations. I've seen fairly simple art selling for enough to pay for an artists rent. It's not a great living, but it is a living.

And that kind of simple art: "Sailor moon with big gazonga's in a bikni" is exactly what AI art can take over. We can talk about the future all we want--someone wondering if tomorrow the income stream they've come to depend on to stay in a place that isn't a cardboard box isn't going to be cool with the idea.

And there's also a sense of betrayal here--remember generations of fictio tells us that Gort the robot came to do the job of ditch diggers and assembly men, to free mankind up for intellectual pursuits. Nobody anticipated that we still need human plumbers while Gort is happily churning out cheap commissions for Gadget Hackwrench getting banged by Shere Khan (sometimes, about 50 percent of the time, somehow Khan's dick is sticking out of his belly button, but it's earrly days yet).
 

DuniX

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Dec 20, 2016
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The current AI art craze will probably pan out like the NFT craze,
Just like those 3D animation craze and the digital art craze with things like photoshop?
You do realize there are already videos with artists actually showing how to use the tools for with their own workflow?
Most developers that want effectiveness are still going to stick with 3D posing softwares like DAZ, HS, etc simply because they are faster and more consistent than anything you can achieve with pure AI.
Once the AIs can do 3D clothes models with good materials and textures the era of Daz and HS will be over and we will finally see actual 3D Real Time Unreal Games.
Why? Simply because you can get much more character customization and combinations in game then rendered scenes.

AI should also should be able to generate good character morphs to randomize character designs, especially if you can write it with a Prompt how a character should look and generate 100 variants.
Not even HS is that flexible and it has thousands of character cards you can download and use.
 

Winterfire

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Once the AIs can do 3D clothes models with good materials and textures the era of Daz and HS will be over and we will finally see actual 3D Real Time Unreal Games.
Wow, how to tell you've no clue of what you're talking about with a single sentence, gg :p

semi sarcasm but HS is a game, DAZ is a scene editor with a renderer engine, and the lack of 3D Models was never the reason why there are not more real time games. Basically all of what you've said is wrong.
 

DuniX

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semi sarcasm but HS is a game, DAZ is a scene editor with a renderer engine, and the lack of 3D Models was never the reason why there are not more real time games. Basically all of what you've said is wrong.
What does HS and Daz has in common that Unreal doesn't?
It's the damn Clothes!
They have to be created from scratch, you think that is easy?

As for a Character Creator you may have some options but that's far from the collection of Character Cards you have in HS, as for Daz that's already abysmal, you can barely make a few girls for your project, far from the hundreds you can do with HS.
 
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Winterfire

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What does HS and Daz has in common that Unreal doesn't?
It's the damn Clothes!
They have to be created from scratch, you think that is easy?

As for a Character Creator you may have some options but that's far from the collection of Character Cards you have in HS, as for Daz that's already abysmal, you can barely make a few girls for your project, far from the hundreds you can do with HS.
Yeah but you can't just shove 3d clothes on a character, they need to be specifically made for that base. That's also true for hair, and so on.

If AI could generate perfect 3D Models, it still wouldn't change a thing.
DAZ would continue to be used, but with AI models imported in it to create environments and so on (Rather than buying them), and real time 3D games would get made with the same frequency since the lack of 3D Models is not the reason why they aren't as common.

Now, if there was a magical AI where you can import your base model and generate hair/clothes for it, that'd be a different story. That'd be damn sweet. Still wouldn't kill DAZ or make real time 3d games more common though.
 

Meaning Less

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Sep 13, 2016
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What does HS and Daz has in common that Unreal doesn't?
It's the damn Clothes!
They have to be created from scratch, you think that is easy?

As for a Character Creator you may have some options but that's far from the collection of Character Cards you have in HS, as for Daz that's already abysmal, you can barely make a few girls for your project, far from the hundreds you can do with HS.
Are you joking?

I guess that's to be expected of someone overestimating AI, go learn how things actually work instead of spewing nonsense and making random guesses.
 

DuniX

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Dec 20, 2016
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Yeah but you can't just shove 3d clothes on a character, they need to be specifically made for that base. That's also true for hair, and so on.
Yes that's what compatibility is about.
But if it generates the model from scratch anyway you might as well make the AI fit it also using physically simulated materials, textures and geometry isn't the only thing that can be trained.
Now, if there was a magical AI where you can import your base model and generate hair/clothes for it, that'd be a different story. That'd be damn sweet. Still wouldn't kill DAZ or make real time 3d games more common though.
Why wouldn't it?
You could use it basically like HS but with the full power of Unreal\Unity.
Nor would it stop you from creating any kind of game you want.
Are you joking?

I guess that's to be expected of someone overestimating AI, go learn how things actually work instead of spewing nonsense and making random guesses.
We already have AI that can do Image to 3D generation and materials/shaders generation.
Just because the algorithm isn't stable diffusion or whatever the image generators use doesn't mean there aren't other algorithms.
 
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Winterfire

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Why wouldn't it?
It wouldn't kill Daz because it is a scene editor and a renderer engine, more models won't kill a scene editor because... It's a scene editor. You place models to create a scene, more models won't kill one. Likewise, you'll still need to render, so that also won't kill Daz.

As for real time 3d games, while having an infinity of 3d models (and let's assume they are also game ready) would be nice and save a huge amount of time, there are still many challenging aspects in creating a real time 3d game, especially when you are solo and/or a beginner.
The great majority would end up like this: https://f95zone.to/threads/selina-v0-2-mistresslilith.137027/ but instead of bought assets, there'd a bunch of unique and cool looking AI assets. I still remember fondly the developer posting screenshots of their amazing open world 3d game on discord :KEK:

Of course even if we ignore those issues, real time 3d games still wouldn't magically become more common also because the playerbase (A good part of it) wouldn't be able to run them.


But if it generates the mode from scratch anyway you might as well make the AI fit it also using physically simulated materials, textures and geometry isn't the only thing that can be trained.
Are you using buzz words, crossing fingers, and hoping for the best? :p Using those wouldn't help at all with the issue.
 
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SenMizeri

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Sep 23, 2021
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The current AI art craze will probably pan out like the NFT craze, it is spreading like fire with tons of people claiming "it is the future" but soon it will die down once those same people realize how dumb it actually is.
The difference between NFT's and "AI" art, is that NFT's are based on nothing. If you've been following "AI" art/writing, you will have noticed the speed it's improving at. It's going to replace most forms of art.

Most developers that want effectiveness are still going to stick with 3D posing softwares like DAZ, HS, etc simply because they are faster and more consistent than anything you can achieve with pure AI.
The problem with Daz models *puke*, is that they tend to be gross, and the private parts, particularly vaginas, are a bit too grotesque. Some people can get over that, I can't, and I appreciate it when I see 3d models that have a lot of detail and skill put into them, but they're an exception not the rule.

Compare the progression between DAZ (models from ten years ago are still being used), and "AI" art, is that the latter is improving every month. The finger issue is getting better and better, and the art is consistently improving, and more and more models are being implemented. You've never properly used any "AI" art platform have you?

"AI" art is an actual technology, it's a tool, NFT's are nothing but a scam.

Keep on dreaming for the "downfall" of "AI" art, it's here to stay, and it's gonna replace over-priced, and mediocre artists - it already is starting to replace them. Why pay through the nose for mediocre work, when you can pay $15 a month for higher quality art?

Adapt or die.
 
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DuniX

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It wouldn't kill Daz because it is a scene editor and a renderer engine,
So is Unreal and you can have dynamic scenes with dynamic camera angles.
And in terms of animations that's about the same amount of effort for both.
Likewise, you'll still need to render, so that also won't kill Daz.
The whole point is that you have Realtime rendering. Basically similar to HS.
As for real time 3d games, while having an infinity of 3d models (and let's assume they are also game ready) would be nice and save a huge amount of time, there are still many challenging aspects in creating a real time 3d game, especially when you are solo and/or a beginner.
The great majority would end up like this: https://f95zone.to/threads/selina-v0-2-mistresslilith.137027/ but instead of bought assets, there'd a bunch of unique and cool looking AI assets. I still remember fondly the developer posting screenshots of their amazing open world 3d game on discord :KEK:

Of course even if we ignore those issues, real time 3d games still wouldn't magically become more common also because the playerbase (A good part of it) wouldn't be able to run them.
Depends on what you use it for.
There is nothing stopping you from making VN style scenes or smaller maps like you see in HS, and it would be about the same effort in terms of setup.
Unreal is pretty optimize and if you want it for that kind of scenes basically everyone can run it.
Are you using buzz words, crossing fingers, and hoping for the best? :p Using those wouldn't help at all with the issue.

Chat GPT and the Image Generators aren't the only thing that progressed.
 
May 13, 2023
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there are plug ins for Stable diffusion that let you use DAZ along side it. Now in terms of dynamic modeling, IE, something that can change on the fly, I think that's a long way away. in the sense of "create a Daz/blender model, import into SD, use that as a base for your creation," yeah, some people do that right now, although it's often something that involves a bit of touch up.
 

benisfug

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Aug 18, 2018
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Lately I've noticed some "AI artists" trying to get around people filtering their images by lightly editing them and then refusing to tag them as AI because hurr durr it's an original work of art now because a human touched a single pixel. Now I'm curious about how people will try to obfuscate AI use in the future when it's much harder to notice.
 
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