3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 12 Votes

zramcharan

Member
Aug 18, 2018
442
1,245
1
That's due to how bright the green wall is, darken that up a bit and those will go away. You can reduce or remove the reflective quality of the door handle easily enough but the sheer curtain will be an issue. If all else fails, rend the scene twice, once with everything but the green wall and once with just the green wall, use the same camera angle and then you can just merge them in your favorite image editing software.
Not sure if this will work but did you try changing the scatter and transmit properties on the walls they look like they are reflecting too much color
 
  • Like
Reactions: Arcanjo_Fel

epw14

Member
Jun 28, 2017
320
2,749
I was surprised the DeviantArt did the same thing, I'll look into Imgbox, thanks :)

Edit: Bah, same problem...

Attached a zip of the original, maybe that will work :)
I downloaded the imgbox pic and the zip file, put them into GIMP, switched the blending mode into Difference of the first layer, flattened the image, and then upped the brightness to max, and the image is completely black: there is no difference between the image on imgbox and the image in the zip file.

At a binary level, there is around 295kb worth of difference but nothing visible.

So ... not sure what's going on ;)
 

Xavster

Well-Known Member
Game Developer
Mar 27, 2018
1,243
7,551
Not a fan of the part at the top, but I like the shoulders.
Using the Linday DForce hair which has relatively limited initial hair states, which in turn reduces the range of final results. In the image below I have different initial hair states for the left and right side, however given DForce is just a gravity simulation the result for both sides is similar. Goal over the next week or so is to learn enough that I can simulate an animation such as a hair flick.
Debora03.jpg
 

LP83

Engaged Member
Oct 13, 2016
2,755
9,137
Mother teaching her daughter the secret to a long and happy relationship
*EDIT* (Just noticed the hand clipping through the floor :FeelsBadMan:)

View attachment 146293
Mother and Daughter in the same scene is always AWESOME!

View attachment 147271 View attachment 147272

Hi ! When I render a scene with a background, most of the time the render looks dark (not really in the picture above), also when I add camera and spotlight. I can put 1 or 2 spotlights and put some preset on max, it doesn't change anything, the render have the same dark luminance. If someone could help that would be nice.
What a BEAUTY!!! :heartcoveredeyes::heartcoveredeyes::heartcoveredeyes:

Just tarting around with Olympia 8:



I probably need to do more renders with 8 and figure out her angles, because at the mo, I'm liking Olympia 7 muuuuuch more.
DAMN!!!, look at those puppies!!


ROAR!!!

My room needs to be cleaned!

Delicious chocolate!!

I always find "cartoonish" characters cute, and like in this case, HOT!

Damn this is so HOT!!!
 
  • Like
Reactions: Anus1974

Evic

Member
May 25, 2018
205
2,067
Using the Linday DForce hair which has relatively limited initial hair states, which in turn reduces the range of final results. In the image below I have different initial hair states for the left and right side, however given DForce is just a gravity simulation the result for both sides is similar. Goal over the next week or so is to learn enough that I can simulate an animation such as a hair flick.
Don't forget about the dForce fan object! (PS- I want to apologize ahead of time for all the time you will now lose to playing with that :) )

Biggest problem I had with dForce hair was that it was always really hard to get it so that it was obvious what was going on rather than just looking like windy hair in still shots. It's great in animations though, significantly better than posing non-dForce hair. Now I just use the dForce hairs for things like underwater, upside down or lying down with their hair spread out on a pillow or something similar. Otherwise I just go with a hair that has good morphs and maybe toss in a d-former or two.
 
  • Like
Reactions: Xavster
5.00 star(s) 12 Votes