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RPDL

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Dec 17, 2020
4,872
14,020
Arenus-1.1G
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RSnark

New Member
Aug 10, 2017
7
2
On Version G currently, trying to do Wellz's infiltration mission (Easy, Thugs) crashes without fail upon starting the first mission fight (null exception error, something about "faceBreath") . Works fine on Version D... Judging by the comments on the thread, I'm going to assume they done broke Wellz in version G
 

HikkiG

Active Member
Dec 12, 2020
500
520
On Version G currently, trying to do Wellz's infiltration mission (Easy, Thugs) crashes without fail upon starting the first mission fight (null exception error, something about "faceBreath") . Works fine on Version D... Judging by the comments on the thread, I'm going to assume they done broke Wellz in version G
Probably, I'd wait till steam release for an actually stable version unless you just really want to play right now.
 
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Dr.Dox

Newbie
Jan 10, 2020
23
11
On Version G currently, trying to do Wellz's infiltration mission (Easy, Thugs) crashes without fail upon starting the first mission fight (null exception error, something about "faceBreath") . Works fine on Version D... Judging by the comments on the thread, I'm going to assume they done broke Wellz in version G
that error appears on every fight the fix for that one is to copy the js folder from 1.1D to your current version
 
Jun 5, 2021
93
93
On Version G currently, trying to do Wellz's infiltration mission (Easy, Thugs) crashes without fail upon starting the first mission fight (null exception error, something about "faceBreath") . Works fine on Version D... Judging by the comments on the thread, I'm going to assume they done broke Wellz in version G
replace the java folder with the one from 1.1D
 
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lebestefckr

New Member
Dec 5, 2018
11
16
Does anyone have a similar problem with incorrect resolution? I tried to solve it with the properties of the .exe and compatibility, it solves the problem but the game runs horribly slow. any suggestions?
1676345500152.png
 
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animemd

Newbie
Dec 30, 2017
26
9
How did you get it to work?
I wouldn't use that file anymore with the (69) Code, when I place it into new versions, it will cause problems when using KIWI to access Enemy info (WIP Screen blocking half the screen) and Gladiator info. (Will never have access to what their affection level is)
 
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Edvin

Active Member
Jun 3, 2017
691
1,258
Experimantal
You should consider increased prices of consumables that permanently increase stats, or at least limit the amount you can buy per week. Exercise just isn't worth it if you lose those stats at the end of the week. Even though your growth will be a little smaller for the first few weeks if you use only ,consumables within 2-3 weeks you will have a high enough permanent bonus that exercise simply won't be beneficial anymore.
 
Last edited:

Necrosian

Active Member
Jul 26, 2017
725
1,209
uhh..... I feel stupid for even asking this, but How do you but weapons from the shop? Pressed every button i could and nothing.

Edit:
me be dumb

You have to hold the button :D
 
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deevru

New Member
Jul 13, 2022
3
0
The Warden Point skill "Metabolism" does NOT grant 5% regeneration. Doesn't do anything.
Found the rare (200 value) blade weapon that had '5% lifesteal' effect, but the lifesteal effect didn't work. In any type of combat.

This game does have good potential. Just needs to be cleaned up some. For example the spasheship travel animation takes way too long. You're just watching a couple of frames going for what, maybe 10 seconds? Nothing is really happening on the screen. And you have to sit there and watch, practically nothing(after you've already seen it once) for every single time you travel to another planet. Why not make it 5 seconds instead? Just a thought.
Other than that, the combat and the scenes are enjoyable, the story is solid, yet it's not overdone(like in some games where you need to read entire filler novellas describing things that add nothing to the plot before getting to the next bit of gameplay).

A solid game that I'm enjoying a lot and I hope it keeps going :)
 

agito187187

Newbie
Feb 12, 2020
16
6
can we take a moment and note that these devs give 0 fcks about low end users? been waiting for the intro to end for a good hour now. insanely bad fps handling and i cant even change graphics to be able to reach the beginning of the game.
 

deevru

New Member
Jul 13, 2022
3
0
Dear devs,

Defensive Mod "Nano Blood" effect 'Regeneration - The User recovers 4% of their total health every turn' doesn't work.
I looked at the code and found the problem:
This particular item object's key "params" first value was set to 0 (params[0, ...]), which for every other 'Regeneration' item was actually 35 (params[35, ...]). After changing it to 35 the item works as intended.

Warden Training skill "Sidejob II" doesn't provide 45 tokens like the skill specifies. It says that you received 45 tokens in the morning alerts when the day starts, but only infact get 25 tokens from "Sidejob I"(previous tier).
The Warden Point skill "Metabolism" does NOT grant 5% regeneration. Doesn't do anything.
I am starting to think that perhaps TIER-1 (very first row of every tree) are the ONLY Warden Training skills that work in the game at all?

Comparing TIER-1 vs higher tiers of Warden Training objects in Map066.json, I can see there's not that many differences, mostly just a handful of different property values that act as pointers, but I can't really afford to spend all the time to go through them 1 by 1, learning what they are to check if they and the values they're pointing to are correct, since I'm not being paid a cent to debug this game. But I trust the bug reporting will be useful and hope the devs will keep working on this fun little game :)
 
3.20 star(s) 36 Votes