RPGM?!? Dumb, repetitive, time wasting combat? Maps that are way too big? OMG, why do I have to unlock running? Insert other major RPGM complaints here? Yeah, you won't find any of that in Zombie's Retreat (ZG). What you will find is solid, fun gameplay with an interesting story and lots of huge tiddy bimbo-babes.
On a more serious note, ZG is an exploration game combined with resource management and survival. The gameplay complements the story nicely. I quite like the art style which also fits the RPGM aesthetic.
@ Siren's Domain (the developer)(and this is seriously my biggest complaint about ZG): Learn what a comma is. If you know what a comma is, then maybe you need to fix the comma key on your keyboard because it's obviously not working. It's a real shame when grammar of all things gets in the way THIS much. I seriously found a RPGM Translator program, opened up each map file, and proceeded to fix the nonexistent grammar so that I could play your otherwise fantastic game without having to pause at every other line of dialogue trying to parse out what you, the writer, actually meant. Here's a quick lesson. Consider the following 2 examples:
1) Let's eat Lisa.
2) Let's eat, Lisa.
Number 1 implies that the speaker is suggesting a group of people literally eat Lisa. Other context clues will let the reader know if some good ole' pussy eating is on the menu, or if it's an invitation to descend into cannibalism.
Number 2 has a comma. That magic little guy let's the reader know "Let's eat" is being specifically spoken to Lisa. Lisa is being invited to eat food with the group and NOT as a Lisa-entree (Lisa may or may not be disappointed by this depending on the aforementioned "eat" context).
The point being that the writer constantly uses example 1 when they actually mean number 2. Overlookable? Sure. Annoying, dumb, and distracting as all hell? Absolutely.